Gaffer 1.4.4.0 #5864
murraystevenson
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Gaffer 1.4.4.0
#5864
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Features
type
column for configuring specific passes to render with a predefined type. We provide default configurations of a number of render pass types, these can be modified to suit specific workflows via the RenderPassShader node or by registering new types and processors via the RenderPassTypeAdaptor in a startup file.caster
locations oncatcher
locations.caster
locations oncatcher
locations. The roughness of the reflective material can be configured per catcher location by creating auser:renderPass:reflectionCatcher:roughness
float attribute.caster
locations oncatcher
locations. The colour of the matte can be configured per caster location by creating auser:renderPass:reflectionCaster:color
Color3f attribute.Improvements
notEditable
when using keyboard combinations that do not apply to the current tool mode.shaderName.parameterName
when callingGafferSceneUI.LightEditor.registerParameter
.Fixes
treatAsPoint
andtreatAsLine
parameters on UsdLux lights.glibc
(Segmentation fault at Startup Linux #5856).scene:path
context variable to leak into the context used to evaluate the globals.API
parameterSource()
method returning theValuePlug
responsible for generating a parameter in a shader network.registerAutoTypeFunction()
method to define a function used to automatically derive the render pass type from the render pass name when therenderPass:type
option value is "auto".This discussion was created from the release Gaffer 1.4.4.0.
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