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CHANGELOG.md

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Changelog

latest

2.0.0-alpha

  • Add in support for storm-replay for intelligent OSes (MacOS and Linux)
  • Docker
  • Files unprocessed (battlelobby, etc) will be passed through as buffers.

1.0.1

  • Added ability to whitelist game, message, and tracker events based on key-value matches
  • Improved archive caching and added a boolean argument to .open that controls whether a cached version should be loaded (if possible).
  • Fixed issue with header always being archived under protocol29406 instead of the proper build.
  • Oldest build tested is build 44256.

0.3.2 - 2017-06-22

  • Fixed issue with lib/decoders.js that prevented use of the initdata flag.

0.3.1 - 2016-03-24

  • Fixed issue with bitwise operators on numbers above 32 bits.

0.3.0 - 2016-03-21

  • Changed dependencies
  • Uses normalized paths
  • Made output more orderly
  • Fixed typos and failure tests

0.2.2 - 2016-03-19

  • Automated protocol port

0.2.1 - 2016-01-31

  • Support NodeJS v4.x.x
  • Properly parse string Buffer in events

0.2.0 - 2016-01-31

  • heroprotocol.js API streamlined.
  • Every protocol ported, including PTR patch 16.0 protocol.
  • Added Changelog and Todo.
  • Switch to javascript strict mode.

0.1.2 - 2016-01-28

  • Breaking bug correction where heroprotocol.js required a local dependency instead of using the npm one
  • Initial reference for replay.message.events and replay.message.tracker.
  • data.js collection of replay constants.

0.1.1 - 2016-01-27

  • Inital reference for replay header, replay.details and replay.initdata.
  • bin/extract.js replay bulk extraction tool.
  • Basic replay abstraction.

0.1.0 - 2016-01-26

  • Initial release.