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generated-schema.graphql
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generated-schema.graphql
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# -----------------------------------------------
# !!! THIS FILE WAS GENERATED BY TYPE-GRAPHQL !!!
# !!! DO NOT MODIFY THIS FILE BY YOURSELF !!!
# -----------------------------------------------
type AffectedRowsOutput {
count: Int!
}
type AggregateCard {
_avg: CardAvgAggregate
_count: CardCountAggregate
_max: CardMaxAggregate
_min: CardMinAggregate
_sum: CardSumAggregate
}
type AggregateCard_rank {
_avg: Card_rankAvgAggregate
_count: Card_rankCountAggregate
_max: Card_rankMaxAggregate
_min: Card_rankMinAggregate
_sum: Card_rankSumAggregate
}
type AggregateCard_type {
_avg: Card_typeAvgAggregate
_count: Card_typeCountAggregate
_max: Card_typeMaxAggregate
_min: Card_typeMinAggregate
_sum: Card_typeSumAggregate
}
type AggregateElement {
_avg: ElementAvgAggregate
_count: ElementCountAggregate
_max: ElementMaxAggregate
_min: ElementMinAggregate
_sum: ElementSumAggregate
}
type AggregateElement_affinity {
_avg: Element_affinityAvgAggregate
_count: Element_affinityCountAggregate
_max: Element_affinityMaxAggregate
_min: Element_affinityMinAggregate
_sum: Element_affinitySumAggregate
}
type AggregateElement_weakness {
_avg: Element_weaknessAvgAggregate
_count: Element_weaknessCountAggregate
_max: Element_weaknessMaxAggregate
_min: Element_weaknessMinAggregate
_sum: Element_weaknessSumAggregate
}
type AggregatePlayer {
_avg: PlayerAvgAggregate
_count: PlayerCountAggregate
_max: PlayerMaxAggregate
_min: PlayerMinAggregate
_sum: PlayerSumAggregate
}
type AggregatePlayer_card {
_avg: Player_cardAvgAggregate
_count: Player_cardCountAggregate
_max: Player_cardMaxAggregate
_min: Player_cardMinAggregate
_sum: Player_cardSumAggregate
}
type Card {
_count: CardCount
card_rank: Card_rank
card_type: Card_type!
card_type_id: Int!
description: String!
element: Element!
element_id: Int!
id: Int!
max_chain: Int!
name: String!
player_card(cursor: Player_cardWhereUniqueInput, distinct: [Player_cardScalarFieldEnum!], orderBy: [Player_cardOrderByWithRelationInput!], skip: Int, take: Int, where: Player_cardWhereInput): [Player_card!]!
power: Int!
rank_id: Int
}
type CardAvgAggregate {
card_type_id: Float
element_id: Float
id: Float
max_chain: Float
power: Float
rank_id: Float
}
input CardAvgOrderByAggregateInput {
card_type_id: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
power: SortOrder
rank_id: SortOrder
}
type CardCount {
player_card: Int!
}
type CardCountAggregate {
_all: Int!
card_type_id: Int!
description: Int!
element_id: Int!
id: Int!
max_chain: Int!
name: Int!
power: Int!
rank_id: Int!
}
input CardCountOrderByAggregateInput {
card_type_id: SortOrder
description: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
name: SortOrder
power: SortOrder
rank_id: SortOrder
}
input CardCreateInput {
card_rank: Card_rankCreateNestedOneWithoutCardInput
card_type: Card_typeCreateNestedOneWithoutCardInput
description: String!
element: ElementCreateNestedOneWithoutCardInput!
max_chain: Int
name: String!
player_card: Player_cardCreateNestedManyWithoutCardInput
power: Int!
}
input CardCreateManyCard_rankInput {
card_type_id: Int
description: String!
element_id: Int!
id: Int
max_chain: Int
name: String!
power: Int!
