Skip to content

Releases: Galileo88/Stock-Visual-Terrain

SVT 2.2.0

20 Mar 06:31
Compare
Choose a tag to compare

Change log

  • Update for 1.6.1
  • Fixed mountain texture issue
  • Added the workaround to fix black terrain with Sigma Dimensions

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.1.4

02 Apr 02:59
Compare
Choose a tag to compare

Change log

  • Update for 1.4.2
  • Fixed KSC color again
  • Fixed stock boulders without colliders showing up in game
  • Better cliff texture for Kerbin
  • Removed miniAVC. Install full AVC to get update notifications.

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.1.3

04 Mar 08:22
Compare
Choose a tag to compare

Change log

  • Fixed missing closing curly bracket in Tylo cfg

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.1.2

01 Mar 19:35
Compare
Choose a tag to compare

Change log

  • Fixed KSC color
  • Jool retextured

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.1.1

01 Mar 15:45
Compare
Choose a tag to compare

Change log

  • fix for DX11 again

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.1.0

28 Feb 01:08
Compare
Choose a tag to compare

Change log

  • Updated for the lastest Kopernicus v1.3.1-7
  • Enabled on demand loading of textures
  • All textures have been relocated to a PluginData folder to speed up initial load
  • Jool finally gets a normal map

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, remove the "EnableColliders" cfg in the SVT/configs folder.

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.0.9

22 Dec 04:35
Compare
Choose a tag to compare

Change log

  • Fixed dx11 issues on Kerbin
  • Fixed star light issue

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, edit the "EnableColliders" cfg in the SVT folder; change %collide = True to %collide = False

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.0.8

10 Oct 06:33
Compare
Choose a tag to compare

This is the Ground Textures Mod for Stock Visual Enhancements.

change log

  • Update version file for 1.3.1

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, edit the "EnableColliders" cfg in the SVT folder; change %collide = True to %collide = False

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.0.7

26 Sep 05:24
Compare
Choose a tag to compare

This is the Ground Textures Mod for Stock Visual Enhancements.

change log

  • Made Sun textures PNG format for OpenGL users

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, edit the "EnableColliders" cfg in the SVT folder; change %collide = True to %collide = False

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND

SVT 2.0.6

30 Aug 17:22
Compare
Choose a tag to compare

This is the Ground Textures Mod for Stock Visual Enhancements.

change log

  • New, more immersive textures
  • Fixed missing boulders on Kerbin

To install:

1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases/latest
and drop into GameData.

2. Drop the SVT folder into GameData folder.

If you don't want rocks, trees, cactus' and other scatter objects to be solid, edit the "EnableColliders" cfg in the SVT folder; change %collide = True to %collide = False

This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs
CC BY-NC-ND