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David Wyand edited this page Mar 11, 2014
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- Contributing
- Steering Committee Charter
- Blogs and Steering Committe Meeting Notes
- Feature Requests at UserVoice
- Torque 3D main repository
- TorqueScript and offline editor documentation is in the Torque3D-Documentation GitHub repo.
- Online editor and TorqueScript documentation is available on the GarageGames web site's Torque 3D Documentation section.
- Project Manager is in the Torque3D-ProjectManager GitHub repo. Directions on how to use it and download a pre-compiled version: Wiki Page
- GarageGames Store
- GarageGames Professional Services
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself:
- Complete Torque 3D 3.5.1 zip package with updated TorqueScript documentation, the Project Manager, and compiled versions of the templates.
- Torque 3D Project Manager v2.1 on its own for use in your T3D forks.
If you're looking for an older release see the Torque 3D Archive
- Using the Project Manager
- Creating a New Project Based on a Template
- Compiling Torque 3D on Windows
- Compiling Torque 3D on Linux
These demos were put together by the T3D Steering Committee and may be found on the Demos Page
- Beginner Forum
- Professional Forum
- FPS Tutorial at GarageGames