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FPS unacceptably low (20 FPS, screen tearing, potential ROS data input delays - required FPS is 60)
Screen delay should be 20-30ms, easily reaching 100+ ms.
We've explored temperature issue, did not solve - became power issue
We've expanded laptop memory, did not solve
Options:
Try to run experiment on Unity + laptop. Will be too low FPS, not really an option. Questionable results.
Buy new desktop. Might help, definitely will delay project. We would need to explore options that could both run the simulator, as well as be suitable to be put in a car (power). All our existing laptop and desktop alternatives don't have required Thunderbolt 3 port.
Rebuild in Varjo SDK, which is C++. Downside: it will not be easy to change or update. Development will take unknown amount of time. Unknown unknowns.
FrankenXR-OOM: move CPUs and GPUs and update motherboard.
Purchasing:
Technically:
Calibration:
Experiment (recording):
Experiment:
Paper:
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