}
input CardCreateManyCard_rankInputEnvelope {
data: [CardCreateManyCard_rankInput!]!
skipDuplicates: Boolean
}
input CardCreateManyCard_typeInput {
description: String!
element_id: Int!
id: Int
max_chain: Int
name: String!
power: Int!
rank_id: Int
}
input CardCreateManyCard_typeInputEnvelope {
data: [CardCreateManyCard_typeInput!]!
skipDuplicates: Boolean
}
input CardCreateManyElementInput {
card_type_id: Int
description: String!
id: Int
max_chain: Int
name: String!
power: Int!
rank_id: Int
}
input CardCreateManyElementInputEnvelope {
data: [CardCreateManyElementInput!]!
skipDuplicates: Boolean
}
input CardCreateManyInput {
card_type_id: Int
description: String!
element_id: Int!
id: Int
max_chain: Int
name: String!
power: Int!
rank_id: Int
}
input CardCreateNestedManyWithoutCard_rankInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutCard_rankInput!]
create: [CardCreateWithoutCard_rankInput!]
createMany: CardCreateManyCard_rankInputEnvelope
}
input CardCreateNestedManyWithoutCard_typeInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutCard_typeInput!]
create: [CardCreateWithoutCard_typeInput!]
createMany: CardCreateManyCard_typeInputEnvelope
}
input CardCreateNestedManyWithoutElementInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutElementInput!]
create: [CardCreateWithoutElementInput!]
createMany: CardCreateManyElementInputEnvelope
}
input CardCreateNestedOneWithoutPlayer_cardInput {
connect: CardWhereUniqueInput
connectOrCreate: CardCreateOrConnectWithoutPlayer_cardInput
create: CardCreateWithoutPlayer_cardInput
}
input CardCreateOrConnectWithoutCard_rankInput {
create: CardCreateWithoutCard_rankInput!
where: CardWhereUniqueInput!
}
input CardCreateOrConnectWithoutCard_typeInput {
create: CardCreateWithoutCard_typeInput!
where: CardWhereUniqueInput!
}
input CardCreateOrConnectWithoutElementInput {
create: CardCreateWithoutElementInput!
where: CardWhereUniqueInput!
}
input CardCreateOrConnectWithoutPlayer_cardInput {
create: CardCreateWithoutPlayer_cardInput!
where: CardWhereUniqueInput!
}
input CardCreateWithoutCard_rankInput {
card_type: Card_typeCreateNestedOneWithoutCardInput
description: String!
element: ElementCreateNestedOneWithoutCardInput!
max_chain: Int
name: String!
player_card: Player_cardCreateNestedManyWithoutCardInput
power: Int!
}
input CardCreateWithoutCard_typeInput {
card_rank: Card_rankCreateNestedOneWithoutCardInput
description: String!
element: ElementCreateNestedOneWithoutCardInput!
max_chain: Int
name: String!
player_card: Player_cardCreateNestedManyWithoutCardInput
power: Int!
}
input CardCreateWithoutElementInput {
card_rank: Card_rankCreateNestedOneWithoutCardInput
card_type: Card_typeCreateNestedOneWithoutCardInput
description: String!
max_chain: Int
name: String!
player_card: Player_cardCreateNestedManyWithoutCardInput
power: Int!
}
input CardCreateWithoutPlayer_cardInput {
card_rank: Card_rankCreateNestedOneWithoutCardInput
card_type: Card_typeCreateNestedOneWithoutCardInput
description: String!
element: ElementCreateNestedOneWithoutCardInput!
max_chain: Int
name: String!
power: Int!
}
type CardGroupBy {
_avg: CardAvgAggregate
_count: CardCountAggregate
_max: CardMaxAggregate
_min: CardMinAggregate
_sum: CardSumAggregate
card_type_id: Int!
description: String!
element_id: Int!
id: Int!
max_chain: Int!
name: String!
power: Int!
rank_id: Int
}
input CardListRelationFilter {
every: CardWhereInput
none: CardWhereInput
some: CardWhereInput
}
type CardMaxAggregate {
card_type_id: Int
description: String
element_id: Int
id: Int
max_chain: Int
name: String
power: Int
rank_id: Int
}
input CardMaxOrderByAggregateInput {
card_type_id: SortOrder
description: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
name: SortOrder
power: SortOrder
rank_id: SortOrder
}
type CardMinAggregate {
card_type_id: Int
description: String
element_id: Int
id: Int
max_chain: Int
name: String
power: Int
rank_id: Int
}
input CardMinOrderByAggregateInput {
card_type_id: SortOrder
description: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
name: SortOrder
power: SortOrder
rank_id: SortOrder
}
input CardOrderByRelationAggregateInput {
_count: SortOrder
}
input CardOrderByWithAggregationInput {
_avg: CardAvgOrderByAggregateInput
_count: CardCountOrderByAggregateInput
_max: CardMaxOrderByAggregateInput
_min: CardMinOrderByAggregateInput
_sum: CardSumOrderByAggregateInput
card_type_id: SortOrder
description: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
name: SortOrder
power: SortOrder
rank_id: SortOrder
}
input CardOrderByWithRelationInput {
card_rank: Card_rankOrderByWithRelationInput
card_type: Card_typeOrderByWithRelationInput
card_type_id: SortOrder
description: SortOrder
element: ElementOrderByWithRelationInput
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
name: SortOrder
player_card: Player_cardOrderByRelationAggregateInput
power: SortOrder
rank_id: SortOrder
}
input CardRelationFilter {
is: CardWhereInput
isNot: CardWhereInput
}
enum CardScalarFieldEnum {
card_type_id
description
element_id
id
max_chain
name
power
rank_id
}
input CardScalarWhereInput {
AND: [CardScalarWhereInput!]
NOT: [CardScalarWhereInput!]
OR: [CardScalarWhereInput!]
card_type_id: IntFilter
description: StringFilter
element_id: IntFilter
id: IntFilter
max_chain: IntFilter
name: StringFilter
power: IntFilter
rank_id: IntNullableFilter
}
input CardScalarWhereWithAggregatesInput {
AND: [CardScalarWhereWithAggregatesInput!]
NOT: [CardScalarWhereWithAggregatesInput!]
OR: [CardScalarWhereWithAggregatesInput!]
card_type_id: IntWithAggregatesFilter
description: StringWithAggregatesFilter
element_id: IntWithAggregatesFilter
id: IntWithAggregatesFilter
max_chain: IntWithAggregatesFilter
name: StringWithAggregatesFilter
power: IntWithAggregatesFilter
rank_id: IntNullableWithAggregatesFilter
}
type CardSumAggregate {
card_type_id: Int
element_id: Int
id: Int
max_chain: Int
power: Int
rank_id: Int
}
input CardSumOrderByAggregateInput {
card_type_id: SortOrder
element_id: SortOrder
id: SortOrder
max_chain: SortOrder
power: SortOrder
rank_id: SortOrder
}
input CardUpdateInput {
card_rank: Card_rankUpdateOneWithoutCardNestedInput
card_type: Card_typeUpdateOneRequiredWithoutCardNestedInput
description: StringFieldUpdateOperationsInput
element: ElementUpdateOneRequiredWithoutCardNestedInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
player_card: Player_cardUpdateManyWithoutCardNestedInput
power: IntFieldUpdateOperationsInput
}
input CardUpdateManyMutationInput {
description: StringFieldUpdateOperationsInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
power: IntFieldUpdateOperationsInput
}
input CardUpdateManyWithWhereWithoutCard_rankInput {
data: CardUpdateManyMutationInput!
where: CardScalarWhereInput!
}
input CardUpdateManyWithWhereWithoutCard_typeInput {
data: CardUpdateManyMutationInput!
where: CardScalarWhereInput!
}
input CardUpdateManyWithWhereWithoutElementInput {
data: CardUpdateManyMutationInput!
where: CardScalarWhereInput!
}
input CardUpdateManyWithoutCard_rankNestedInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutCard_rankInput!]
create: [CardCreateWithoutCard_rankInput!]
createMany: CardCreateManyCard_rankInputEnvelope
delete: [CardWhereUniqueInput!]
deleteMany: [CardScalarWhereInput!]
disconnect: [CardWhereUniqueInput!]
set: [CardWhereUniqueInput!]
update: [CardUpdateWithWhereUniqueWithoutCard_rankInput!]
updateMany: [CardUpdateManyWithWhereWithoutCard_rankInput!]
upsert: [CardUpsertWithWhereUniqueWithoutCard_rankInput!]
}
input CardUpdateManyWithoutCard_typeNestedInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutCard_typeInput!]
create: [CardCreateWithoutCard_typeInput!]
createMany: CardCreateManyCard_typeInputEnvelope
delete: [CardWhereUniqueInput!]
deleteMany: [CardScalarWhereInput!]
disconnect: [CardWhereUniqueInput!]
set: [CardWhereUniqueInput!]
update: [CardUpdateWithWhereUniqueWithoutCard_typeInput!]
updateMany: [CardUpdateManyWithWhereWithoutCard_typeInput!]
upsert: [CardUpsertWithWhereUniqueWithoutCard_typeInput!]
}
input CardUpdateManyWithoutElementNestedInput {
connect: [CardWhereUniqueInput!]
connectOrCreate: [CardCreateOrConnectWithoutElementInput!]
create: [CardCreateWithoutElementInput!]
createMany: CardCreateManyElementInputEnvelope
delete: [CardWhereUniqueInput!]
deleteMany: [CardScalarWhereInput!]
disconnect: [CardWhereUniqueInput!]
set: [CardWhereUniqueInput!]
update: [CardUpdateWithWhereUniqueWithoutElementInput!]
updateMany: [CardUpdateManyWithWhereWithoutElementInput!]
upsert: [CardUpsertWithWhereUniqueWithoutElementInput!]
}
input CardUpdateOneRequiredWithoutPlayer_cardNestedInput {
connect: CardWhereUniqueInput
connectOrCreate: CardCreateOrConnectWithoutPlayer_cardInput
create: CardCreateWithoutPlayer_cardInput
update: CardUpdateWithoutPlayer_cardInput
upsert: CardUpsertWithoutPlayer_cardInput
}
input CardUpdateWithWhereUniqueWithoutCard_rankInput {
data: CardUpdateWithoutCard_rankInput!
where: CardWhereUniqueInput!
}
input CardUpdateWithWhereUniqueWithoutCard_typeInput {
data: CardUpdateWithoutCard_typeInput!
where: CardWhereUniqueInput!
}
input CardUpdateWithWhereUniqueWithoutElementInput {
data: CardUpdateWithoutElementInput!
where: CardWhereUniqueInput!
}
input CardUpdateWithoutCard_rankInput {
card_type: Card_typeUpdateOneRequiredWithoutCardNestedInput
description: StringFieldUpdateOperationsInput
element: ElementUpdateOneRequiredWithoutCardNestedInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
player_card: Player_cardUpdateManyWithoutCardNestedInput
power: IntFieldUpdateOperationsInput
}
input CardUpdateWithoutCard_typeInput {
card_rank: Card_rankUpdateOneWithoutCardNestedInput
description: StringFieldUpdateOperationsInput
element: ElementUpdateOneRequiredWithoutCardNestedInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
player_card: Player_cardUpdateManyWithoutCardNestedInput
power: IntFieldUpdateOperationsInput
}
input CardUpdateWithoutElementInput {
card_rank: Card_rankUpdateOneWithoutCardNestedInput
card_type: Card_typeUpdateOneRequiredWithoutCardNestedInput
description: StringFieldUpdateOperationsInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
player_card: Player_cardUpdateManyWithoutCardNestedInput
power: IntFieldUpdateOperationsInput
}
input CardUpdateWithoutPlayer_cardInput {
card_rank: Card_rankUpdateOneWithoutCardNestedInput
card_type: Card_typeUpdateOneRequiredWithoutCardNestedInput
description: StringFieldUpdateOperationsInput
element: ElementUpdateOneRequiredWithoutCardNestedInput
max_chain: IntFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
power: IntFieldUpdateOperationsInput
}
input CardUpsertWithWhereUniqueWithoutCard_rankInput {
create: CardCreateWithoutCard_rankInput!
update: CardUpdateWithoutCard_rankInput!
where: CardWhereUniqueInput!
