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EvilUnit_contract.c
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EvilUnit_contract.c
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/*
* This file is part of EvilUnit.
*
* EvilUnit is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* EvilUnit is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License along
* with EvilUnit. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright Jon Chesterfield. All rights reserved.
*/
/* Define multiple implementations at once to check the symbols don't collide */
#define EVILUNIT_CONTRACT_IMPLEMENTATION_NONE_ENABLED 1
#define EVILUNIT_CONTRACT_IMPLEMENTATION_LIBC_ENABLED 1
#ifdef __clang__
#define EVILUNIT_CONTRACT_IMPLEMENTATION_CLANG_ENABLED 1
#elif defined(__GNUC__)
#define EVILUNIT_CONTRACT_IMPLEMENTATION_GCC_ENABLED 1
#endif
#define EVILUNIT_CONTRACT_DEFAULT_IMPLEMENTATION EVILUNIT_CONTRACT_IMPLEMENTATION_LIBC
#include "EvilUnit.h"
MODULE(evilunit_contract)
{
CHECK(*evilunit_contract_libc_state_depth_pointer() == 0);
DEPENDS(evilunit_contract_none);
DEPENDS(evilunit_contract_libc);
DEPENDS(evilunit_contract_gcc);
DEPENDS(evilunit_contract_clang);
CHECK(*evilunit_contract_libc_state_depth_pointer() == 0);
}