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config-achievements.yml
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config-achievements.yml
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achievement-bonus-0: &achievement-bonus-0
xp: 1000
achievement-bonus-1: &achievement-bonus-1
xp: 2000
achievement-bonus-2: &achievement-bonus-2
xp: 5000
achievement-bonus-3: &achievement-bonus-3
xp: 10000
achievement-bonus-4: &achievement-bonus-4
xp: 20000
achievement-bonus-5: &achievement-bonus-5
xp: 30000
achievement-bonus-6: &achievement-bonus-6
xp: 40000
achievement-tier-1: &achievement-tier-1
tier: 1
achievement-tier-2: &achievement-tier-2
tier: 2
achievement-tier-3: &achievement-tier-3
tier: 3
achievement-tier-4: &achievement-tier-4
tier: 4
achievements:
Miner: &miner
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: There may have been an apocalypse, but at least the ground is still full of precious goodies.
directions: Mine 100 mineral blocks.
type: MiningAchievement
commands:
- BlockMine
group: mineral
quantity: 100
facebook_points: 10
progress: minerals mined
notify: mined * ore
Master Miner:
<<: *miner
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Miner
previous: Miner
quantity: 500
directions: Mine 500 mineral blocks.
Grandmaster Miner:
<<: *miner
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Miner
previous: Master Miner
quantity: 2500
directions: Mine 2500 mineral blocks.
Legendary Miner:
<<: *miner
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Miner
previous: Grandmaster Miner
quantity: 10000
directions: Mine 10000 mineral blocks.
Lumberjack: &lumberjack
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: Hardware stores are a little hard to come by in the wastelands, so harvesting lumber is all up to you.
directions: Chop down 50 tree blocks.
type: MiningAchievement
commands:
- BlockMine
group: tree
quantity: 50
facebook_points: 10
progress: trees mined
notify: cut down * trees
Master Lumberjack:
<<: *lumberjack
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Lumberjack
previous: Lumberjack
quantity: 250
directions: Chop down 250 tree blocks.
Grandmaster Lumberjack:
<<: *lumberjack
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Lumberjack
previous: Master Lumberjack
quantity: 1000
directions: Chop down 1000 tree blocks.
Legendary Lumberjack:
<<: *lumberjack
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Lumberjack
previous: Grandmaster Lumberjack
quantity: 5000
directions: Chop down 5000 tree blocks.
Scavenger: &scavenger
<<: *achievement-bonus-1
description: It's a hard world out there. You'll need a lot of different kinds of items to survive.
directions: Mine 10 different kinds of items.
type: ScavengingAchievement
commands:
- BlockMine
quantity: 10
facebook_points: 10
progress_method: item_types_mined
notify: mined * kinds of items
Master Scavenger:
<<: *scavenger
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Scavenger
quantity: 50
directions: Mine 50 different kinds of items.
Grandmaster Scavenger:
<<: *scavenger
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Scavenger
previous: Master Scavenger
quantity: 200
directions: Mine 200 different kinds of items.
Legendary Scavenger:
<<: *scavenger
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Scavenger
previous: Grandmaster Scavenger
quantity: 500
directions: Mine 500 different kinds of items.
Forager:
<<: *achievement-bonus-2
type: ScavengingAchievement
directions: Discover and mine one of each kind of mushroom.
commands:
- BlockMine
quantity_method: foraging_types_quantity
facebook_points: 25
progress_method: foraging_types_discovered
notify: foraged * kinds of mushrooms
items:
- vegetation/mushroom-amanita
- vegetation/mushroom-willow
- vegetation/mushrooms-tiny
- vegetation/mushroom-acid
- vegetation/mushroom-anbaric
- vegetation/mushroom-morel
- vegetation/mushroom-oyster
- vegetation/mushroom-portabella
- vegetation/mushroom-porcini
- vegetation/mushroom-chanterelle
- vegetation/mushroom-hell
- vegetation/mushroom-lava
- vegetation/mushroom-arctic
- vegetation/mushroom-apostate
# Master Forager:
# <<: *achievement-bonus-3
# base: Forager
# type: ScavengingAchievement
# directions: Discover and mine one of each kind of mushroom, including elders.
# commands:
# - BlockMine
# quantity_method: master_foraging_types_quantity
# facebook_points: 25
# progress_method: master_foraging_types_discovered
# notify: foraged * kinds of mushrooms
# items:
# - vegetation/mushroom-amanita
# - vegetation/mushroom-willow
# - vegetation/mushrooms-tiny
# - vegetation/mushroom-acid
# - vegetation/mushroom-acid-tall
# - vegetation/mushroom-anbaric
# - vegetation/mushroom-anbaric-elder
# - vegetation/mushroom-morel
# - vegetation/mushroom-morel-elder
# - vegetation/mushroom-oyster
# - vegetation/mushroom-portabella
# - vegetation/mushroom-porcini
# - vegetation/mushroom-chanterelle
# - vegetation/mushroom-hell
# - vegetation/mushroom-hell-elder
# - vegetation/mushroom-lava
# - vegetation/mushroom-lava-elder
# - vegetation/mushroom-arctic
# - vegetation/mushroom-arctic-elder
# - vegetation/mushroom-apostate
# - vegetation/mushroom-apostate-elder
Horticulturalist:
<<: *achievement-bonus-3
type: ScavengingAchievement
directions: Grow and mine 10 of each kind of basic flower.
commands:
- BlockMine
quantity_method: horticulturalist_types_quantity
facebook_points: 25
progress_method: horticulturalist_progress
notify: cultivated * kinds of flowers
items:
- vegetation/flower-amaryllis
- vegetation/flower-asphodelus
- vegetation/flower-birds-foot-trefoil
- vegetation/flower-carnations
- vegetation/flower-coxcomb
- vegetation/flower-delphinium
- vegetation/flower-lobelia
- vegetation/flower-tuberose
# Master Horticulturalist:
# <<: *achievement-bonus-4
# base: Horticulturalist
# type: ScavengingAchievement
# directions: Grow and mine 10 of each kind of flower, including rare flowers and trees.
# commands:
# - BlockMine
# quantity_method: master_horticulturalist_types_quantity
# facebook_points: 25
# progress_method: master_horticulturalist_progress
# notify: cultivated * kinds of flowers
# items:
# - vegetation/flower-amaryllis
# - vegetation/flower-asphodelus
# - vegetation/flower-birds-foot-trefoil
# - vegetation/flower-carnations
# - vegetation/flower-coxcomb
# - vegetation/flower-delphinium
# - vegetation/flower-lobelia
# - vegetation/flower-tuberose
# - vegetation/flower-bird-of-paradise
# - vegetation/flower-cactus
# - vegetation/flower-echinacea
# - vegetation/flower-sunflower
# - vegetation/flower-trumpets
# - vegetation/tree-bonsai
# - vegetation/tree-hellish
Alpha Tester:
<<: *achievement-bonus-1
type: AgeAchievement
play_time: 3600
created_before: 2012-5-1 00:00:00.0 +0:00
facebook_points: 10
hidden: true
Beta Tester:
<<: *achievement-bonus-1
type: AgeAchievement
play_time: 3600
created_before: 2012-6-1 00:00:00.0 +0:00
created_after: 2012-5-1 00:00:00.0 +0:00
facebook_points: 10
hidden: true
Undertaker: &undertaker
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: The apocalypse left a lot of people in a sorry state. A little dignity for their bones would go a long way.
directions: Give 5 skeletons a proper burial.
type: UndertakerAchievement
commands:
- BlockPlace
quantity: 5
facebook_points: 10
progress: undertakings
notify: performed * undertakings
url: undertaker-achievement
Master Undertaker:
<<: *undertaker
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Undertaker
previous: Undertaker
quantity: 25
directions: Give 25 skeletons a proper burial.
Grandmaster Undertaker:
<<: *undertaker
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Undertaker
previous: Master Undertaker
quantity: 100
directions: Give 100 skeletons a proper burial.