}
input CardUpsertWithWhereUniqueWithoutCard_typeInput {
create: CardCreateWithoutCard_typeInput!
update: CardUpdateWithoutCard_typeInput!
where: CardWhereUniqueInput!
}
input CardUpsertWithWhereUniqueWithoutElementInput {
create: CardCreateWithoutElementInput!
update: CardUpdateWithoutElementInput!
where: CardWhereUniqueInput!
}
input CardUpsertWithoutPlayer_cardInput {
create: CardCreateWithoutPlayer_cardInput!
update: CardUpdateWithoutPlayer_cardInput!
}
input CardWhereInput {
AND: [CardWhereInput!]
NOT: [CardWhereInput!]
OR: [CardWhereInput!]
card_rank: Card_rankRelationFilter
card_type: Card_typeRelationFilter
card_type_id: IntFilter
description: StringFilter
element: ElementRelationFilter
element_id: IntFilter
id: IntFilter
max_chain: IntFilter
name: StringFilter
player_card: Player_cardListRelationFilter
power: IntFilter
rank_id: IntNullableFilter
}
input CardWhereUniqueInput {
id: Int
}
type Card_rank {
_count: Card_rankCount
card(cursor: CardWhereUniqueInput, distinct: [CardScalarFieldEnum!], orderBy: [CardOrderByWithRelationInput!], skip: Int, take: Int, where: CardWhereInput): [Card!]!
code: String!
id: Int!
name: String!
}
type Card_rankAvgAggregate {
id: Float
}
input Card_rankAvgOrderByAggregateInput {
id: SortOrder
}
type Card_rankCount {
card: Int!
}
type Card_rankCountAggregate {
_all: Int!
code: Int!
id: Int!
name: Int!
}
input Card_rankCountOrderByAggregateInput {
code: SortOrder
id: SortOrder
name: SortOrder
}
input Card_rankCreateInput {
card: CardCreateNestedManyWithoutCard_rankInput
code: String!
name: String!
}
input Card_rankCreateManyInput {
code: String!
id: Int
name: String!
}
input Card_rankCreateNestedOneWithoutCardInput {
connect: Card_rankWhereUniqueInput
connectOrCreate: Card_rankCreateOrConnectWithoutCardInput
create: Card_rankCreateWithoutCardInput
}
input Card_rankCreateOrConnectWithoutCardInput {
create: Card_rankCreateWithoutCardInput!
where: Card_rankWhereUniqueInput!
}
input Card_rankCreateWithoutCardInput {
code: String!
name: String!
}
type Card_rankGroupBy {
_avg: Card_rankAvgAggregate
_count: Card_rankCountAggregate
_max: Card_rankMaxAggregate
_min: Card_rankMinAggregate
_sum: Card_rankSumAggregate
code: String!
id: Int!
name: String!
}
type Card_rankMaxAggregate {
code: String
id: Int
name: String
}
input Card_rankMaxOrderByAggregateInput {
code: SortOrder
id: SortOrder
name: SortOrder
}
type Card_rankMinAggregate {
code: String
id: Int
name: String
}
input Card_rankMinOrderByAggregateInput {
code: SortOrder
id: SortOrder
name: SortOrder
}
input Card_rankOrderByWithAggregationInput {
_avg: Card_rankAvgOrderByAggregateInput
_count: Card_rankCountOrderByAggregateInput
_max: Card_rankMaxOrderByAggregateInput
_min: Card_rankMinOrderByAggregateInput
_sum: Card_rankSumOrderByAggregateInput
code: SortOrder
id: SortOrder
name: SortOrder
}
input Card_rankOrderByWithRelationInput {
card: CardOrderByRelationAggregateInput
code: SortOrder
id: SortOrder
name: SortOrder
}
input Card_rankRelationFilter {
is: Card_rankWhereInput
isNot: Card_rankWhereInput
}
enum Card_rankScalarFieldEnum {
code
id
name
}
input Card_rankScalarWhereWithAggregatesInput {
AND: [Card_rankScalarWhereWithAggregatesInput!]
