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Guía de Estilos #27

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Ricardoaar opened this issue Jan 20, 2021 · 0 comments
Open

Guía de Estilos #27

Ricardoaar opened this issue Jan 20, 2021 · 0 comments
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clean-code documentation Improvements or additions to documentation

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@Ricardoaar
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Ricardoaar commented Jan 20, 2021

Guia de Estilo

Nomenclatura de Campos o Propiedades

imagen

Nomenclatura de Directorios y Archivos

Prefabs

agregar prefabs organizar por categoria
Ejemplo:
Nuevo prefab enemigo ira en la ruta: Assets/prefabs/enemigos

ScriptableObjects

Todos scriptables van en la carpeta de ScriptableObjects proseguida de la categoria de dicho scriptable:

  • Assets/ScriptableObjects/ScriptableCategory

Escenas

Todas las escenas deben ir dentro de una carpeta segun la labor que se hara en dicha escena, al dejar una escena detras, colocar dicha escena en depricated/"tipoDeEscena"

Nomenclatura de proximas animaciones

AnimatorControllerName:

ObjectNameToAnimate
BigEnemy

AnimationName:

AnimationManager@Action
BigEnemy@Jump

Agregar convenciones/reglas que crean necesarias para mantener orden en el proyecto

@Ricardoaar Ricardoaar added documentation Improvements or additions to documentation clean-code labels Jan 20, 2021
@LuqueDaniel LuqueDaniel pinned this issue Jan 23, 2021
@LuqueDaniel LuqueDaniel reopened this Jan 24, 2021
@LuqueDaniel LuqueDaniel changed the title Estructura de carpetas. Guía de Estilos Feb 5, 2021
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