Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Damage color display abnormality #17

Open
Dr-WeiAL opened this issue Aug 26, 2023 · 0 comments
Open

Damage color display abnormality #17

Dr-WeiAL opened this issue Aug 26, 2023 · 0 comments

Comments

@Dr-WeiAL
Copy link

Dr-WeiAL commented Aug 26, 2023

When using Apotheosis's weapon to deal bludgeoning damage (jumping attack), the damage color is displayed incorrectly
Reproduce the steps:

  1. Attack the dummy by jumping with a weapon with Fire Damage or Cold Damage.
  2. At this time the color of Fire Damage or Cold Damage will change to white.(If the weapon has only one attribute, then no color will be shown)
    Critical hits damage is still white even though it should be shown in red.

image
Normal Attack

image
Jump Attack

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant