Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Treasure Conflix (Bandai Satellaview) doesn't display correctly either text or graphics #354

Open
ValcristRoda opened this issue Jan 20, 2023 · 1 comment

Comments

@ValcristRoda
Copy link

A BS-X game got translated to English recently called Treasure Conflix and I decided to test it out. The text is unreadable and when you get to the actual game all the sprites are either more blocks or cut out black areas on the screen. Tested a non-patched Japanese rom and it was the same way.

@birdybro
Copy link
Member

birdybro commented Jan 20, 2023

I'm using this rom which matches the no-intro entry:

MD5: 534DE4685ED6A099A31717826AD8AD8B
SHA-1: DFF1D22D662FED96F45AC3E722C79C93469CA421
SHA-256: E13DA225FB5B72F3B694D68A478A58A9F6E594A2ECB52E9C8CEFDEE0B60FD567

Text looks fine to me on the non-patched.

image

Sprites and text at the same time works fine.

image

mode 7 looks fine:

image

Make sure you are using the no-intro rom and not a hacked rom like what used to be required before BSX support was added. Make sure you have the bsx_bios.rom file in /media/fat/games/SNES on your MiSTer the correct MD5 hash is 96CF17BF589FCBFA6F8DE2DC84F19FA2 for that bios I believe (there are maybe others that work fine, but this is the one that update-all distributes and works with everything I've tested so far).

Here's a screenshot from the english patch on this same rom that works for me above:

Screenshot 2023-01-20 00-00-11

My MD5 after patching the rom is 0FC1A97AED835C8EA1BCC597F445C6E8

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

2 participants