-
Notifications
You must be signed in to change notification settings - Fork 0
/
Node.java
95 lines (81 loc) · 2.52 KB
/
Node.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
public class Node {
public Point position;
public double f, g, h;
public Node parent;
public Node(Node parent, double g, double h, Point position) {
this.parent = parent;
this.position = position;
this.g = g;
this.h = h;
this.f = g + h;
}
public Node getParent()
{
return parent;
}
public void setParent(Node p) {
this.parent = p;
}
public Point getPosition(){return position;}
public void setF(double value) {
this.f = value;
}
public double getF()
{
return this.f;
}
public double getG(){return g;}
public double getH(){return h;}
public void setG(double value) {
this.g = value;
}
public void setH(double value) {
this.h = value;
}
public boolean equals(Node other) {
if (other == null) {
return false;
}
return this.position.x == other.position.x && this.position.y == other.position.y;
}
}
//public class Node {
// public int g; //distance from start
// public int h; //heursitc distance
// public int f; //total distance f=g+h
// public Node prev_node; // prior node;
// public Point position;
//
// public Node (int g, int h, int f, Point position, Node prev_node){
// this.g = g; //no distance from the start
// this.h = h; // heuristic distance from the gaol
// this.f = f; //total distance f = g+h
// this.prev_node = prev_node; //parent node;
// this.position = position;
// // this.currentPoint = currentPoint;
// }
//
// //used to map p -> node
// public boolean containsPoint(Point p ){
//
// if(this.position == p){
// return true;
// }
// else{
//
// return false;
// }
// }
//
// //public int getG(){return g;}
// public int getH(){return h;}
// public int getF(){return f;}
// public void setG(int g){this.g = g;}
// public void setH(int h){this.h = h;}
// public int getG(){return g;}
// public void setPostion(Point p){position = p;}
// public Point getPosition(){return position;}
// public Node getPrevNode(){return prev_node;}
// public String toString(){return "getX() = "+ this.position.x + " getY() = " + this.position.y; }
//
// }