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old_todo_list.txt
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old_todo_list.txt
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My old List of random shit I wanted to do. Quite a big one, most of the full sentences in this Document are copypasted from somewhere.
-----
Forge Bugs to fix, which would make things much easier:
Lava ignores actual flammability when placing Fire.
Ice Blocks harvesting Event Order is wrong and therefore cannot be modified.
FMLProxyPacket Bug for literally any larger Modpacks
Usage of after:* and before:* will cause crashes when used for Mod Loading Order.
-----
Yeah,the first step is electrolyzing (NH4)2SO4 solution containing H2SO4 to prepare (NH4)2S2O8.There is also a saying that 60% sulfuric acid can be used for electrolysis to directly prepare H2S2O8.
Then stepwise hydrolysis in normal water and 1atm.
The reaction mechanism is as follows.
H2S2O8+H2O—→H2SO4+H2SO5
H2SO5+H2O—→H2SO4+H2O2
If you want to extract hydrogen peroxide, you can use a vacuum distillation method.
Reactor Raytrace for Radiation
Neutron Count Measurements for Sensors
+1 Total Neutron per tick on Rods or RNG Neutron counts
In reality, the treatment of chloroauric acid/chloroplatinic acid is not reduced by zinc and decomposed by heating
AE Processors more expensive
Redstone Graphing Device.
Sunflower duplication for Bumblebees?
MC Sponge prevents spreading of Waterlike Blocks.
Silicon to SiO2 use Steam instead of Water
Strength and Resistance Potion Buff whenever you respawn
Palm Tree with Coconuts. (please note that the work is already partially done since Palm Planks already exist)
Pams alike Hazelnuts and Coconuts.
Axle/Gearbox -> Rotate Entities standing on it
Axle -> Move Entities standing on it Sideways
Luminosensor => Light Update Bug?
Hydrogen Peroxide. It can be made by electrolyzing ammonium persulfate in sulfuric acid to get ammonium peroxydisulfate. Mixing that with water gives hydrogen peroxide and the ammonium persulfate back.
Why is there no way to break potassium bisulfate back down into sulfur, oxygen, and potassium? I'm trying to make some nicads and this seems to be where my potassium us.
Maybe try bathing silver minerals with nitric acid to get silver nitrate (don’t get it on your hands! )…
Potassium hydroxide + sulfur dioxide = potassium sulfite + water (I don’t know why potassium sulfite doesn’t have a recipe like sodium sulfite… )
Sodium/potassium hydroxide+sulfuric acid = sodium/potassium bisulfate+water (or sodium/potassium sulfate which may require a selector label to control the ratio of reactions… )
Sodium/potassium bisulfate + sodium/potassium hydroxide = sodium/potassium sulfate + water (although not useful, this reaction is really feasible)
Sodium/potassium sulfite + hydrogen peroxide = sodium/potassium sulfate + water (which can make sodium/potassium sulfite useful, perhaps adding a sulfur dioxide + hydrogen peroxide recipe to sulfuric acid like nitric acid)
Sodium/potassium bisulfate = drying = sodium/potassium pyrosulfate + distilled water (although sodium/potassium pyrosulfate is temporarily not good for use, but this reaction allows it to be available, is also a viable recipe… )
Hydrosulfuric acid + sodium/potassium hydroxide = sodium/potassium sulfide (I don’t remember if there’s any recipe… But at least hydrosulfuric acid can be used to make it useful, not just to recover sulfur from sulfur dioxide.
Hydrogen peroxide ==manganese dioxide catalysis== water + oxygen:
Although oxygen is obviously much cheaper than hydrogen peroxide, it is still feasible as a laboratory oxygen production method.
Carbonate + hydrochloric acid = chloride + carbon dioxide + water:
The method of making carbon dioxide (usually calcium carbonate (marble) that can be learned in class) is at least feasible, although carbon dioxide is basically useless exhaust gas.
Magnesium + Nitrogen = Burner Mixer = Magnesium Nitride,Magnesium Nitride + Water = Ammonia + Magnesium Hydroxide:
A feasible ammonia treatment, although I still hope to add the Haber Process…
Magnesium + Carbon Dioxide =Burner mixer= Magnesium Oxide + Carbon Monoxide: At least it is feasible and can prove that CO2 fire extinguishers cannot extinguish magnesium combustion…
Solvents: Some solvents can be added in some reactions (especially in organic reactions). Solvents are not consumed like catalysts. Solvents can be used to make chemical production more complex and reasonable.
I just saw a more general way to produce nitric oxide than GT6 in reality… Nitric oxide and water are produced by ammonia and oxygen at high temperatures using platinum-rhodium alloy catalysts. There is this recipe in the chemical reactor of GT5. I don’t know what machine is used in GT6 to process this recipe. It’s more reasonable than GT6 is now.
1. To be able to disassemble machines instead of shredding them.
2. Adding the Sabatier or Fischer-Tropsch reaction for Methane production, dumping all the useless carbon dioxide/monoxide and hydrogen to make sweet methan :3
4. Some sort of backpacks or toolboxes, way too many tools for such a small inventory.
5. Logic gates like in Red Power or Project Red, it's hard to automate complex crucible recipes without logic gates(don't mind me sitting 30 minutes smelting stainless steel). I wouldn't mind having them require power :)
6. Adding some of the IC2 stuff like wind and water mills and a crop system to finally dump IC2 too. Crossing fingers for Nuclear reactors hehe.
7. It would be lovely to combine metals in the Smelter, that would make Logic gate semi-unneeded.
Atum Shrubs and Bushes -> Sticks
Mode Reader Cover
Redstone Diode Torch Cover, with IN and OUT Modes
Cerium: It can be obtained from bastnaesite or centrifugal rare earth. It is useless in GT5 and is not an ideal material for tools. It can make some special alloys and catalysts in reality, but GT6 does not seem to need these alloys…
Selenium: Byproducts of minerals such as cinnabar. Because GT printers don’t need selenium drums, I think it can be used to make higher tier solar panels…
Germanium: Byproducts of stannite and kesterite, GT6 does not seem to need germanium to participate in the more complex semiconductor industry… Maybe they can be used as photoelectric components and catalysts? (Germans should be able to do that)
Ruthenium and Rhodium: Maybe the best use of platinum mud or byproduct as an “expensive waste” is as a catalyst…
Sulfite: I don’t know what use it is… Maybe they can be used to restore? Sodium dithionite (commonly known as “insurance powder”) is a reductant, which can be used for bleaching and synthesis of thiourea, etc.
Pyrosulfate: They are not normally available, they are useless, and I don’t know why they are added… They seem to dissolve some metal oxides like persulfates.
TEST OCEAN LIGHT OPACITY (I kinda did and nobody reported anything so might be fixed)
Grass Blocks grow under Ocean Water for some reason.
Geostrata -> Rock Types
Saw Blades on Axles
KCl + Green Vitriol
If you like that then you should look up some of the other early recipes for producing acids,
Oil of vitriol, sulfuric acid, could be created by roasting sulfur and potassium nitrate in presence of steam or by roasting green vitriol in an iron retort.
Can you produce or mine iron sulfate in-game? I can’t remember, you should be able to get it by roasting pyrite FeS2 to get iron(III)sulfate Fe2(SO4)3 which when heated to about 750K or so gives FeO2 and SO3 iron oxide and sulfur trioxide.
check chubacabra meat mutton drops (lycanides mobs)
Generifier Prismarine?
Invar Lighter Recipe?
Galaxyspace Radiation Pills, iterate through potion effect classes
Pipes + Creosote = Keep NBT?
Aether Slider Boss Pickaxe requirement.
Holy Bumblebees: Bumblepope, DONT FORGET AETHER WORLDGEN
Aether Portal Wooden Water Bucket Exploit
Aether Grass and Dirt Block Sifting
Holystone to Rocks clubbing and crafting
Crystal Apple Crop
Saw Skyroot and Weedwood Leaves
Chromite
Spawn Protection Beacon
Timbering: Lots of Quicklime + Some Lard + Water = Whitewash, that plus Dirt + Straw = Dorb
Fuel Value Tooltips for Solid Fuels.
"Soft" Tag for Copper and Gold
Spade -> Snow Layers Silk Touching, Plow with Silk Touch aswell
SiO2 to Silicon, check Quartzes and Stuff
Lava Block check for Lycanites Lava Blocks
Harvestcraft Cotton to String/Wool in Loom
Growthcraft Apple Core Removal via Unification
Drink Dispenser
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
boolean rightEvent = event.action == Action.RIGHT_CLICK_AIR;
ItemStack stack = event.entityPlayer.getCurrentEquippedItem();
boolean correctStack = stack != null && stack.getItem() == Items.glass_bottle;
boolean ender = event.world.provider.dimensionId == 1;
if(rightEvent && correctStack && ender) {
MovingObjectPosition pos = ToolCommons.raytraceFromEntity(event.world, event.entityPlayer, false, 5F);
if(pos == null) {
ItemStack stack1 = new ItemStack(this, 1, 15);
event.entityPlayer.addStat(ModAchievements.enderAirMake, 1);
if(!event.entityPlayer.inventory.addItemStackToInventory(stack1))
event.entityPlayer.dropPlayerItemWithRandomChoice(stack1, true);
stack.stackSize--;
if(stack.stackSize == 0)
event.entityPlayer.inventory.setInventorySlotContents(event.entityPlayer.inventory.currentItem, null);
if(event.world.isRemote)
event.entityPlayer.swingItem();
else event.world.playSoundAtEntity(event.entityPlayer, "random.pop", 0.5F, 1F);
}
}
}
Additional Smelting Targets in Materials
Tool Knockback depending on Toolstats
Bush + Taint + Taint Fruit
Rope => Leash
Cooking Board Block, Knife = Cutting, Rolling Pin = Flattening Dough and Stuff
Magic Bumbles more obtainable
Compass Waypoint
Liquid Oxygen back to Gaseous Oxygen, Condenser?
Forestry Soldering Iron crafting Recipe take over from Carpenter
Botania: Placing an infused incense stick on an incense plate and igniting it releases the effect of the brew in a 24 block radius. It is kinda like a beacon, but it will die at some point. Currently we can only ignite it with vanilla flint and ‘steel’. It would be nice if we do it using the mentioned tools.
Botania Compat needs some Updates.
Remaining TechGuns Material Data and Recipes need to be done.
Pulse Former Torch Cover
COMPAT: Thaumic Tinkerer
Filling a Crate with 64 Torches
Canned Air
Hay Bales and Grass Bales = -7 Fall Damage
Slime on Walls inside Slimechunks but only on Rock Walls between Y-5 and Y-24
IRL Zirconium Dioxide (2988K/4570K Melting/Boiling point) is used as a high temperature ceramic crucible material, but there is no such crucible in GT6 (and I am not sure if adding it would break progression)
apparently, pure ZrO2 is highly susceptible to thermal stress, and it is doped with other minerals such as Yttria to gain desirable thermal/mechanical properties
Doesn't say anything about how they produce YSZ from Zirconium metal unfortunately
Bullets will pass through:
Leaves (check via Material.leaves)
Webs
Mob Spawners
Vines, Lily Pads, Glowtus, Sugarcanes and Cactii
Iron Bars (check Chisel and Open Modular Turrets!)
Fences (check Carpenters Blocks!)
Glass (make it Shatter too; Panes, Blocks and Coloreds; dont go through reinforced Glass Types)
Bullets wont pass through:
Liquids
Add 16 colored Cotton Items similar to the colored Strings
Terra Wart => Ethanol, special Recipe, also Terra Wart drink (similar effects as milk)
Microwaved Lemons and Limes give more Juice
Melon "Shale?" and other Food Scrap
Macerating BC Pipes
Shiftclicking Items on the ground like stacks on stacks
Add Poor Ores
Concrete Boots that make you unable to Swim up
Carbon Crucible => Wikipedia
Bed which does not set your spawn point
Mossy Stone Recipe
KNIFE + MOSSY BLOCK or LOG = Moss
Glowstone and Aerotheum Centrifuge Recipes need to be re-evaluated, or a Vapourizer is needed!
KITCHEN:
Microwave
Toaster
Cotton Candy Maker (Sugar Dust to Cotton Candy)
Coffee Maker
Oven
Grill
Cooking Pot
STORAGE & TRANSPORT:
Sorter Block that lets sorted Stuff go one way and unsorted Stuff go another way. (like the one in older GTs)
Ceramic Pipe
Bag to transport non-unsafe Dusts, just like Crates
Wooden Cabinet for sideways access of Chest alike Storges like Compartment Drawer
Stack Storage for similar unstackable Items. (Filing Cabinet Style; Enchantments and Tool Damage being different)
Ceramic Vase for storing Items inside, but with a limited overall Stacksize. (Similar to TFC, I kinda did that with Item Barrels and Tape already)
TOOLS:
Golf Club Bag (Multitool; contains Putter, Wedge, Iron and Driver; Shoots Enderpearls far further than by hand)
Measuring Rope (depth of Oceans, or distance to Floor), Measuring Tape.
Assassination Knife + Invisibility + Attacker wearing no Armor = huge damage
Spider Web Spray
Chlorine Spray on Mobs = Poison Effect (except undead or golems)
Plunger on Fluid Pipes work on a longer distance than 1 Pipe?
Ore Scanner Item
Magnifying Glass => Seeing Spawnable Areas, Firestarting at Day
Key Mold and Key Press
Slingshot => Rock, Mud Ball, Clay, Rounds
Mattock from QwerTech:
_____
X____
XXX__
XXXXX
X__XX
POWER:
Li-Se Batteries
Proper Lithium Solution Fluid https://en.wikipedia.org/wiki/Ethylene_carbonate
Hydrogen Power Cell
Electric Condensator
Hydraulics
working lasers = blindness
Labeled Electric Wires
Cola Power (see One Piece)
More Fuel Mixing
Jet Burning Boxes
Fluidized Bed Reactors
Multiblock Gas Turbine
Electric Outlets
MACHINES:
Coater (Paper + Glue = Letter, Stamp)
Foamer (move CFoam Bathing Iron Scaffolds to this; Wet CFoam Blocks)
Vapourizer
Improve Beer Brewing
Hot Sauces => Bath mixing for Potion Effects
Haber Process
COVERS AND REDSTONE:
Pipe Valves
Barometer Cover
Pipe Upgrades such as Barometers
Cover that emits a set Redstone Signal.
Conditional Emitter "Cover" for Red Alloy Cables, which only emits if the signal is greater than, smaller than or equal to a set Number.
Code Panel, which emits a constant 1 Signal, which will be increased by 1 strength whenever the Code is wrong (so that one can make a 3 strikes and you're out Rule), also display amount of strikes!
Bulls Eye Block (not Cover) that shows the content of the first filled Tank inside a Block.
Item Inserter (Rightclick the Block with an Item and it will go into the thing behind, maybe as Cover)
The 4th Wall: Look at it and it emits Redstone.
Cover that emits Redstone when the Block it is attached to is BUD-ed
One-Way Receiver Covers for Red Alloy Wires
Observer Blocks
Graphene Filter Cover that takes Water like a Drain and gives Distilled Water.
DIRT:
Mud + Clay + Wheat = Cheaper Version of Bricks?
Compost as Dirt alike Block
Special Concrete Bucket/Pot to place wet Concrete (DIGGABLES) with
Several Dirt-alike Resources
ROCKS:
Breccia
Chalk
Chert
Dolomite
Gneiss
Granulite
Hornblendite
Monzonite
Peridotite
Rhyolite
Slate
Soapstone Asbestos Talc Glauconite
GT6 DUNGEON:
Infinite Mining Area (some Bedrock Ore)
Traps
MATERIAL:
Bio Plastics (but requires regular platic for the bio plastic creating machine to be crafted)
Magnesium Oxide, melting point 3098K. This is typically produced by heating magnesite to 2300K.
Tar from Soulsand and Oil (TarPitch - RGB: 28, 17, 7 - Tar pitch bar ; TarPitch - RGB: 57, 40, 37 - Small piece of tar pitch)
Previously, hydrogen peroxide was prepared industrially by hydrolysis of the ammonium peroxydisulfate, which was itself obtained by the electrolysis of a solution of ammonium bisulfate (NH4HSO4) in sulfuric acid: (NH4)2S2O8 + 2 H2O → H2O2 + 2 (NH4)HSO4
Oilsand Items -> Oil; Worldgen
Bronze/Brass Compound Item
http://www.engineeringtoolbox.com/molybdenum-alloys-melting-points-d_1438.html
https://en.wikipedia.org/wiki/Ultra-high-temperature_ceramics
C-14 Diamonds for Circuits
Laterite (Redrock)
Al-26 -> Invisibility
Phlebotnium, Reflectium, Dinklebergium
Hardness, Resistance, Voltage, Amperage, Loss stored in Materials
Look up "Glowing in the Dark"-Chemicals per Color
Volcanic Ashes (AshVolvanic) -> Concrete, Basalt
VANTA Black Carbon Nanotube Material that is pure Blackness
Tantalum Steel Alloy (Tantalum fabricated sheets, plates, rods, wires - High temperature furnace parts Melting point is 2996°C although protective atmosphere or high vacuum required)
New State for formable Metal Temperatures or similar.
Soulsand Dust Item Set with 9 dust per soul sand block.
Sterling Silver => Signalum Recipe
Trinitrotoluene (TNT)
Barite Bentonite Lubricant?
FOOD:
Rootbeer + Rootbeer Soda
Squidicle and other Popsicles
4 Nether Stars + Soda = TFS Soda
Rat Burgers
Greggy Meal
Nutella on Bread
Coconut vinegar, made from fermented coconut milk. A cloudy white liquid
Pomegranate vinegar
GT Soybeans
Beer+Water=Duff
Vodka+Juice
Carrot Pizza
Energy Drink
PB&J Sandwich Tooltip "still here, still selling fake Doors"
Coal Coke => Coke-a-Coal-a & Diet Coke
"Fountain Stew" Drink of Sugar
Tortilla Hat/Sombrero
Can of woop ass
Muffin ("It's Muffin Time!" Tooltip with asdf Muffin Icon at around 12:30, otherwise "Somebody kill me!" at a normal Muffin)
Peach + Brown Shroom + other Stuff = Goomba Cake
Terra Wart
Chili
Cheese
Cactus Water (as Drink) => Fire Water => Cacti Don Juan
"Mind" Cracker
Noodles (knife/cutting)
Salty Water § + Noodles => Noodle Soup
=> Noodle Soup + Chilly => Noodles with Chilly Sauce (hidden, Fire Resist, flaming)
=> Noodle Soup + Mince Meat/4TC-Nuggets => Noodles with Mince Meat Sauce + Tomato => Spaghetti Bolognese (hidden)
=> Noodle Soup + Tomato => Noodles with Tomato Sauce + Mince Meat/4TC.Nuggets => Spaghetti Bolognese (hidden)
=> Noodle Soup + Carrot => Noodles with Carrot Soup + Chicken => Noodles in Carrot Soup with Chicken (hidden)
=> Noodle Soup + Chicken => Noodle Soup with Chicken + Carrots => Noodles in Carrot Soup with Chicken (hidden)
=> Noodle Soup + Egg => Noodle Soup with Eggs + Onions => Ramen (hidden)
=> Noodle Soup + Onion => Noodle Soup with Onions + Eggs => Ramen (hidden)
=> Noodle Soup + Golden Carrot => Clear Noodle Soup (hidden, Invisibility)
Snackers (Tooltip, You aren't you after you ate a Snackers)
COMPAT:
Pneumaticraft
Magneticraft
Forestry Impregnated Casing and similar Stuff
Certain Machines heating up nearby players, such as the heater/burning box
Geostrata Lava Rocks, Centrifuge?
TFC:
Grass Cutting and Items
Clay Crucible made of Fireclay
Sifting recipes for TFC dirt => vanilla dirt/sand/gravel/clay
MOON:
O, Si, Fe, Ca, Al, Mg, Mn, Ti, Basalt, Feldspar, Olivine
DOCUMENTATION:
Extender explanation Picture
The Legend of Sengir Book
Guide to Painting GT Blocks
50 Shades of Wood by Villager #42
Add a Book with modded Stuff you should try out! or spam mail XD
IMPROVEMENTS:
Chem Stuff for Air, Lava, Water and Cauldron contact of Items, whole API needed.
Wrench Overlay for Vanilla.
Kinetic Engines TESR
Renderer, make it so every texture is tiled instead of stretched...
Safe opening animation
NEI Usage Button on Machine => Recipes processable by Machine
Fix Crate Textures for Gems.
BUGS?:
Check electric tools enchantment tooltips
OPTIMIZATIONS:
Shelf Book Textures
GT Network Handler to sync GUIs
AUDIO:
Try to create a better Wrench Sound.
Portable Scanner -> Actual Tricorder Sound
ADV BUTTON STUFF:
EASY, MEDIUM, HARD, EXTREME, OPEN DOOR, CLOSE DOOR, DOOR, OPEN, CLOSE, HELP, CALL, BUTTON, SWITCH, ONLINE, OFFLINE, MUFFIN, MOTOR, HEAT, BELL, DOOR BELL, MUSIC, FUNKY, DO NOT PUSH!, FAN, VENT, DANGER, ALARM, EMERGENCY, SHUT DOWN, START, STOP, FIRE, VALVE, ON, OFF, ACTIVATE, REBOOT, POWER, LASER, DOOM, APOCALYPSE, KILL, EXTERMINATE, DECONTAMINATE, CLEAN, MINE
Voltages ULV to MAXV, Pentagram (also upside down), GT Logo, Gear Logo
Hazard Icons. Bio, Electro, Laser, ahh damnit just look up chisel
RANDOM:
Papers & Pencil
Villager AI + Vending Machines
Chemtubes = Research for Material Dictionaries and Scanners
Data Storage Block that can copy USB Data. Maybe some sort of fake Computer Interface. (nothing programmable, just an USB Terminal)
Player on Fire without Hazmat and with Explosive Materials = Boom
Conveyor Belts (autofill Inventories when items either collide with side or when they would fall down into something)
Fire Distinguisher Achievement when using Extinguisher
IC2 CROPS:
VintageBeef Crop
Lazuweed discovered by MacGamer
Quartz Crop for Etho
Twig Reeds
CROPS:
Special Soil Blocks for each Crop Type
Fertilizing and Watering Soil instead of the Crop should be available.
Have the Soil Save the Nutrients and Hydration
Worms and other Insects being able to be home to Soils.
3x3 of Glass/Glowstone (any block that has material glass) up to 5m above a Crop + Sunlight will increase growth.
Also the Glass can be placed diagonally and doesnt have to be a flat 3x3, and GT Glass Slabs should definitely count.
Lamps can cause the same Growth effect.
Thorns don't work if you wear Clothes that are made of Metal, AT THE HEIGHT AT WHICH THE CROP SPIKES YOU. So Shoes and Pants for bottom, chest and helmet for Top.
Possible Genes:
Thorns: Adds a Collision Box and hurts on contact like ground Spikes (if dense it makes the large Collision Box hurt too).
Dense: Adds a Collision Box, but lets Items fall through.
Opaque: Makes the Plant non-see-through, like a Block or a Slab.
https://en.wikipedia.org/wiki/Composition_of_Mars
Mars is the "Red Planet" for a very good reason: its surface is made of a thick layer of oxidized iron dust and rocks of the same color. Maybe another name for Mars could be "Rusty." But the ruddy surface does not tell the whole story of the composition of this world.
Dusty crust
The dust that covers the surface of Mars is fine like talcum powder. Beneath the layer of dust, the Martian crust consists mostly of volcanic basalt rock. The soil of Mars also holds nutrients such as sodium, potassium, chloride and magnesium. The crust is between 6 and 30 miles (10 and 50 kilometers) thick, according to NASA.
Mars' crust is thought to be one piece. Unlike Earth, the red planet has no tectonic plates that ride on the mantle to reshape the terrain. Since there is little to no movement in the crust, molten rock flowed to the surface at the same point for successive eruptions, building up into the huge volcanoes that dot the Martian surface.
Dusty, glass-rich sand dunes like these found just south of the north polar ice cap could cover much of Mars. (False color image)
That doesn't mean the crust sits quietly. New research has found that powerful landslides may speed down Martian slopes at up to 450 mph (725 km/h).
"The calculated velocity of landslides (often well in excess of 100 m/s and up to 200 m/s at peak) compares well with velocity estimates based on the run-up of the landslides on mounds," researchers wrote in a study published in The European Physical Journal Plus.
"We conclude that ice may have been an important medium of lubrication of landslides on Mars, even in equatorial areas like Valles Marineris" (the Grand Canyon of Mars).
Any life that ever existed on Mars would have had to cope with the radiation, perhaps by thriving underground. While astronomers continue to search for past or present signs of biology on Mars, no convincing evidence has yet been found.
Mantle and core
Evidence suggests there have been no volcanic eruptions for millions of years, however. The mantle that lies beneath the crust is largely dormant. It is made up primarily of silicon, oxygen, iron, and magnesium and probably has the consistency of soft rocky paste. It is probably about 770 to 1,170 miles (1,240 to 1,880 km) thick, according to NASA.
The center of Mars likely has a solid core composed of iron, nickel and sulfur. It is estimated to be between 930 and 1,300 miles (1,500 and 2,100 km) in diameter. The core does not move, and therefore Mars lacks a planet-wide magnetic field. Instead, it has sporadic field lines that scientists have nicknamed "Christmas Lights." Without a global magnetic field, radiation bombards the planet making it relatively inhospitable compared to Earth. [Infographic: Inside Planet Mars]
Water and atmosphere
Mars is too cold for liquid water to exist for any length of time, but features on the surface suggest that water once flowed on Mars. Today, water exists in the form of ice in the soil, and in sheets of ice in the polar ice caps. The temperature on Mars ranges from 70 degrees Fahrenheit (20 degrees Celsius) to about minus 225 degrees Fahrenheit (minus 153 degrees Celsius).
Credit: NASA/JPL-Caltech/Univ. of Arizona
The atmosphere of Mars is too thin to easily support life as we know it. It is about 95 percent carbon dioxide. The extremely thin air on Mars can also become very dusty. Dust from the planet's surface is routinely kicked up into the atmosphere by giant dust devils— not unlike tornadoes on Earth. At times, the red planet can be partly or wholly consumed by dust storms.
At times, it even snows on Mars. The Martian snowflakes, made of carbon dioxide rather than water, are thought to be about the size of red blood cells. Flakes in the north measure between 8 to 22 microns and those in the south are just 4 to 13 microns.
Although the surface of Mars today is inhospitable for life as we know it, planetary scientists are finding signs that suggest the world may have been hospitable in the past. For instance, NASA's Curiosity rover discovered the element boron, which plays a role in stabilizing sugars needed to make RNA, a key for life.
"Because borates may play an important role in making RNA — one of the building blocks of life — finding boron on Mars further opens the possibility that life could have once arisen on the planet," Patrick Gasda, a postdoctoral researcher at Los Alamos National Laboratory in Los Alamos, New Mexico and lead author of the study, said in a statement.
"Essentially, this tells us that the conditions from which life could have potentially grown may have existed on ancient Mars, independent from Earth."
https://en.wikipedia.org/wiki/Composition_of_Mars
https://en.wikipedia.org/wiki/Tourmaline
https://en.wikipedia.org/wiki/Rheniite
https://en.wikipedia.org/wiki/Boric_acid
https://en.wikipedia.org/wiki/Kroll_process
https://en.wikipedia.org/wiki/Crystal_bar_process
https://en.wikipedia.org/wiki/Iron_bacteria
https://en.wikipedia.org/wiki/Neutron_capture#Neutron_absorbers
https://en.wikipedia.org/wiki/Zirconium_alloy
https://en.wikipedia.org/wiki/Superalloy
https://en.wikipedia.org/wiki/Synthetic_diamond
https://en.wikipedia.org/wiki/Magnetic_refrigeration
https://en.wikipedia.org/wiki/List_of_emerging_technologies
https://en.wikipedia.org/wiki/Haynes_International#Ultimet
https://en.wikipedia.org/wiki/Roasting_%28metallurgy%29
https://en.wikipedia.org/wiki/Oil_refinery
https://en.wikipedia.org/wiki/Fractional_distillation
https://en.wikipedia.org/wiki/Hydroponics
https://en.wikipedia.org/wiki/Kimberlite
https://en.wikipedia.org/wiki/Jade
https://en.wikipedia.org/wiki/Stanene
https://en.wikipedia.org/wiki/Methane
https://en.wikipedia.org/wiki/Aqua_regia
https://en.wikipedia.org/wiki/Wohlwill_process
https://en.wikipedia.org/wiki/Platinum_group
https://en.wikipedia.org/wiki/Maraging_steel
https://en.wikipedia.org/wiki/Ammonium_paratungstate
https://upload.wikimedia.org/wikipedia/commons/6/60/RefineryFlow.png
http://forum.industrial-craft.net/index.php?page=Thread&postID=180230#post180230
http://avestia.com/MMME2014_Proceedings/papers/72.pdf
https://gist.github.com/Vexatos/b93716cba196360895f9
Ammonium paratungstate
Tungsten ores frequently occur in association with sulfides and arsenides, which can be removed by roasting.
In order to produce ammonium paratungstate (APT), an intermediate compound in production of the pure metal, ores may be decomposed by acid leaching or by the autoclave-soda process.
In the latter process, the ground ore is maintained for 11/2 to 4 hours in a solution of 10–18 percent sodium carbonate at temperatures of 190° to 230° C and under a pressure of 14.1–24.6 kilograms per square centimetre.
Prior to the removal of unreacted gangue by filtration, the acidity is adjusted to pH 9–9.5, and aluminum and manganese sulfates are added at 70°–80° C and stirred for one hour.
This can eliminate phosphorus and arsenic and reduce silica to a level of 0.03–0.06 percent.
Molybdenum is removed by adding sodium sulfide at 80°–85° C at a pH of 10, holding for one hour, and then acidifying the solution to pH 2.5–3 and stirring for seven to nine hours to precipitate molybdenum sulfide.
The remaining sodium tungstate solution can be further purified by a liquid ion-exchange process, using an organic extractant consisting of 7 percent alamine-336, 7 percent decanol, and 86 percent kerosene.
During the countercurrent flow of the extractant through the solution, tungstate ions transfer from the aqueous phase to the organic phase.
The tungsten is then stripped from the extractant into an ammonia solution containing ammonium tungstate.
The resultant APT solution is sent to an evaporator for crystallization.
I got to thinking about sulfuric acid, and wondering why we can't mix it with bases, like sodium hydroxide ( lye ). That should give sodium sulfate. It appears instead there is a recipe to make sodium sulfate from sodium sulfide and hydrogen peroxide, but there is no recipe to make peroxide.
(10:57:33 PM) Retep: you should add https://en.wikipedia.org/wiki/Chlorine_trifluoride
(10:57:41 PM) Retep: It's needed for nuclear reactor fuel processing
(10:58:11 PM) Retep: >The main use of ClF3 is to produce uranium hexafluoride, UF6, as part of nuclear fuel processing and reprocessing, by the fluorination of uranium metal:
https://www-nds.iaea.org/relnsd/vcharthtml/VChartHTML.html
(3:12:00 PM) Vexaton: If you want, 2 NaCl + CaCO3 → Na2CO3 + CaCl2
(3:12:09 PM) Vexaton: And you DEFINITELY have calcium carbonate
(3:12:09 PM) Greg: add it to the chart
(3:12:12 PM) Vexaton: that's ordinary limestone
(3:12:14 PM) Greg: caco3?
(3:12:17 PM) Vexaton: Yes
(3:12:20 PM) Greg: yup
(3:12:34 PM) Vexaton: so yea, limestone + rock salt -> sodium carbonate
(7:33:10 PM) Jkenyonc: in chromaticraft you empower crystals by throwing them in liquid chroma with chroma berries and waiting
(7:33:19 PM) Jkenyonc: you could add a bath recipe that does the same thing
(7:33:25 PM) Jkenyonc: (it consumes the liquid chroma) takes 5 minutes
(10:03:26 PM) Tesseract: Since normally it's like this:
(10:03:50 PM) Tesseract: You put the liquid chroma down, you drop in 24 berries (They are consumed and the chroma takes the color of the berries)
(10:04:05 PM) Tesseract: And then you put in the shards, for some period of time
(10:04:09 PM) Tesseract: 5 mins or something
(10:04:25 PM) Tesseract: Then, they react, and the liquid chroma turns white (default color) again
(10:04:32 PM) Tesseract: And you get your boosted shards
(5:56:24 PM) Retep: ah fuck yes
(5:56:26 PM) Retep: hey greg http://nuclear.lu.se/database/masses/
(5:56:53 PM) Retep: Put in _any_ element and you'll get the binding energy in electron volts
(5:57:16 PM) Greg: including nonexisting ones?
(5:57:46 PM) Retep: So basically, take the binding energy in electron volts, multiply by the number of atoms in a unit of mass
(5:58:30 PM) Retep: which gives you the amount of energy you have to put in to pull the atoms apart in that unit of mass
(5:59:36 PM) Retep: okay, binding energy is energy expended to pull the atom apart
(5:59:47 PM) Retep: mass defect is the energy gained when the nucleus is formed
(6:00:42 PM) Retep: The closer you get to Nickel-62, the lower the binding energy per nucleon becomes
(6:01:00 PM) Retep: this is where the energy from splitting uranium or fusing hydrogen comes from
(6:01:43 PM) Retep: errr, binding energy becomes higher closer to Nuckel 62
(6:01:47 PM) Retep: *Nickel
(6:04:08 PM) Retep: which actually would mean... replicating matter from protons/neutrons would give off energy
(6:04:21 PM) Retep: while breaking down scrap into protons/neutrons would consume fucktons of energy
(6:05:06 PM) Retep: You know how much energy a nuclear bomb gives off?
(6:06:05 PM) Retep: that pales in comparison to the energy given off when forming atoms, and the energy required to pull apart atoms
(2:49:29 PM) Retep: have some articles greg
(2:49:31 PM) Retep: https://en.wikipedia.org/wiki/Nuclear_fission_product
(2:49:34 PM) Retep: https://en.wikipedia.org/wiki/Fission_product_yield
(2:49:38 PM) Retep: https://en.wikipedia.org/wiki/Fission_products_%28by_element%29
(2:49:41 PM) Retep: https://en.wikipedia.org/wiki/Long-lived_fission_product
(2:50:16 PM) Retep: https://en.wikipedia.org/wiki/Reprocessed_uranium
(2:50:26 PM) Retep: https://en.wikipedia.org/wiki/Reactor-grade_plutonium(2:52:56 PM) Retep: oh, here's some really cool tables
(2:52:57 PM) Retep: https://www-nds.iaea.org/wimsd/fpyield.htm
Uranium 235 = 3 000 000 times Coal (120 000 HU) = 360 000 000 000 HU per Enriched Uranium as overall ratio, 9->1 Reactor Uranium, 9->1 again for Weapon Uranium
Vibranium Neutron Reflectors with Infinite Durability and ~90% reflection efficiency.
(11:11:02 PM) Retep: crude oil is about 30% alkanes
(11:11:06 PM) Retep: 49% napthenes
(11:11:10 PM) Retep: 15% aromatics
(11:11:14 PM) Retep: and 6% asphaltics
(11:28:56 PM) SpwnX: well, calcium carbonate can be turned into calcium oxide
(11:29:00 PM) SpwnX: via heating
(11:29:10 PM) SpwnX: (CaCO3 + heat -> CaO + CO2)
(11:35:25 PM) SpwnX: a recipe would be 5 CaCO3 dust + 3 SiO2 dust + 1 gypsum dust
(11:36:33 PM) SpwnX: for cement dust, then it is used on cf powder (1 cement dust, 2 sand and 3 gravel for 6 CF powder)
Asbestos/Chrysotile
(3:27:14 PM) Vexatos: simplified: you just need 1 Nitrogen (N2), 3 Hydrogen (H2), a pure magnetite catalyst and about 100m³ of space. Then about 300 bar and 500°C
(3:27:35 PM) Vexatos: will get you 2 Ammonia
(3:50:41 PM) Vexatos: because N2 + 3H2 -> 2NH3
(3:51:12 PM) Vexatos: 2 NH3 + CO2 -> H2NCOONH4
(8:22:58 PM) Vexatos: so yea, should produce
(8:23:01 PM) Vexatos: <Vexatos> From a normal refinery you get LPG, light oil, kerosene, diesel and heavy oil
(8:23:07 PM) Vexatos: <Vexatos> LPG being methant to butane
(8:23:07 PM) Vexatos: <Vexatos> light oil being pentane to octane
(8:23:08 PM) Vexatos: <Vexatos> kerosene is nonane to Tetradecane
(8:23:13 PM) Vexatos: <Vexatos> pentadecane to octadecane is diesel
(8:23:13 PM) Vexatos: <Vexatos> and anything above is heavy oil
add helium extraction (like 1/20th) to oil destillation!
Gem Cutting and Polishing for Ore Processing
(11:29:41 AM) Retep: >In this process, a tiny sapphire seed crystal is dipped into a crucible made of the precious metal iridium or molybdenum,[46] containing molten alumina, and then slowly withdrawn upward at a rate of 1 to 100 mm per hour.
(11:29:57 AM) Retep: oh hey, apparently people _do_ use iridium and molybdenum crucibles in reality
(11:30:08 AM) Retep: in this case to create sapphires from alumina
(11:30:41 AM) Retep: Maybe one day greg will realize that sapphire dust is just alumina dust and let us create sapphires from alumina dust
(7:33:22 PM) Retep: > Steam cracker units are facilities in which a feedstock such as naphtha, liquefied petroleum gas (LPG), ethane, propane or butane is thermally cracked through the use of steam in a bank of pyrolysis furnaces to produce lighter hydrocarbons.
(7:34:00 PM) Retep: come on greg, https://en.wikipedia.org/wiki/Cracking_(chemistry)
(11:35:32 PM) Retep: You need to add the bayer process to turn bauxite into alumina
(11:35:46 PM) Retep: and then from there electrolysis into aluminium
(11:37:11 PM) Retep: well more specifically the Hall–Héroult process to turn alumina into aluminum
(11:37:23 PM) Retep: >dissolving aluminium oxide (alumina) in molten cryolite, and electrolysing the molten salt bath
(11:38:01 PM) Retep: >As natural cryolite is too rare to be used for this purpose, synthetic sodium aluminium fluoride is produced from the common mineral fluorite.
(11:38:08 PM) Retep: come on greg, give us a use for fluorite :D
(11:40:16 PM) Retep: It'll also give you a reason to have a proper alumina material, instead of calling it "sapphire dust"
(12:11:46 PM) Retep: just checking on your progress on the Czochralski proces
(12:11:54 PM) Greg: Xd
(12:12:31 PM) Retep: for silicon specifically
(12:12:32 PM) Retep: >This process is normally performed in an inert atmosphere, such as argon, in an inert chamber, such as quartz.
(12:12:42 PM) Retep: and you need High-purity, semiconductor-grade silicon (only a few parts per million of impurities)
(12:13:04 PM) Greg: so I need a quartz crucible with argon gas?
(12:13:37 PM) Greg: do helium or other noble gasses work too?
(12:14:22 PM) Retep: anything that is inert
(12:14:36 PM) Greg: air for sure isnt
(12:14:38 PM) Retep: so other noble gases are probably fine too
(12:16:14 PM) Greg: but the important thing is that it doesnt react with silicon, right?
(12:20:40 PM) Retep: very important yes
(12:21:24 PM) Retep: >Ferrosilicon, an iron-silicon alloy that contains varying ratios of elemental silicon and iron, accounts for about 80% of the world's production of elemental silicon
(12:21:25 PM) Retep: huh
(12:21:34 PM) Retep: so they don't make it from silica typically
(12:22:13 PM) Retep: >Metallurgical grade silicon is commercially prepared by the reaction of high-purity silica with wood, charcoal, and coal in an electric arc furnace using carbon electrodes. At temperatures over 1,900 °C (3,450 °F), the carbon in the aforementioned materials and the silicon undergo the chemical reaction:
(12:22:18 PM) Retep: >SiO2 + 2 C ? Si + 2 CO
(12:22:22 PM) Retep: Better write that down greg :D
(12:22:42 PM) Retep: >Liquid silicon collects in the bottom of the furnace, which is then drained and cooled. The silicon produced in this manner is called metallurgical grade silicon and is at least 98% pure.
(12:23:00 PM) Retep: >silicon is the single most important additive to aluminium to improve its casting properties
(12:24:55 PM) Retep: of course, for electronic grade silicon, you need a different process
(12:25:36 PM) Retep: molten salt electrolysis of silica or other silicon compounds
(12:28:09 PM) Retep: man, so many things react with silicon
(12:31:52 PM) Retep: alternatively you can purify silicon using the siemens process
(12:33:03 PM) Retep: where you first need trichlorosilane where "Trichlorosilane is produced by treating powdered metallurgical grade silicon with blowing hydrogen chloride at 300 °C"
(12:34:33 PM) Retep: and then blow the trichlorosilane gas at 1150 °C over pure silicon seed rods until polycrystalline silicon forms
(12:34:48 PM) Retep: okay, there's a lot of different methods to purify silicon
(12:36:31 PM) Retep: You can have fun reading it if you want https://en.wikipedia.org/wiki/Silicon#Production
(8:37:16 PM) Retep: Photolithography, also termed optical lithography or UV lithography, is a process used in microfabrication to pattern parts of a thin film or the bulk of a substrate. It uses light to transfer a geometric pattern from a photomask to a light-sensitive chemical "photoresist", or simply "resist," on the substrate.
(8:37:30 PM) Retep: A series of chemical treatments then either engraves the exposure pattern into, or enables deposition of a new material in the desired pattern upon, the material underneath the photo resist. For example, in complex integrated circuits, a modern CMOS wafer will go through the photolithographic cycle up to 50 times.
(8:38:14 PM) Retep: https://upload.wikimedia.org/wikipedia/commons/b/b0/Photolithography_etching_process.svg
(8:38:57 PM) Retep: anyway, after lithography, you'd then cut the wafer up, and get a random number of chips
(8:39:33 PM) Retep: you'd also have a circuit board made from fibreglass with copper traces in it
(8:39:53 PM) Retep: and you'd attach the chip to the circuit board to get a finished thing that you can use for stuff
For ammonia production, it can be done in a major tech-tree related multiblock machine.
The overall process can be the Haber process. Which takes nitrogen and hydrogen, uses the iron-based catalyst made from Fe, K2O, CaO, SiO2, and Al2O3, produces ammonia directly in high pressure and temperature.
Ammonia can be very useful. The product of ammonia and acids can be made to fertilizers. Ammonium nitrite can be a poor man’s explosive. It is also the key reactant for nitric acid production.
For nitric acid production, it can be done in the Ostwald process. The process can be devided into two steps.
The first step takes ammonia and oxygen, uses platinum with thorium, produces nitrite monoxide and water.
The second step can be simplified to producing nitric acid from nitrite monoxide, oxygen and water.
Nitric acid can be used in making fertilizers and explosives including nitrocellulose, nitroglycerin, TNT and more.
Could something like an Nd:YAG Rod fit?
You could have a double crystallization crucible recipe:
Yttrium Dust + Molten Aluminium + Oxygen ---> Yttrium Aluminium Garnet
Tiny Neodymium Pile + Molten Yttrium Aluminium Garnet + [Helium, Neon or Argon] ---> Nd:YAG Boule
(As far as Minecraft recipes go, this isn't dramatically far from the truth)
Then you can cut or lathe to get the rods, perhaps forming thicker rods first for
higher tier, which can then be cut or lathed down to multiple lower tier rods.
============================
Outputting Unknown Materials
============================
oreberryEssence
dustHOPGraphite
ingotHOPGraphite
dustTough
ingotTough
ingotMana
ingotInfinity
ingotRunicSteel
ingotCrystalMatrix
ingotCosmicNeutronium
ingotFiery
ingotDemonic
dustInfusedTeslatite
============================
Outputting Colors of unknown Materials
============================
Rod - RGB: 180, 180, 197 - Paper Tool Rod;
Rod - RGB: 78, 59, 113 - Obsidian Tool Rod;
Rod - RGB: 56, 113, 46 - Cactus Tool Rod;
Rod - RGB: 95, 95, 95 - Stone Tool Rod;
Dark - RGB: 22, 20, 19 - Smokey Quartz;
Unstable - RGB: 252, 252, 252 - Mobius "Unstable/Stable" Ingot;
Unstable - RGB: 252, 252, 252 - Unstable Ingot;
Unstable - RGB: 252, 252, 252 - Semi-stable Nugget;
Essence - RGB: 185, 162, 94 - Gold Oreberry;
Blueslime - RGB: 73, 127, 128 - Slime Tool Rod;
Slime - RGB: 81, 128, 73 - Slime Tool Rod;
Fluix - RGB: 88, 67, 115 - Fluix Crystal;
Fluix - RGB: 89, 73, 116 - Pure Fluix Crystal;
Fluix - RGB: 87, 71, 94 - Fluix Dust;
Fluix - RGB: 118, 94, 139 - Fluix Pearl;
HOPGraphite - RGB: 31, 31, 31 - HOP Graphite Ingot;
HOPGraphite - RGB: 26, 26, 26 - HOP Graphite Dust;
Gyubnera - RGB: 97, 96, 90 - Crushed gyubnera ore;
Gyubnera - RGB: 44, 41, 34 - Crushed pufified gyubnera ore;
Turpentine - RGB: 149, 152, 142 - Turpentine cell;
LeadPlumbate - RGB: 214, 63, 0 - Red lead (minium);
LithiumOxide - RGB: 244, 244, 254 - Lithium oxide;
MineralOil - RGB: 143, 142, 134 - Mineral oil cell;
SodiumSulfate - RGB: 241, 240, 230 - Sodium sulfate;
Acetylene - RGB: 124, 128, 127 - Acetylene cell;
PotassiumSulphate - RGB: 210, 210, 200 - Potassium sulphate;
Quicklime - RGB: 227, 233, 237 - Quicklime;
TungstenOxide - RGB: 220, 231, 39 - Tungsten oxide;
HotTungsten - RGB: 250, 250, 215 - Hot tungsten plate;
SodiumZeolite - RGB: 235, 241, 220 - Sodium zeolite;
HydrogenChloride - RGB: 139, 154, 125 - Hydrogen chloride cell;
SulfuricAnhydride - RGB: 140, 143, 136 - Sulfuric anhydride cell;
SodiumHydroxide - RGB: 229, 241, 243 - Sodium hydroxide;
PlatinumGroupSludge - RGB: 71, 71, 71 - Platinum group metals sludge;
PlatinumGroupSludge - RGB: 48, 48, 48 - Tiny pile of platinum group metals sludge;
NatriumHydroxideDissolvedInWater - RGB: 151, 156, 136 - Natrium hydroxide solution cell;
SodiumHydrogenSulfate - RGB: 217, 232, 215 - Sodium hydrogen sulfate;
TungsticAcid - RGB: 247, 222, 103 - Tungstic acid;
RubberTreeSap - RGB: 156, 155, 153 - Rubber tree sap cell;
IronOxide - RGB: 112, 9, 4 - Iron oxide (III);
IronOxide - RGB: 176, 27, 22 - Tiny pile of iron oxide dust;
Carborundum - RGB: 78, 79, 79 - Carborundum dust;
Basalz - RGB: 100, 81, 81 - Basalz Powder;
OleicAcid - RGB: 128, 148, 136 - Oleic acid cell;
Datolite - RGB: 213, 227, 194 - Milled datolite;
CablingColophony - RGB: 161, 153, 142 - Cabling colophony cell;
LiquidGlass - RGB: 110, 152, 153 - Liquid glass cell;
BoricAcid - RGB: 213, 221, 248 - Boric acid;
ManganeseOxide - RGB: 74, 48, 38 - Tiny pile of manganese oxide dust;
ManganeseOxide - RGB: 56, 31, 24 - Manganese oxide;
CalciumCarbide - RGB: 165, 174, 173 - Calcium carbide;
BoronCarbide - RGB: 153, 153, 153 - Boron carbide;
BoronCarbide - RGB: 153, 156, 151 - Boron carbide electrode;
Bischofite - RGB: 211, 214, 220 - Milled bischofite;
MagnesiumOxide - RGB: 241, 231, 239 - Magnesium oxide
IridiumAndSodiumOxide - RGB: 106, 106, 106 - Iridium and sodium oxide;
Irongraphite - RGB: 134, 133, 133 - Irongraphite dust;
OsmiumTetroxide - RGB: 150, 155, 155 - Osmium tetroxide cell;
FuelOil - RGB: 122, 107, 94 - Fuel oil (masut) cell;
Limemilk - RGB: 149, 147, 152 - Limemilk cell;
CalciumTungstate - RGB: 224, 220, 201 - Calcium tungstate;
CalciumChloride - RGB: 228, 231, 209 - Calcium chloride;
LithiumChloride - RGB: 212, 225, 224 - Lithium chloride;
