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More suggestions #12

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Nu77 opened this issue Jul 27, 2014 · 3 comments
Open

More suggestions #12

Nu77 opened this issue Jul 27, 2014 · 3 comments

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@Nu77
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Nu77 commented Jul 27, 2014

  1. Changelog with all server changes ( fetch from changelog.md in server folder which can be a server changelog document ) with special features like colored labels, front page widget for recent changelogs.
  2. Global warning messages, this is global messages which stand in front of every page ( or only news page ) it's good for game or security tips.
  3. Bans page which fetch all banned players from server with labels and informations ( admin account type can have a option for unban )
    • Bans information in account management also.
  4. Limit for creating players which can be configured in config.php.
  5. Limit for inactive login which can be configured in config.php
  6. Option for exclude account ( all characters in this account will be excluded also ) and change account name or email.
    • Schedule for changing or exclude any thing ( with possibility for cancel ) because if your account is hacked then it don't would be a problem.
  7. Send a email registration for confirm account which can be configured in config.php for use or not.
@DSpeichert
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Hi djayk1!

Thanks for all the suggestions. I'm happy to discuss all of them. Here are some of my thoughts:

  • (1) md files are in Markdown format, it's not suitable for changelog. This would rather require some sort of a database. Otherwise, you can simply use a news that you will put as first and you can craft a list with labels (html is allowed in Markdown) with the changelog. Since this can be built using current news system, it will not be a priority. Any fancy way of solving this would require a table in database and we do not plan to touch the db schema.
  • (2) You can accomplish that using MOTD message (config.lua). It is displayed on top of every news.
  • (3) This is possible and a planned feature!
  • (4) This should be implemented.
  • (5) Can you explain that?
  • (6) What do you mean by exclude account? "Schedule" is not possible without database changes. Protecting users against getting hacked is not our priority, nobody gets hacked without a reason.
  • (7) This is again hard without modifying the database. We might think about it in future.

@Nu77
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Nu77 commented Jul 29, 2014

Thanks for reply.

  • (1) Alright.
  • (2) I talked about a warning message which can be more than one.
  • (3) Alright.
  • (4) Alright.
  • (5) Yes! is a limit for you inactive time ( like i login in DevAAC and go to youtube then was passed five minutes and i need to login again )
  • (6) Exclude account it's for someone which don't use more your account and want delete this with all players ( pretty useless but it's good for removing a bytes in db )
    You are right but even then people still getting hacked will lost all players if him want this?
  • (7) Alright.

@DSpeichert
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  • (2) We have not planned for a warning message, as it's not a really essential feature. While it's not the best way, you can just edit news.html and put a message on top. The AAC is supposed to be easily modified in cases like that and additional complexity resulting from building those features in would make it difficult to understand by many.
  • (5) It could be a useful feature for a few but most prefer to stay logged in. While it is a security risk, we tend to go for usability here as it's just a game.
  • (6) You mean deletion of inactive accounts. This is not something AAC is reponsible for. You can run your own queries for that.

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