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The "Intersections of regions defined by polygons with curved edges" task was partially resolved in #844, which added a CurvedPolygon class and improved the BezierCurve class.
I also updated and rebased #590 on the develop branch after merging the former.
We have a couple of outstanding PRs and branches from students we've hosted as summer interns to review and merge into
develop
Here are some links to them (there may be more).
There may be overlap among some of these and/or some may be superseded by others:
Adds a Delaunay triangulation capability to Quest #742
Adds the multimat component to Axom #565
https://github.com/LLNL/axom/tree/feature/multimat
https://github.com/LLNL/axom/tree/feature/weiss27/multimat-rebase
Feature/mir #54
https://github.com/LLNL/axom/tree/feature/weiss27/3D-zoo-rebase
https://github.com/LLNL/axom/tree/feature/mir
https://github.com/LLNL/axom/tree/feature/sterbentz/mir3D
Feature/gunderman/bezier polygon #112
Adds functionality for intersecting curved polygons #590
Adds a curved polygon class to primal #844
https://github.com/LLNL/axom/tree/feature/weiss27/bezier-mesh-example
https://github.com/LLNL/axom/tree/feature/gunderman/bezier-polygon
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