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Running without mounting a volume (eg. docker run --name rust-server didstopia/rust-server) doesn't work, most likely due to the old path issue. Should be an easy fix though.
Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
Fallback handler could not load library /steamcmd/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
Couldn't initialize Steam Server (0)
eac_server.so [x64] :: OnLoad()
Server startup complete
Setting up 1 worker threads for Enlighten.
Thread -> id: 7f1287600700 -> priority: 1
EasyAntiCheat Shutting Down
[Raknet] Server Shutting Down (Shutting Down)
Unhandled Exception: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool)
at FileSystem_AssetBundles.Finalize () [0x00000] in <filename unknown>:0
The text was updated successfully, but these errors were encountered:
Dids
added
the
bug
Bugs with this project, not with Rust or Rust Server.
label
Mar 27, 2017
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Running without mounting a volume (eg.
docker run --name rust-server didstopia/rust-server
) doesn't work, most likely due to the old path issue. Should be an easy fix though.The text was updated successfully, but these errors were encountered: