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Online multiplayer #37

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slovnicki opened this issue Feb 13, 2021 · 3 comments
Open

Online multiplayer #37

slovnicki opened this issue Feb 13, 2021 · 3 comments
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discussion Open to discussion enhancement New feature or request help wanted Extra attention is needed

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@slovnicki
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What we'll use and how.

@Akshay-akkay
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Akshay-akkay commented Feb 13, 2021

Firestore ? I was using in my tic tac for a video call app. Easy as being server less but definitely more latency than a dedicated websocket server. If you wanna use Firestore, I can share some demo files.

@Zambrella
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https://meliorgames.com/game-development/back-end-solutions-multiplayer-games/

This seems to have the most popular options.

I've had experience with PlayFab (just the front-end) before and it's not too bad. A lot of features but could be fun.

I think for simplicity, Firebase would be best but if we want to expand it out and have leaderboards/user stats/advanced matchmaking/etc. then Game Sparks and PlayFab are both free up to 100k users.

@joeyda3rd
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joeyda3rd commented Feb 19, 2021

Anyone investigate features of connecting Google play for games? Anything in there for multiplayer or just badges, game state saving, etc?

@slovnicki slovnicki added discussion Open to discussion enhancement New feature or request help wanted Extra attention is needed labels Feb 20, 2021
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