Lightmap baking and export #3
Labels
enhancement
New feature or request
Far off
Not something to work on soon, but something cool / nice to have
Halo1MCC
Halo 1 The Master Cheif Collection
Unitys light map has a few more features that Halo 1s light mapper to say the least.
So it would be neat to be able to bake hardware accelerated light maps in Unity and have those exported to the map.
Would also be nice to use xatlas to create the light maps uv as well and maybe seam optimizer as well to help.
Useful links:
https://c20.reclaimers.net/h1/tools/aether/
Look at supporting for the other Halo games too, eg, Halo 3.
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