Legendary Undertaker:
<<: *undertaker
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Undertaker
previous: Grandmaster Undertaker
quantity: 500
directions: Give 500 skeletons a proper burial.
Deliverer: &deliverer
<<: *achievement-bonus-2
description: Hell is overflowing with ghosts who don't belong there. Send a few of 'em to a better place.
directions: Deliver 10 ghosts from the fires of Hell using an Expiator.
survival_requirement: 3
type: DeliveranceAchievement
quantity: 10
facebook_points: 25
progress: deliverances
notify: delivered * ghosts
Master Deliverer:
<<: *deliverer
<<: *achievement-bonus-3
base: Deliverer
quantity: 50
directions: Deliver 50 ghosts from the fires of Hell using an Expiator.
Hunter: &hunter
<<: *achievement-bonus-1
<<: *achievement-tier-1
description: The wastes have turned animals into mutant caricatures of their former selves. Put 'em out of their misery.
directions: Hunt down and kill 100 creatures.
type: HuntingAchievement
group: creature
quantity: 100
facebook_points: 10
progress: creatures killed
notify: killed * creatures
Master Hunter:
<<: *hunter
<<: *achievement-bonus-2
<<: *achievement-tier-2
base: Hunter
quantity: 500
directions: Hunt down and kill 500 creatures.
Grandmaster Hunter:
<<: *hunter
<<: *achievement-bonus-3
<<: *achievement-tier-3
base: Hunter
previous: Master Hunter
quantity: 2500
directions: Hunt down and kill 2,500 creatures.
Legendary Hunter:
<<: *hunter
<<: *achievement-bonus-4
<<: *achievement-tier-4
base: Hunter
previous: Grandmaster Hunter
quantity: 10000
directions: Hunt down and kill 10,000 creatures.
Recycler: &recycler
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: Automatons were created to help humankind, but now they just love to hurt. Return the favor.
directions: Hunt down and junk 100 automata.
type: HuntingAchievement
group: automata
quantity: 100
facebook_points: 10
progress: automata killed
notify: bashed * automata
url: recycler-achievement
Master Recycler:
<<: *recycler
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Recycler
quantity: 500
directions: Hunt down and junk 500 automata.
Grandmaster Recycler:
<<: *recycler
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Recycler
previous: Master Recycler
quantity: 2500
directions: Hunt down and junk 2,500 automata.
Legendary Recycler:
<<: *recycler
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Recycler
previous: Grandmaster Recycler
quantity: 10000
directions: Hunt down and junk 10,000 automata.
Ghost Hunter: &ghost-hunter
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: Sometimes ghosts just get in the way of your energy gun. At least in ectoplasmic form they're useful, right?
directions: Destroy 100 ghosts.
survival_requirement: 3
type: HuntingAchievement
group: supernatural
quantity: 100
facebook_points: 25
progress: supernatural killed
notify: destroyed * ghosts
Master Ghost Hunter:
<<: *ghost-hunter
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Ghost Hunter
quantity: 500
directions: Destroy 500 ghosts.
Grandmaster Ghost Hunter:
<<: *ghost-hunter
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Ghost Hunter
previous: Master Ghost Hunter
quantity: 2500
directions: Destroy 2,500 ghosts.
Legendary Ghost Hunter:
<<: *ghost-hunter
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Ghost Hunter
previous: Grandmaster Ghost Hunter
quantity: 10000
directions: Destroy 10,000 ghosts.
Rebel: &rebel
<<: *achievement-bonus-2
type: HuntingAchievement
directions: Hunt down and obliterate 20 brains.
group: brains
quantity: 20
facebook_points: 25
progress: brains killed
notify: obliterated * brains
Master Rebel:
<<: *rebel
<<: *achievement-tier-2
<<: *achievement-bonus-3
base: Rebel
previous: Rebel
quantity: 100
directions: Hunt down and obliterate 100 brains.
Grandmaster Rebel:
<<: *rebel
<<: *achievement-tier-3
<<: *achievement-bonus-4
base: Rebel
previous: Master Rebel
quantity: 500
directions: Hunt down and obliterate 500 brains.
Legendary Rebel:
<<: *rebel
<<: *achievement-tier-4
<<: *achievement-bonus-5
base: Rebel
previous: Grandmaster Rebel
quantity: 2500
directions: Hunt down and obliterate 2500 brains.
Insurrectionist: &insurrectionist
<<: *achievement-tier-1
<<: *achievement-bonus-2
type: InsurrectionAchievement
directions: Destroy 5 brain evokers by activating inhibitors nearby
quantity: 5
facebook_points: 25
progress: inhibitors activated
notify: activated * inhibitors
Master Insurrectionist:
<<: *insurrectionist
<<: *achievement-tier-2
<<: *achievement-bonus-3
base: Insurrectionist
previous: Insurrectionist
quantity: 20
directions: Destroy 20 brain evokers by activating inhibitors nearby
Grandmaster Insurrectionist:
<<: *insurrectionist
<<: *achievement-tier-3
<<: *achievement-bonus-4
base: Insurrectionist
previous: Master Insurrectionist
quantity: 50
directions: Destroy 50 brain evokers by activating inhibitors nearby
Legendary Insurrectionist:
<<: *insurrectionist
<<: *achievement-tier-4
<<: *achievement-bonus-5
base: Insurrectionist
previous: Grandmaster Insurrectionist
quantity: 100
directions: Destroy 100 brain evokers by activating inhibitors nearby
Sidekick: &sidekick
<<: *achievement-bonus-1
description: Good adventurerers go on the prowl together. You never know what kind of enemies you might encounter.
directions: Assist others in the destruction of 20 enemies.
type: SidekickAchievement
quantity: 20
facebook_points: 10
progress: creatures maimed
notify: helped kill * baddies
Master Sidekick:
<<: *sidekick
<<: *achievement-bonus-2
base: Sidekick
quantity: 100
directions: Assist others in the destruction of 100 enemies.
Teleporter Repairman: &teleporter-repairman
<<: *achievement-bonus-1
description: "The teleporter networks are a bit glitchy, but savvy adventurers can fix 'em right up."
directions: Repair 5 teleporters.
type: DiscoveryAchievement
item: mechanical/teleporter
quantity: 5
facebook_points: 10
progress: teleporters discovered
notify: discovered * teleporters
Master Teleporter Repairman:
<<: *teleporter-repairman
<<: *achievement-bonus-2
base: Teleporter Repairman
quantity: 25
directions: Repair 25 teleporters.
Ecologist: &ecologist
<<: *achievement-bonus-1
description: The world is in a sorry state, but you can do your part by helping to revitalize the environment. In Deepworld, too!
directions: Recover 5 ecological machine parts.
type: DiscoveryAchievement
group: ecology
quantity: 5
facebook_points: 10
progress: purifier parts discovered
notify: discovered * ecological machine parts
Master Ecologist:
<<: *ecologist
<<: *achievement-bonus-2
base: Ecologist
quantity: 25
directions: Recover 25 ecological machine parts.
Infernal Scout: &infernal-scout
<<: *achievement-bonus-2
description: It's tough to deliver ghosts without the right equipment. You totally wanted to explore Hell, right?
directions: Recover 5 expiator parts.
survival_requirement: 3
type: DiscoveryAchievement
group: infernal
quantity: 5
facebook_points: 10
progress: infernal parts discovered
notify: discovered * infernal machine parts
Master Infernal Scout:
<<: *infernal-scout
<<: *achievement-bonus-3
base: Infernal Scout
quantity: 25
directions: Recover 25 expiator parts.
Craftsman: &craftsman
<<: *achievement-tier-1
<<: *achievement-bonus-1
description: Not everything is hidden in the dirt. You'll need to learn how to make new things from the resources you find.
directions: Craft 10 different items.
type: CraftingAchievement
commands:
- Craft
quantity: 10
facebook_points: 10
progress_method: item_types_crafted
notify: crafted * different items
Master Craftsman:
<<: *craftsman
<<: *achievement-tier-2
<<: *achievement-bonus-2
base: Craftsman
previous: Craftsman
quantity: 50
directions: Craft 50 different items.
Grandmaster Craftsman:
<<: *craftsman
<<: *achievement-tier-3
<<: *achievement-bonus-3
base: Craftsman
previous: Master Craftsman
quantity: 150
directions: Craft 150 different items.
Legendary Craftsman:
<<: *craftsman
<<: *achievement-tier-4
<<: *achievement-bonus-4
base: Craftsman
previous: Grandmaster Craftsman
quantity: 300
directions: Craft 300 different items.
Scientist: &scientist
<<: *achievement-tier-1
<<: *achievement-bonus-2
description: Steampunk wonder workshop or mad science laboratory - it's your choice! Crank up the Tesla Coils and make some stuff!
directions: Workshop 5 different items.
type: CraftingAchievement
commands:
- Craft
quantity: 5
facebook_points: 10
progress_method: item_types_workshopped
notify: workshopped * different items
Master Scientist:
<<: *scientist
<<: *achievement-tier-2
<<: *achievement-bonus-3
base: Scientist
quantity: 10
directions: Workshop 10 different items.
# Grandmaster Scientist:
# <<: *scientist
# <<: *achievement-tier-3
# <<: *achievement-bonus-4
# base: Scientist
# previous: Master Scientist
# quantity: 20
# directions: Workshop 20 different items.
# Legendary Scientist:
# <<: *scientist
# <<: *achievement-tier-4
# <<: *achievement-bonus-5
# base: Scientist
# previous: Grandmaster Scientist
# quantity: 40
# directions: Workshop 40 different items.
Spelunker:
<<: *achievement-bonus-0
description: "It's dangerous in the depths, but that doesn't mean you should stay away. Face your fears and start spelunking."
directions: Visit the bottom of the world.
type: PositionAchievement
interval: true
bottom: 1
facebook_points: 10
Explorer: &explorer
<<: *achievement-bonus-1
description: You don't know what's there until you go looking for it. Discover someplace new and let the world know I WAS HERE.
directions: Discover 100 unexplored areas.
type: ExploringAchievement
quantity: 100
facebook_points: 10
progress: chunks explored
notify: visited * unexplored areas
Master Explorer:
<<: *explorer
<<: *achievement-bonus-2
base: Explorer
quantity: 500
directions: Discover 500 unexplored areas.
Pest Control: &pest-control
<<: *achievement-bonus-1
description: Nothing ruins lunch like a terrapus bursting out of the earth. Craft some plugs and squeeze 'em into those annoying maws.
directions: Plug 20 monster maws or pipes.
type: SpawnerStoppageAchievement
group: maw
quantity: 20
facebook_points: 10
progress: maws plugged
notify: plugged * maws
Master Pest Control:
<<: *pest-control
<<: *achievement-bonus-2
base: Pest Control
quantity: 100
directions: Plug 100 monster maws or pipes.
Raider: &raider
<<: *achievement-bonus-1
directions: Raid 10 dungeons.
type: RaiderAchievement
quantity: 10
facebook_points: 10
progress: dungeons raided
notify: raided * dungeons
Master Raider:
<<: *raider
<<: *achievement-bonus-2
base: Raider
directions: Raid 50 dungeons.
quantity: 50
Looter: &looter
<<: *achievement-bonus-1
directions: Loot 50 chests, crates, or sacks.
type: LooterAchievement
quantity: 50
progress: chests looted
notify: looted * chests
Master Looter:
<<: *looter
<<: *achievement-bonus-2
base: Looter
quantity: 250
directions: Loot 250 chests, crates, or sacks.
Killer: &killer
<<: *achievement-bonus-1
directions: Kill 50 different players in PvP.
type: KillerAchievement
quantity: 50
facebook_points: 25
progress: players killed
progress_method: players_killed
notify: killed * players
Master Killer:
<<: *killer
<<: *achievement-bonus-2
base: Killer
quantity: 250
directions: Kill 250 different players in PvP.
