Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sodium Leaf Culling #878

Open
Radk6 opened this issue Aug 26, 2024 · 1 comment
Open

Sodium Leaf Culling #878

Radk6 opened this issue Aug 26, 2024 · 1 comment
Labels
mod New Fabric mod to include

Comments

@Radk6
Copy link
Contributor

Radk6 commented Aug 26, 2024

CurseForge link

https://www.curseforge.com/minecraft/mc-mods/sodium-leaf-culling

CurseForge Mod Distribution

Allowed

Modrinth link

https://modrinth.com/mod/sodiumleafculling

Source/other link

https://github.com/txnimc/SodiumLeafCulling

Mod file size

220.05 KB

License

(any other license)

What it does

Culls leaves

Why should it be in the modpack

From my (limited) testing it seems to work as good or better than MoreCulling while also looking better.

Why shouldn't it be in the modpack

Requires Sodium 0.6.x which is still in beta.

Additional details

The license is not clear, repo is under MIT, MR/CF are under ARR.

@Radk6 Radk6 added the mod New Fabric mod to include label Aug 26, 2024
@cochcoder
Copy link

I have noticed the same, if not better preference, than MoreCulling while looking better when MoreCulling's leaf culling setting was set to default.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
mod New Fabric mod to include
Projects
None yet
Development

No branches or pull requests

3 participants
@Radk6 @cochcoder and others