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Going over the code we assume that intention was to compute: #fibers = distance / (strand radius + spacing between strands) but due to a typo used multiplication instead of addition.
Hi guys,
Going over the code we assume that intention was to compute: #fibers = distance / (strand radius + spacing between strands) but due to a typo used multiplication instead of addition.
Was that indeed a typo or intentional?
TressFX/src/Shaders/TressFXLighting.hlsl
Line 196 in ba0bdac
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