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Releases: DustinRepo/JexClient

Build 0.2.2 for 1.16.5/4 & 21w13a

03 Apr 21:23
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Added SlimeSpawnMarker mod
Added Hat and Firework commands (Creative only)
Added Fireworks mode to NoRender
Added Bamboo to CropBuster
Added Boats to EntityRider
Added a border to the mod description in ClickGui
Fixed a crash involving addons when joining servers with npcs
Made Jex compatible with the official Fabric Baritone

Build 0.2.1 1.16.5 & 21w13a

01 Apr 17:57
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Added a percentage slider to velocity and update snapshot version

Build 0.2.0 1.16.4 & 21w11a

18 Mar 19:56
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Added Safewalk mod
Added Breed command
Fixed Block rendering in the Search/Xray screen having wrong placement in the selection screens

Build 0.1.9 1.16.4 & 21w10a

13 Mar 12:34
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Big rendering rework preparing for the LWJGL update in 21w10a
Added Announcer mod, with fully customizable messages for leaving/joining
Added CropBuster mod
Added DepthStrider mod
Added Bind command
Added a face render to OwnerTags
Fixed face rendering not showing properly for certain size skin files
Fixed Spine not actually working on Tracers
Fixed TunnelFinder, Search, and BedrockObfuscator not working below y=0 on snapshots
Fixed Zoom not resetting FOV when disabled
Fixed conflict between AutoTool and AutoEat sometimes showing the wrong item in your hand
Reduced the size of the buttons in the Xray and Search selection screens, increasing the amount of visible blocks at one time
Alphabetized the mods, making them have consistent spots in the clickgui/tabgui

Build 0.1.8

09 Mar 05:54
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Added InventoryView mod
Added SkinSteal command
Added an image of the current player's face on the CustomMainMenu, as well as showing your cape if your account is linked
Added an image of the player's face in Nametags (optional, but enabled by default)
Added an image of the Account's face in the Account Manager
Added an image of the current player's face in the HUD as an option (enabled by default)
Added Watermark Mode to HUD to change the effect the watermark makes (static/non-moving by default)
Added Username, Ping, Biome, and a Player count to the Info on the HUD
Added an option to play the player level up sound when the game finishes loading (enabled by default)
Added buttons in the ClickGui to open the Xray and Search block selection screens
Improved the BlockOverlay outline to just override the Minecraft outline rather than using it's own
Changed the BlockOverlay progress-based color for Break Overlay to go from green -> red rather than red -> green
Changed AntiGhostBlock to not right-click the blocks to update, sometimes stripping logs, making paths, etc.
Fixed StorageESP rendering for blocks outside of render distance

Build 0.1.7

07 Mar 13:57
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Added BlockOverlay mod
Added a new mode to SpeedMine called "Progress" that instant breaks a block after a % progress breaking it, with a slider for the progress
Improved Step's ability to go up many steps in succession on anticheats
Fixed AutoEats "Eat to Regen" eating when you can still regen health
Fixed the issue that caused Fakelag to not allow you connecting to any server
Fixed the bug with the HUD overlaying the watermark on the snapshot version
Moved the FPS and TPS counters next to the watermark on the HUD

Build 0.1.6

03 Mar 02:00
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Changelog:
Added Sneak
Added BucketCatch
Added FastLadder with an option for SkipLadder as well
Added an option to HUD to have the ArrayList come from the top or bottom
Added "Press Key" option to AutoEat to press the right-click key so you visually eat
Removed "Silent" option from AutoEat as it doesn't work very well
Fixed the loading bar showing 0% after downloading update
Changed the watermark on the HUD to a spinning circle effect