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Exponent notation of float numbers begin too early #7
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Only happens with Probably possible to bypass it by rounding to an integer if the value reaches the threshold, so something like |
Yes I'm currently using this, having figured it out some hours ago. But it would be nicer if I'm still able to see some decimal places (i round them to 2 decimal places because sometimes I want to align myself to the center of tunnels). |
You can do |
No, that still gives exponent notation. Thanks for the help tho |
Oh yeah you cant easily have both decimals and regular notation |
@Xenapte a bit late on this, but |
Sorry for the late reply, but still the problem persists using this (I wanted to see 2 decimal places for numbers larger than 10 million) - though I did tweak this to be more robust for different coordinates: |
Yeah I will try to fix the big decimals in the starscript source itself |
Thanks! |
Currently float numbers (after conversion to string) are displayed using exponent notation if they are greater than 10^7, which is still within the limits of a normal Minecraft world, making it difficult to read if using Meteor Client to display coordinates beyond this point. There doesn't seem to be any workarounds.
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