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Add player level-up and a skill-attributes #3

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fry- opened this issue May 14, 2015 · 4 comments
Open

Add player level-up and a skill-attributes #3

fry- opened this issue May 14, 2015 · 4 comments

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@fry-
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fry- commented May 14, 2015

I think it would be cool if the player has some level and gets experience for every kill or other achievement (like in some RPGs). Also it should have some skills that can be leveled up manually after you reach a higher level. This is common practice in all kind of games, like FIFA 07, Tony Hawk's Skateboarding, Borderlands (FPS game) or usual RPGs / ARPGs (Diablo for example).
These skills and attributes could be:

  • Health-Points
  • Walking-Speed
  • Reload time (if we will add such)
  • Ammunition amount per magazine (the more you have, the less you have to reload)
  • Attack (will add to the normal weapon attack)
  • Defense (value will reduce the applied damage to the player)

(will add more to this post if something comes to my mind...)

@bojidar-bg
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+1

@bojidar-bg
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#19 needs to be resolved first 😄

@matiasbian
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this issue still open? I can do it if you want

@ObaniGemini
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Feel free to do, the project pretty much is abandonned :)

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