Skip to content

Releases: JLyne/LiveAtlas

0.8.0

15 May 23:18
Compare
Choose a tag to compare
0.8.0 Pre-release
Pre-release

Due to changes in the build process the folder structure is now a little different to previous versions. It is recommended that you delete any existing live-atlas directory to remove files from previous versions.

Added

  • All major UI colours are now controlled with CSS variables located in index.html. You can change these to theme your LiveAtlas to match your server's brand etc.
  • Errors preventing the map from loading at all are handled better and will show additional information.

Misc

  • LiveAtlas is now built using Vite. This change has resulted in a slightly smaller overall size consisting of fewer files.

0.7.5

08 Feb 00:29
Compare
Choose a tag to compare
0.7.5 Pre-release
Pre-release

Added

  • Layer control ordering now respects dynmap layer priorities

v0.7.4

04 Feb 21:43
Compare
Choose a tag to compare
v0.7.4 Pre-release
Pre-release

Fixed

  • Fixed maps with night-and-day lighting enabled always showing the night version of the map

v0.7.3

27 Jan 01:06
Compare
Choose a tag to compare
v0.7.3 Pre-release
Pre-release

Added

  • Popups for markers are now supported (#5)
  • The global showlabel dynmap setting is now supported (#4)
  • Restyled popups, adding a max height and scrollbar for popups with lots of content
  • Updated follow behaviour to more closely match vanilla dynmap
  • Following a player will now always switch to the configured follow map and zoom level. Previously the map would not change if the player was in the currently visible world.

Fixed

  • Fixed showshowplayerbody being ignored due to incorrect handling of player images
  • Fixed popups remaining open if a marker is moved or removed from the map
  • Fixed various race conditions that could cause location URLs to be ignored

Misc.

  • Improved load performance for maps with many visible players
    • Player list is not rendered until it is first shown
    • Player image loads are throttled in a similar manner to map tiles

v0.7.1

25 Jan 02:41
Compare
Choose a tag to compare
v0.7.1 Pre-release
Pre-release

Fixed

  • Fixed UI appearing way too large on iOS Safari

v0.7

24 Jan 23:27
Compare
Choose a tag to compare
v0.7 Pre-release
Pre-release

Added

  • Initial chat message sending support
    • Chat messages can now be sent from the chat box, if enabled in the dynmap config
    • If chat requires logging in, a link to dynmap's login page appears in the place of the text input. An integrated login/register form is planned.
    • Dynmap's chatlengthlimit and webchat-interval settings are respected
    • Errors when sending messages are displayed above the input.
  • Dynmap's sidebaropened setting is now respected
    • If set to true or pinned, the map and player lists will default to open on larger screens
    • Set this option to false for the old behaviour
  • Skeleton messages are now shown when no players are online or no maps are configured

Fixed

  • Fixed player health/armor always displaying as full

Misc.

  • Slightly reduced the overall JS size
  • Unused compass images have been removed
  • The UI is now hidden when printing

v0.6

06 Jan 02:20
Compare
Choose a tag to compare
v0.6 Pre-release
Pre-release

Added

  • Chat balloon support
    • Balloons will show up to 5 messages, and will disappear after 8 seconds of no activity, matching vanilla dynmap settings
    • The focuschatballoons setting is not supported

Fixed

  • Tweaked player marker positions.
    • The player image is now centred around the middle of the block the player is located on.
  • Fixed chat messages appearing out of order when multiple are received at once
  • Improved player marker performance
    • Fixed unnecessary name updates when player names have not changed
    • Disabled marker animations at high (>150) player counts

v0.5

01 Jan 00:13
Compare
Choose a tag to compare
v0.5 Pre-release
Pre-release

Added

  • Read-only chat support
    • If chat is enabled in the dynmap config, a chat button will appear in the bottom left corner. Clicking it will toggle chat visibility.
    • Join and leave messages are shown in italics
    • HTML player names are supported
    • The scrollback and showplayerheads config settings are respected. messagettl and visiblelines are ignored.
  • Player skin is now shown on the follow popup if player marker skins are enabled

Fixed

  • A few small bug fixes

v0.4.2

23 Dec 20:13
Compare
Choose a tag to compare
v0.4.2 Pre-release
Pre-release

Added

  • Player list icons will now use skins if enabled

Fixed

  • Better support for the hidenames: true configuration option
  • Fixed deleted markers reappearing if the marker set layer was toggled

v0.4.1

22 Dec 20:54
Compare
Choose a tag to compare
v0.4.1 Pre-release
Pre-release

Fixed

  • Fixed typos causing default world/map selection to fail, if the server config has an invalid default map/world (#1)
  • Fixed player skins not displaying if server player names contained HTML (#2)
  • Fixed tile updates failing on certain configurations, causing black squares to appear over time
  • Other misc. fixes

Misc.

  • Reduced the size of favicon images
  • Removed redundant legacy bundle