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Add collectable items #4

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fry- opened this issue May 14, 2015 · 3 comments
Open

Add collectable items #4

fry- opened this issue May 14, 2015 · 3 comments

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@fry-
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fry- commented May 14, 2015

Add some inventory where the items go that you picked up by walking over them. There could be all kind of items like in common RPG games. For example:

  • Health / heal potions (restore health or remove poisoning (constant dmg over time) or confusing (left button moves right, right button moves left,...) states)
  • Weapons (pistol, machine gun, bazooka,...)
  • Equipment that support player skills and can be attached permanently. But just one at a time of one kind can be applied simultaneously (you can only take advantage of one helmet at a time since you only have one head). Examples: Helmet(defense), bulletproof vest(defense), gloves(faster shooting/reloading),belt(more ammo per round), shoes (faster walking speed), weapon (determines all kind of things like amount of bullets per round, reload time, range, damage, movement speed (heavy gun makes you slower) )
  • Mission items like some important letter, device, key,... that has to be transported from A to B
@bojidar-bg
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+10

@alketii
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alketii commented Jun 15, 2015

+1

@bojidar-bg
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I think that we will make the health potions first, and then move to more complex stuff... 👍

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