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Releases: Juanpe/SkeletonView

State (1.2.1)

05 Jun 15:42
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New

  • You can set the corner radious multiline elements (thanks @B4V4-G)
  • Save view state when skeleton appears and recovery when it is hidden (Solved issue #56) (@Juanpe)

Bug fixes

  • Solved issue #51. Support inspectable properties when using Carthage. (thanks @eduardbosch )

On TV (1.2)

01 May 11:33
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New

  • Now SkeletonView is tvOS compatible! 🎉. (thanks @mihai8804858)

Bug fixes

  • Solved issue #46. It crashes the application when tap on it, didSelect called and crash.

Hotfix (1.1.1)

14 Feb 19:39
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Hotfix (1.1.1)

Bug fixes

  • Now yes, solved issue #39

Needed (1.1)

08 Feb 23:49
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New

  • Now SkeletonViewsupports UICollectionViews! 🎉. (thanks @Renatdz)

Bug fixes

  • Solved issue #39. Gradient animation did not work when app becomes active.

Resizable (1.0.5)

02 Feb 17:16
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New

  • Now you can use table views with resizable cells.

Bug fixes

Filled or not (1.0.4)

22 Nov 20:01
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New

  • You can set the filling percent of the last line in multiline elements (thanks @jontelang!)

Bug fixes

  • Solved issue #14. You could edit text views with skeleton active.

In all directions (1.0.3)

18 Nov 18:32
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New

  • Create SkeletonAnimationBuilder, to facilitate the creation of layer animations.
  • GradientDirection enum.

Retro (1.0.2)

10 Nov 14:56
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  • Change some private keywords, to be Swift 3 compatible

Early bird bug (1.0.1)

10 Nov 10:09
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  • It was not removing the skeleton layer

Starter

10 Nov 10:09
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  • First version