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Refcount mismatch on D3D10 sample #6

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Kissaki opened this issue Nov 23, 2012 · 0 comments
Open

Refcount mismatch on D3D10 sample #6

Kissaki opened this issue Nov 23, 2012 · 0 comments

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@Kissaki
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Kissaki commented Nov 23, 2012

Launching the SimpleSample10 sample from the DX-SDK with Mumbles overlay points out on quitting that not all refs have been freed.

Dire SimpleSample9 does not point this out. This may indicate a ref-issue in our DXGI code.

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