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Sup, Hertz? I am currently writing an NES-styled cute-'em-up in PyGame called Happy Hat.
I gotta say, it's a shame I can't find a way to use it on Linux, since I'm writing the game on my Raspberry Pi, and composing the music using 0CC-FamiTracker on my HP Pavilion (with Windows 10), and that process seems like a hassle, because my laptop can only be used downstairs because of family rules, amirite?
Anyways, is there a way you could perchance consider a Linux port for 0CC-FamiTracker so that Linux users alike would be proud?
That's all, thanks.
The text was updated successfully, but these errors were encountered:
FamiTracker would be dog slow on a Pi (even 4). To port to linux would require an entire rewrite of FamiTracker's UI layer (unless i'm mistaking). Have you folks tried wrapping this with WINE? There's a bit of a delay, but it does work (even with MIDI via USB).
pi uses arm cpu. 0cc is compiled for win32. wine cannot run win32 apps on arm Linux. compiling 0cc for arm is difficult, maybe because i can't get mfc to compile. I did manage to pull mfc110u.dll or something off a surface rt, several years ago.
Sup, Hertz? I am currently writing an NES-styled cute-'em-up in PyGame called Happy Hat.
I gotta say, it's a shame I can't find a way to use it on Linux, since I'm writing the game on my Raspberry Pi, and composing the music using 0CC-FamiTracker on my HP Pavilion (with Windows 10), and that process seems like a hassle, because my laptop can only be used downstairs because of family rules, amirite?
Anyways, is there a way you could perchance consider a Linux port for 0CC-FamiTracker so that Linux users alike would be proud?
That's all, thanks.
The text was updated successfully, but these errors were encountered: