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Vulkan Basic Triangle Demo

Nim example of the vulkan triangle tutorial(Up to "drawing a triangle") using newly generated vulkan bindings from my recent fork

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image

Usage

MacOS

preReqs: VulkanSDK and nim

nimble run

or

nimble build; ./build/vktriangledemo

Windows

[TODO] need to setup shader compilation I believe

License

MIT License

Feel free to fork and improve, rewrite, use as a base, etc...

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Nim example of the vulkan triangle

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