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player_manager.py
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player_manager.py
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# -*- coding: utf-8 -*-
"""
Created on Sun Mar 22 20:46:26 2020
@author: alexa
"""
import tkinter as tk
import tkinter.filedialog
from tkinter import ttk
class PlayerWindow:
def __init__(self, master = None, list_players = [], listbox_players = None,
selected = -1):
self.master = master
self.internal_players = list_players
self.list_joueurs = listbox_players
self.new_window = tk.Toplevel(self.master)
self.selection = selected
self.dico_pos = {'gk' : 'Goalkeeper',
'df' : 'Defender',
'mf' : 'Midfielder',
'fw': 'Forward'}
self.nom_joueur = tk.StringVar()
self.main_pos = tk.StringVar()
self.gb_possible = tk.IntVar()
self.df_possible = tk.IntVar()
self.mf_possible = tk.IntVar()
self.fw_possible = tk.IntVar()
self.is_pen_taker = tk.IntVar()
self.force_joueur = tk.IntVar()
self.action_player()
def action_player(self):
if self.selection != -1:
player = self.internal_players[self.selection[0]]
player_stats = player.split(', ')
player_name = player_stats[0]
player_mainpos = player_stats[1]
player_strength = int(player_stats[2])
player_pen = "Penalty taker" in player_stats
player_possible = ['']
if len(player_stats) >= 4:
if player_stats[3] != "Penalty taker":
if '/' in player_stats[3]:
player_possible = player_stats[3].split('/')
else:
player_possible = [player_stats[3]]
self.nom_joueur.set(player_name)
self.main_pos.set(self.findkey(player_mainpos))
self.gb_possible.set(int('Goalkeeper' in player_possible))
self.df_possible.set(int('Defender' in player_possible))
self.mf_possible.set(int('Midfielder' in player_possible))
self.fw_possible.set(int('Forward' in player_possible))
self.is_pen_taker.set(int(player_pen))
self.force_joueur.set(player_strength)
nom_joueur_text = ttk.Label(self.new_window, text = 'Name of player:')
nom_joueur_text.pack()
nom_joueur_entry = ttk.Entry(self.new_window, textvariable =self.nom_joueur)
nom_joueur_entry.pack()
pos_joueur_text = ttk.Label(self.new_window, text = 'Player main position:')
pos_joueur_text.pack()
main_gb = ttk.Radiobutton(self.new_window, text='GK', variable = self.main_pos, value = 'gk')
main_gb.pack()
main_df = ttk.Radiobutton(self.new_window, text='DF', variable = self.main_pos, value = 'df')
main_df.pack()
main_mf = ttk.Radiobutton(self.new_window, text='MID', variable = self.main_pos, value = 'mf')
main_mf.pack()
main_fw = ttk.Radiobutton(self.new_window, text='FWD', variable = self.main_pos, value = 'fw')
main_fw.pack()
force_joueur_text = ttk.Label(self.new_window, text = 'Strength of player:')
force_joueur_text.pack()
force_joueur_entry = ttk.Spinbox(self.new_window, textvariable = self.force_joueur,
from_ = 1, to = 99)
force_joueur_entry.pack()
pos_joueur_text = ttk.Label(self.new_window, text = 'Player other positions:')
pos_joueur_text.pack()
can_into_gb = tk.Checkbutton(self.new_window, text='GK', variable = self.gb_possible)
can_into_gb.pack()
can_into_df = tk.Checkbutton(self.new_window, text='DF', variable = self.df_possible)
can_into_df.pack()
can_into_mf = tk.Checkbutton(self.new_window, text='MID', variable = self.mf_possible)
can_into_mf.pack()
can_into_fw = tk.Checkbutton(self.new_window, text='FWD', variable = self.fw_possible)
can_into_fw.pack()
pen_button = tk.Checkbutton(self.new_window, text = "Penalty taker", variable = self.is_pen_taker)
pen_button.pack()
action_name = ''
if self.selection == -1:
action_name = 'Add player'
else:
action_name = 'Edit the player'
add_button = ttk.Button(self.new_window, text=action_name, command = self.list_action_player)
add_button.pack()
cancel_button = ttk.Button(self.new_window, text = 'Cancel', command = self.new_window.destroy)
cancel_button.pack()
def findkey(self, value):
for k,v in self.dico_pos.items():
if v == value:
return k
def list_action_player(self):
if '' in self.internal_players:
self.internal_players.remove('')
total_string = (self.nom_joueur.get()+", "+
self.dico_pos[self.main_pos.get()]+
", "+str(self.force_joueur.get()))
pos_string = ""
if self.gb_possible.get() == 1:
if pos_string != "":
pos_string += "/"
pos_string += "Goalkeeper"
if self.df_possible.get() == 1:
if pos_string != "":
pos_string += "/"
pos_string += "Defender"
if self.mf_possible.get() == 1:
if pos_string != "":
pos_string += "/"
pos_string += "Midfielder"
if self.fw_possible.get() == 1:
if pos_string != "":
pos_string += "/"
pos_string += "Forward"
if pos_string != "":
pos_string = ", "+pos_string
total_string += pos_string
if self.is_pen_taker.get() == 1:
total_string += ", Penalty taker"
if self.selection == -1:
self.internal_players.append(total_string)
else:
self.internal_players.pop(self.selection[0])
self.internal_players.insert(self.selection[0], total_string)
self.list_joueurs.set(self.internal_players)
self.new_window.destroy()