NOT: [Card_rankScalarWhereWithAggregatesInput!]
OR: [Card_rankScalarWhereWithAggregatesInput!]
code: StringWithAggregatesFilter
id: IntWithAggregatesFilter
name: StringWithAggregatesFilter
}
type Card_rankSumAggregate {
id: Int
}
input Card_rankSumOrderByAggregateInput {
id: SortOrder
}
input Card_rankUpdateInput {
card: CardUpdateManyWithoutCard_rankNestedInput
code: StringFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
}
input Card_rankUpdateManyMutationInput {
code: StringFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
}
input Card_rankUpdateOneWithoutCardNestedInput {
connect: Card_rankWhereUniqueInput
connectOrCreate: Card_rankCreateOrConnectWithoutCardInput
create: Card_rankCreateWithoutCardInput
delete: Boolean
disconnect: Boolean
update: Card_rankUpdateWithoutCardInput
upsert: Card_rankUpsertWithoutCardInput
}
input Card_rankUpdateWithoutCardInput {
code: StringFieldUpdateOperationsInput
name: StringFieldUpdateOperationsInput
}
input Card_rankUpsertWithoutCardInput {
create: Card_rankCreateWithoutCardInput!
update: Card_rankUpdateWithoutCardInput!
}
input Card_rankWhereInput {
AND: [Card_rankWhereInput!]
NOT: [Card_rankWhereInput!]
OR: [Card_rankWhereInput!]
card: CardListRelationFilter
code: StringFilter
id: IntFilter
name: StringFilter
}
input Card_rankWhereUniqueInput {
id: Int
}
type Card_type {
_count: Card_typeCount
card(cursor: CardWhereUniqueInput, distinct: [CardScalarFieldEnum!], orderBy: [CardOrderByWithRelationInput!], skip: Int, take: Int, where: CardWhereInput): [Card!]!
id: Int!
name: String!
}
type Card_typeAvgAggregate {
id: Float
}
input Card_typeAvgOrderByAggregateInput {
id: SortOrder
}
type Card_typeCount {
card: Int!
}
type Card_typeCountAggregate {
_all: Int!
id: Int!
name: Int!
}
input Card_typeCountOrderByAggregateInput {
id: SortOrder
name: SortOrder
}
input Card_typeCreateInput {
card: CardCreateNestedManyWithoutCard_typeInput
name: String!
}
input Card_typeCreateManyInput {
id: Int
name: String!
}
input Card_typeCreateNestedOneWithoutCardInput {
connect: Card_typeWhereUniqueInput
connectOrCreate: Card_typeCreateOrConnectWithoutCardInput
create: Card_typeCreateWithoutCardInput
}
input Card_typeCreateOrConnectWithoutCardInput {
create: Card_typeCreateWithoutCardInput!
where: Card_typeWhereUniqueInput!
}
input Card_typeCreateWithoutCardInput {
name: String!
}
type Card_typeGroupBy {
_avg: Card_typeAvgAggregate
_count: Card_typeCountAggregate
_max: Card_typeMaxAggregate
_min: Card_typeMinAggregate
_sum: Card_typeSumAggregate
id: Int!
name: String!
