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Galileo88 committed Oct 20, 2017
1 parent 10058f3 commit b3fd773
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Showing 25 changed files with 37 additions and 46,456 deletions.
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13 changes: 11 additions & 2 deletions GameData/ShipEffectsContinued/ReadMe.txt
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===============================
Name: shipEffects SoundMod
Version: 1.0.3-1.0.8.1
Name: shipEffectsContinued SoundMod
Version: 1.0.8.3
Original Author: Ensou - Maintained by Galileo
===============================

Expand All @@ -20,6 +20,13 @@ If you're running KSP 1.1.x, please use version 1.0.5 of this mod instead.
=========
CHANGELOG
=========
1.0.8-2.0.8.3 | 10-20-17
- Fix typo in code - Thanks Fwiffo
- Updated assembly version

1.0.8-1.0.8.1 | 10-10-17
- recomplile for 1.3.1

1.0.8-1.0.8.1 | 06-22-17
- Make sounds actually audible

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- Added layers of sound
- added engine thrust response

Thank you to Ensou for creating the mod, and CoriW and Fwiffo for maintaining the mod and notletting it slip into obscurity! Without you guys this continuation couldn't be possible.

=========
LICENSING
=========
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2 changes: 1 addition & 1 deletion GameData/ShipEffectsContinued/ShipEffectsContinued.version
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{"NAME":"Ship Effects Continued","URL":"http://ksp-avc.cybutek.net/version.php?id=480","DOWNLOAD":"https://github.com/Galileo88/ShipEffectsContinued/releases","CHANGE_LOG_URL":"https://raw.githubusercontent.com/Galileo88/ShipEffectsContinued/master/ReadMe.txt","VERSION":{"MAJOR":1,"MINOR":0,"PATCH":8,"BUILD":1},"KSP_VERSION":{"MAJOR":1,"MINOR":3,"PATCH":0},"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":2,"PATCH":2},"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":3,"PATCH":0}}
{"NAME":"Ship Effects Continued","URL":"http://ksp-avc.cybutek.net/version.php?id=480","DOWNLOAD":"https://github.com/Galileo88/ShipEffectsContinued/releases","CHANGE_LOG_URL":"https://raw.githubusercontent.com/Galileo88/ShipEffectsContinued/master/ReadMe.txt","VERSION":{"MAJOR":1,"MINOR":0,"PATCH":8,"BUILD":3},"KSP_VERSION":{"MAJOR":1,"MINOR":3,"PATCH":1},"KSP_VERSION_MIN":{"MAJOR":1,"MINOR":2,"PATCH":2},"KSP_VERSION_MAX":{"MAJOR":1,"MINOR":3,"PATCH":1}}
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4 changes: 2 additions & 2 deletions Source/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.8.3")]
[assembly: AssemblyFileVersion("1.0.8.3")]
10 changes: 6 additions & 4 deletions Source/ShipEffectsContinued.csproj
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<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
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<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll</HintPath>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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16 changes: 16 additions & 0 deletions Source/obj/Debug/ShipEffectsContinued.csproj.FileListAbsolute.txt
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c:\users\tavish\documents\visual studio 2015\Projects\ShipEffectsContinued\ShipEffectsContinued\obj\Debug\ShipEffectsContinued.csprojResolveAssemblyReference.cache
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