From dccb69092e8ee99f5876bf6ec6b489cd0b62fd37 Mon Sep 17 00:00:00 2001 From: Inori Date: Tue, 27 Jun 2023 01:09:53 +0800 Subject: [PATCH] fix vulkan sdk path --- .github/workflows/build-windows.yml | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/.github/workflows/build-windows.yml b/.github/workflows/build-windows.yml index 22018fef9..d98a01f70 100644 --- a/.github/workflows/build-windows.yml +++ b/.github/workflows/build-windows.yml @@ -83,11 +83,8 @@ jobs: - name: Setup Vulkan SDK Path run: | $vk_sdk="${{env.VULKAN_SDK_PATH}}\1.3.250.0" - [Environment]::SetEnvironmentVariable("VULKAN_SDK", $vk_sdk, [EnvironmentVariableTarget]::Machine) - [Environment]::SetEnvironmentVariable("VK_SDK_PATH", $vk_sdk, [EnvironmentVariableTarget]::Machine) - [Environment]::SetEnvironmentVariable("Path", $vk_sdk + "\\Bin;" + [Environment]::GetEnvironmentVariable("Path", [EnvironmentVariableTarget]::Machine), [EnvironmentVariableTarget]::Machine) - - + "$vk_sdk" >> $env:GITHUB_PATH + - name: Test glslc working-directory: ${{env.GITHUB_WORKSPACE}} run: Write-Host $Env:PATH;dir $Env:VULKAN_SDK\\bin;glslc -mfmt=num -o out.h "Graphics\\Sce\\Shaders\\sce_present_frag.frag"