Casualty: &casualty
<<: *achievement-bonus-1
directions: Get killed by 50 different players in PvP.
type: KillerAchievement
quantity: 50
facebook_points: 10
progress_method: players_killed_by
notify: been killed by * players
Master Casualty:
<<: *casualty
<<: *achievement-bonus-2
base: Casualty
quantity: 250
directions: Get killed by 250 different players in PvP.
Merchant: &merchant
<<: *achievement-bonus-1
directions: Trade with 50 different players.
type: TradingAchievement
quantity: 50
facebook_points: 10
progress_method: players_traded
notify: traded with * players
Master Merchant:
<<: *merchant
<<: *achievement-bonus-2
base: Merchant
directions: Trade with 250 different players.
quantity: 250
Earthbomber:
<<: *achievement-bonus-1
directions: Give 1000 earth blocks to 50 different players.
type: TradingAchievement
quantity: 50
facebook_points: 10
progress_method: players_earthbombed
notify: earthbombed * players
Trapper: &trapper
<<: *achievement-bonus-1
directions: Find and trap 20 animals.
type: TrappingAchievement
commands:
- BlockPlace
quantity: 20
facebook_points: 10
progress: animals trapped
notify: trapped * animals
Master Trapper:
<<: *trapper
<<: *achievement-bonus-2
base: Trapper
quantity: 100
directions: Find and trap 100 animals.
Appraiser: &appraiser
<<: *achievement-bonus-1
directions: Vote on 20 different landmarks.
type: VotingAchievement
quantity: 20
facebook_points: 10
progress: landmarks upvoted
notify: upvoted * landmarks
Master Appraiser:
<<: *appraiser
<<: *achievement-bonus-2
base: Appraiser
quantity: 100
directions: Vote on 100 different landmarks.
Architect: &architect
<<: *achievement-bonus-2
directions: Build landmarks and get 100 votes.
type: ArchitectAchievement
quantity: 100
facebook_points: 10
progress_method: landmark_votes
notify: received * votes
Master Architect:
<<: *architect
<<: *achievement-bonus-3
base: Architect
quantity: 500
directions: Build landmarks and get 500 votes.
Journeyman:
<<: *achievement-bonus-0
directions: Escape your bunker and venture out into the wide world!
facebook_points: 10
progress_method: journeys
milestones:
10000: ten thousandth
50000: fifty thousandth
100000: hundred thousandth
250000: quarter millionth
500000: half millionth
1000000: millionth
2000000: two millionth
3000000: three millionth
4000000: four millionth
5000000: five millionth
6000000: six millionth
7000000: seven millionth
8000000: eight millionth
9000000: nine millionth
10000000: ten millionth
11000000: eleven millionth
12000000: twelve millionth
13000000: thirteen millionth
14000000: fourteen millionth
15000000: fifteen millionth
16000000: sixteen millionth
17000000: seventeen millionth
18000000: eighteen millionth
19000000: nineteen millionth
20000000: twenty millionth
21000000: twenty-one millionth
22000000: twenty-two millionth
23000000: twenty-three millionth
24000000: twenty-four millionth
25000000: twenty-five millionth
26000000: twenty-six millionth
27000000: twenty-seven millionth
28000000: twenty-eight millionth
29000000: twenty-nine millionth
30000000: thirty millionth
31000000: thirty-one millionth
32000000: thirty-two millionth
33000000: thirty-three millionth
34000000: thirty-four millionth
35000000: thirty-five millionth
36000000: thirty-six millionth
37000000: thirty-seven millionth
38000000: thirty-eight millionth
39000000: thirty-nine millionth
40000000: fourty millionth
41000000: fourty-one millionth
42000000: fourty-two millionth
43000000: fourty-three millionth
44000000: fourty-four millionth
45000000: fourty-five millionth
46000000: fourty-six millionth
47000000: fourty-seven millionth
48000000: fourty-eight millionth
49000000: fourty-nine millionth
50000000: fifty millionth