From d9e7ed4570b990ed389a6a96589636ced78edd34 Mon Sep 17 00:00:00 2001 From: Dane Strandboge Date: Tue, 13 Jul 2021 20:26:23 -0500 Subject: [PATCH] Bump version to 1.17.0 and make changelog (#1695) --- CHANGELOG.md | 12 ++++++++++++ src/main/java/gregtech/GregTechVersion.java | 4 ++-- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 96c7f454c9..e91098c281 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,17 @@ ## Changelog +### 1.17.0 +* Fix many small GUI issues (#1574) - dan +* Add clarification tooltips to blocks in the multiblock preview (#1584) - ALongStringOfNumbers +* Allow Quantum Chests/Tanks to Keep Inventory on Break (#1555) - dan +* Apply Rotor Efficiency to all EU output from Turbine (#1694) - ALongStringOfNumbers +* Fix integer overflow for total fuel burn time (#1683) - Adrian Brock +* Fix time on Yttrium Barium Cuprate recipe (#1692) - ALongStringOfNumbers +* Fix consumable Integrated circuit being added to EBF recipe (#1690) - ALongStringOfNumbers +* Fixed Magic Energy Absorber's tooltip (#1685) - SuperCraftAlex +* Internal make the Fusion Property protected (#1689) - ALongStringOfNumbers +* Internal change Fusion Property to Long (#1693) - ALongStringOfNumbers + ### 1.16.1 * Note: This is hotfix * Fixed Surface block spawning (#1681) - ALongStringOfNumbers diff --git a/src/main/java/gregtech/GregTechVersion.java b/src/main/java/gregtech/GregTechVersion.java index 38589af8c2..fa15b42bc6 100644 --- a/src/main/java/gregtech/GregTechVersion.java +++ b/src/main/java/gregtech/GregTechVersion.java @@ -6,9 +6,9 @@ public final class GregTechVersion { public static final int MAJOR = 1; //This number is incremented every major feature update - public static final int MINOR = 16; + public static final int MINOR = 17; //This number is incremented every time the feature is added, or bug is fixed. resets every major version change - public static final int REVISION = 1; + public static final int REVISION = 0; //This number is incremented every build, and never reset. Should always be 0 in the repo code. public static final int BUILD = 0;