SodiumZeoliteCoked - RGB: 32, 33, 30 - Coked sodium zeolite;
BlueVitriolDissolvedInWater - RGB: 110, 141, 157 - Blue Vitriol water solution cell;
SpruceResin - RGB: 161, 147, 116 - Spruce resin cell;
NickelSulfateDissolvedInWater - RGB: 124, 158, 113 - Nickel sulfate water solution cell;
AntimonyOxide - RGB: 233, 238, 190 - Antimony oxide;
SodiumPeroxide - RGB: 254, 247, 205 - Sodium peroxide;
SodiumPeroxide - RGB: 153, 155, 155 - Sodium peroxide cell;
SodiumAluminate - RGB: 225, 231, 245 - Sodium aluminate;
Trichlorosilane - RGB: 117, 144, 139 - Trichlorosilane cell;
SiliconTetrachloride - RGB: 110, 122, 114 - Silicon tetrachloride cell;
NatriumTungstateDissolvedInWater - RGB: 150, 151, 154 - Natrium tungstate solution cell;
DiamondCopper - RGB: 132, 104, 86 - Enriched Copper Dust;
EnrichedCopper - RGB: 138, 126, 95 - Enriched Copper Ingot;
Leather - RGB: 141, 65, 37 - Leather;
Dark - RGB: 22, 20, 19 - Smokey Quartz;
CrystalFlux - RGB: 187, 44, 53 - Flux Crystal;
Quicklime - RGB: 227, 233, 237 - Quicklime;
RubberTreeSap - RGB: 156, 155, 153 - Rubber tree sap cell;
Carborundum - RGB: 78, 79, 79 - Carborundum dust;
OsmiumTetroxide - RGB: 150, 155, 155 - Osmium tetroxide cell;
SodiumPeroxide - RGB: 153, 155, 155 - Sodium peroxide cell;
SodiumPeroxide - RGB: 254, 247, 205 - Sodium peroxide;
dustTinyManganeseOxide
dustBischofite
plateHotTungsten
dustBoricAcid
dustSodiumAluminate
dustTungsticAcid
cellNickelSulfateDissolvedInWater
dustSodiumSulfate
dustSodiumZeolite
oreBischofite
dustDatolite
dustInfusedTeslatite
dustMagnesiumOxide
cellHydrogenChloride
cellLimemilk
dustIrongraphite
dustSodiumZeoliteCoked
cellAcetylene
cellBlueVitriolDissolvedInWater
dustAntimonyOxide
cellSpruceResin
ingotFiery
cellTurpentine
cellOleicAcid
dustSodiumHydrogenSulfate
cellNatriumTungstateDissolvedInWater
dustIridiumAndSodiumOxide
cellLiquidGlass
dustBoronCarbide
cellSiliconTetrachloride
cellMineralOil
dustLithiumChloride
oreDatolite
dustHOPGraphite
dustTinyIronOxide
cellNatriumHydroxideDissolvedInWater
stickBoronCarbide
ingotMana
ingotHOPGraphite
dustLeadPlumbate
dustCalciumTungstate
dustManganeseOxide
dustTungstenOxide
dustCalciumChloride
cellFuelOil
dustIronOxide
dustPotassiumSulphate
dustLithiumOxide
dustSodiumHydroxide
dustCalciumCarbide
cellTrichlorosilane
cellSulfuricAnhydride
cellCablingColophony
ingotAwesomeite
ingotGelidEnderium
dustInfusedTeslatite
oreHeeInstabilityOrb
ingotMangalloy
oreHeeEndium
gemGelid
ingotImpureAwesomeite
oreHeeStardust
oreHeeEndPowder
ingotPureAwesomeite
oreHeeIgneousRock
ingotTough
dustInfusedTeslatite
ingotInfinity
ingotCrystalMatrix
oreOilShale
ingotRed_aurum
ingotFiery
ingotCosmicNeutronium
dustHOPGraphite
ingotMana
ingotHOPGraphite
ingotRunicSteel
oreBituminousCoal
dustGelatinPowder
oreBogIron
ingotDemonic
oreRealgar
oreAnthracite
ingotDrulloy
dustTough
dustTinyManganeseOxide
dustBischofite
plateHotTungsten
dustBoricAcid
dustSodiumAluminate
dustTungsticAcid
cellNickelSulfateDissolvedInWater
dustSodiumSulfate
dustSodiumZeolite
oreBischofite
dustDatolite
dustMagnesiumOxide
cellHydrogenChloride
cellLimemilk
dustPorcelain
dustIrongraphite
dustSodiumZeoliteCoked
cellAcetylene
cellBlueVitriolDissolvedInWater
dustAntimonyOxide
cellSpruceResin
cellTurpentine
cellOleicAcid
dustSodiumHydrogenSulfate
crushedPurifiedGyubnera
cellNatriumTungstateDissolvedInWater
dustIridiumAndSodiumOxide
cellLiquidGlass
dustBoronCarbide
cellSiliconTetrachloride
cellMineralOil
dustLithiumChloride
oreDatolite
dustTinyIronOxide
cellNatriumHydroxideDissolvedInWater
stickBoronCarbide
ingotMana
dustLeadPlumbate
dustCalciumTungstate
dustManganeseOxide
dustTungstenOxide
dustCalciumChloride
cellFuelOil
dustIronOxide
dustPotassiumSulphate
dustLithiumOxide
dustSodiumHydroxide
dustCalciumCarbide
cellTrichlorosilane
cellSulfuricAnhydride
cellCablingColophony
All the Rounding Errors for Plastic Stuffs someone sent me:
gt.block.longdistpipe.01.3.name (Plastic - 1729728000) -> plastic 2666mb (Plastic - 1729295568)
gt.multiitem.randomtools.30009.name (Plastic - 108108000) -> plastic 166mb (Plastic - 107675568)
gt.multiitem.randomtools.5010.name (Plastic - 864864000) -> plastic 1333mb (Plastic - 864647784)
gt.multiitem.randomtools.5013.name (Plastic - 864864000) -> plastic 1333mb (Plastic - 864647784)
gt.multiitem.technological.29993.name (Lava - 810810000) -> lava 138mb (Lava - 805620816)
gt.multiitem.technological.30000.name (Plastic - 432432000) -> plastic 666mb (Plastic - 431999568)
gt.multiitem.technological.30012.name (Plastic - 432432000) -> plastic 666mb (Plastic - 431999568)
gt.multitileentity.26060.name (Plastic - 216216000) -> plastic 333mb (Plastic - 215999784)
gt.multitileentity.26061.name (Plastic - 432432000) -> plastic 666mb (Plastic - 431999568)
gt.multitileentity.32014.name (Plastic - 216216000) -> plastic 333mb (Plastic - 215999784)
gt.multitileentity.32058.name (Rubber - 264264000) -> molten.rubber 58mb (Rubber - 261261000)
gt.multitileentity.32059.name (Plastic - 960960000) -> plastic 1481mb (Plastic - 960647688)
gt.multitileentity.32468.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32469.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32470.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32471.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32472.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32473.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32474.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32475.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32476.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)
gt.multitileentity.32477.name (ConstructionFoam - 108108000) -> ic2constructionfoam 16mb (ConstructionFoam - 103783680)