From 34e4a9293a0179825bc3833b0e735ae79d727893 Mon Sep 17 00:00:00 2001 From: LoneWolfHT Date: Mon, 16 Sep 2024 09:06:05 -0700 Subject: [PATCH] Use new_move again --- mods/ctf/ctf_modes/ctf_mode_classes/init.lua | 2 +- mods/ctf/ctf_modes/ctf_mode_classic/init.lua | 2 +- mods/ctf/ctf_modes/ctf_mode_nade_fight/init.lua | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/ctf/ctf_modes/ctf_mode_classes/init.lua b/mods/ctf/ctf_modes/ctf_mode_classes/init.lua index e1d6c2646..c449cb833 100644 --- a/mods/ctf/ctf_modes/ctf_mode_classes/init.lua +++ b/mods/ctf/ctf_modes/ctf_mode_classes/init.lua @@ -69,7 +69,7 @@ ctf_modebase.register_mode("classes", { "ctf_ranged:ammo", "default:axe_mese", "default:axe_diamond", "default:shovel_mese", "default:shovel_diamond", "ctf_map:damage_cobble", "ctf_map:spike", "ctf_map:reinforced_cobble 2", }, - physics = {sneak_glitch = true, new_move = false}, + physics = {sneak_glitch = true, new_move = true}, blacklisted_nodes = {"default:apple"}, team_chest_items = { "default:cobble 80", "default:wood 80", "ctf_map:damage_cobble 20", "ctf_map:reinforced_cobble 20", diff --git a/mods/ctf/ctf_modes/ctf_mode_classic/init.lua b/mods/ctf/ctf_modes/ctf_mode_classic/init.lua index 720177382..b2ded5cd6 100644 --- a/mods/ctf/ctf_modes/ctf_mode_classic/init.lua +++ b/mods/ctf/ctf_modes/ctf_mode_classic/init.lua @@ -32,7 +32,7 @@ ctf_modebase.register_mode("classic", { ["grenades:smoke"] = {rarity = 0.2, max_stacks = 2}, }, crafts = {"ctf_ranged:ammo", "ctf_melee:sword_steel", "ctf_melee:sword_mese", "ctf_melee:sword_diamond"}, - physics = {sneak_glitch = true, new_move = false}, + physics = {sneak_glitch = true, new_move = true}, team_chest_items = {"default:cobble 99", "default:wood 99", "default:torch 30", "ctf_teams:door_steel 2"}, rankings = rankings, recent_rankings = recent_rankings, diff --git a/mods/ctf/ctf_modes/ctf_mode_nade_fight/init.lua b/mods/ctf/ctf_modes/ctf_mode_nade_fight/init.lua index d791a9770..2c913e011 100644 --- a/mods/ctf/ctf_modes/ctf_mode_nade_fight/init.lua +++ b/mods/ctf/ctf_modes/ctf_mode_nade_fight/init.lua @@ -52,7 +52,7 @@ ctf_modebase.register_mode("nade_fight", { "ctf_map:spike", "ctf_map:reinforced_cobble 2", }, - physics = {sneak_glitch = true, new_move = false}, + physics = {sneak_glitch = true, new_move = true}, blacklisted_nodes = {"default:apple"}, team_chest_items = { "default:cobble 80", "default:wood 80", "ctf_map:damage_cobble 20", "ctf_map:reinforced_cobble 20",