}
type Card_typeMaxAggregate {
id: Int
name: String
}
input Card_typeMaxOrderByAggregateInput {
id: SortOrder
name: SortOrder
}
type Card_typeMinAggregate {
id: Int
name: String
}
input Card_typeMinOrderByAggregateInput {
id: SortOrder
name: SortOrder
}
input Card_typeOrderByWithAggregationInput {
_avg: Card_typeAvgOrderByAggregateInput
_count: Card_typeCountOrderByAggregateInput
_max: Card_typeMaxOrderByAggregateInput
_min: Card_typeMinOrderByAggregateInput
_sum: Card_typeSumOrderByAggregateInput
id: SortOrder
name: SortOrder
}
input Card_typeOrderByWithRelationInput {
card: CardOrderByRelationAggregateInput
id: SortOrder
name: SortOrder
}
input Card_typeRelationFilter {
is: Card_typeWhereInput
isNot: Card_typeWhereInput
}
enum Card_typeScalarFieldEnum {
id
name
}
input Card_typeScalarWhereWithAggregatesInput {
AND: [Card_typeScalarWhereWithAggregatesInput!]
NOT: [Card_typeScalarWhereWithAggregatesInput!]
OR: [Card_typeScalarWhereWithAggregatesInput!]
id: IntWithAggregatesFilter
name: StringWithAggregatesFilter
}
type Card_typeSumAggregate {
id: Int
}
input Card_typeSumOrderByAggregateInput {
id: SortOrder
}
input Card_typeUpdateInput {
card: CardUpdateManyWithoutCard_typeNestedInput
name: StringFieldUpdateOperationsInput
}
input Card_typeUpdateManyMutationInput {
name: StringFieldUpdateOperationsInput
}
input Card_typeUpdateOneRequiredWithoutCardNestedInput {
connect: Card_typeWhereUniqueInput
connectOrCreate: Card_typeCreateOrConnectWithoutCardInput
create: Card_typeCreateWithoutCardInput
update: Card_typeUpdateWithoutCardInput
upsert: Card_typeUpsertWithoutCardInput
}
input Card_typeUpdateWithoutCardInput {
name: StringFieldUpdateOperationsInput
}
input Card_typeUpsertWithoutCardInput {
create: Card_typeCreateWithoutCardInput!
update: Card_typeUpdateWithoutCardInput!
}
input Card_typeWhereInput {
AND: [Card_typeWhereInput!]
NOT: [Card_typeWhereInput!]
OR: [Card_typeWhereInput!]
card: CardListRelationFilter
id: IntFilter
name: StringFilter
}
input Card_typeWhereUniqueInput {
id: Int
}
type Element {
_count: ElementCount
card(cursor: CardWhereUniqueInput, distinct: [CardScalarFieldEnum!], orderBy: [CardOrderByWithRelationInput!], skip: Int, take: Int, where: CardWhereInput): [Card!]!
element_affinity_elementToelement_affinity_affinity_element(cursor: Element_affinityWhereUniqueInput, distinct: [Element_affinityScalarFieldEnum!], orderBy: [Element_affinityOrderByWithRelationInput!], skip: Int, take: Int, where: Element_affinityWhereInput): [Element_affinity!]!
element_affinity_elementToelement_affinity_element_id(cursor: Element_affinityWhereUniqueInput, distinct: [Element_affinityScalarFieldEnum!], orderBy: [Element_affinityOrderByWithRelationInput!], skip: Int, take: Int, where: Element_affinityWhereInput): [Element_affinity!]!
element_weakness_elementToelement_weakness_element_id(cursor: Element_weaknessWhereUniqueInput, distinct: [Element_weaknessScalarFieldEnum!], orderBy: [Element_weaknessOrderByWithRelationInput!], skip: Int, take: Int, where: Element_weaknessWhereInput): [Element_weakness!]!
element_weakness_elementToelement_weakness_weakness_element_id(cursor: Element_weaknessWhereUniqueInput, distinct: [Element_weaknessScalarFieldEnum!], orderBy: [Element_weaknessOrderByWithRelationInput!], skip: Int, take: Int, where: Element_weaknessWhereInput): [Element_weakness!]!
id: Int!
name: String!
}
type ElementAvgAggregate {
id: Float