A flutter package which will help you to generate pin code fields with beautiful design and animations. Can be useful for OTP or pin code inputs 🤓🤓
- Automatically focuses the next field on typing and focuses previous field on deletation
- Can be set to any length. (3-6 fields recommended)
- 3 different shapes for text fields
- Highly customizable
- 3 different types of animation for input texts
- Animated active, inactive, selected and disabled field color switching
- Autofocus option
- Otp-code pasting from clipboard
- iOS autofill support
- Get currently typed text and use your condition to validate it. (for example: if (currentText.length != 6 || currentText != "your desired code"))
/// length of how many cells there should be. 3-8 is recommended by me
final int length;
/// you already know what it does i guess :P default is false
final bool obsecureText;
/// returns the current typed text in the fields
final ValueChanged<String> onChanged;
/// returns the typed text when all pins are set
final ValueChanged<String> onCompleted;
/// this defines the shape of the input fields. Default is underlined
final PinCodeFieldShape shape;
/// the style of the text, default is [ fontSize: 20, color: Colors.black, fontWeight: FontWeight.bold]
final TextStyle textStyle;
/// background color for the whole row of pin code fields. Default is [Colors.white]
final Color backgroundColor;
/// Border radius of each pin code field
final BorderRadius borderRadius;
/// [height] for the pin code field. default is [50.0]
final double fieldHeight;
/// [width] for the pin code field. default is [40.0]
final double fieldWidth;
/// This defines how the elements in the pin code field align. Default to [MainAxisAlignment.spaceBetween]
final MainAxisAlignment mainAxisAlignment;
/// Colors of the input fields which have inputs. Default is [Colors.green]
final Color activeColor;
/// Color of the input field which is currently selected. Default is [Colors.blue]
final Color selectedColor;
/// Colors of the input fields which don't have inputs. Default is [Colors.red]
final Color inactiveColor;
/// Colors of the input fields if the [PinCodeTextField] is disabled. Default is [Colors.grey]
final Color disabledColor;
/// Border width for the each input fields. Default is [2.0]
final double borderWidth;
/// [AnimationType] for the text to appear in the pin code field. Default is [AnimationType.slide]
final AnimationType animationType;
/// Duration for the animation. Default is [Duration(milliseconds: 150)]
final Duration animationDuration;
/// [Curve] for the animation. Default is [Curves.easeInOut]
final Curve animationCurve;
/// [TextInputType] for the pin code fields. default is [TextInputType.visiblePassword]
final TextInputType textInputType;
/// If the pin code field should be autofocused or not. Default is [false]
final bool autoFocus;
/// Should pass a [FocusNode] to manage it from the parent
final FocusNode focusNode;
/// A list of [TextInputFormatter] that goes to the TextField
final List<TextInputFormatter> inputFormatters;
/// Enable or disable the Field. Default is [true]
final bool enabled;
/// title of the [AlertDialog] while pasting the code. Default to [Paste Code]
final String dialogTitle;
/// content of the [AlertDialog] while pasting the code. Default to ["Do you want to paste this code "]
final String dialogContent;
/// Affirmative action text for the [AlertDialog]. Default to "Paste"
final String affirmativeText;
/// Negative action text for the [AlertDialog]. Default to "Cancel"
final String negativeText;
/// [TextEditingController] to control the text manually. Sets a default [TextEditingController()] object if none given
final TextEditingController controller;
/// Enabled Color fill for individual pin fields, default is [false]
final bool enableActiveFill;
/// Colors of the input fields which have inputs. Default is [Colors.green]
final Color activeFillColor;
/// Color of the input field which is currently selected. Default is [Colors.blue]
final Color selectedFillColor;
/// Colors of the input fields which don't have inputs. Default is [Colors.red]
final Color inactiveFillColor;
Thanks to everyone whoever suggested their thoughts to improve this package. And special thanks goes to these people:
Emmanuel Vlad 📖💻 |
Atiqur Rahaman 🎨 |
Reme Le Hane 📖💻 |
TabooSun 💻 |
Thalles Santos 💻 |
ThinkDigitalSoftware 💻 |
The pin code text field widget example
PinCodeTextField(
length: 6,
obsecureText: false,
animationType: AnimationType.fade,
shape: PinCodeFieldShape.box,
animationDuration: Duration(milliseconds: 300),
borderRadius: BorderRadius.circular(5),
fieldHeight: 50,
fieldWidth: 40,
onChanged: (value) {
setState(() {
currentText = value;
});
},
)
Shape can be among these 3 types
enum PinCodeFieldShape { box, underline, circle }
Animations can be among these 3 types
enum AnimationType { scale, slide, fade, none }
This full code is from the example folder. You can run the example to see.
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: PinCodeVerificationScreen(
"+8801376221100"), // a random number, please don't call xD
);
}
}
class PinCodeVerificationScreen extends StatefulWidget {
final String phoneNumber;
PinCodeVerificationScreen(this.phoneNumber);
@override
_PinCodeVerificationScreenState createState() =>
_PinCodeVerificationScreenState();
}
class _PinCodeVerificationScreenState extends State<PinCodeVerificationScreen> {
var onTapRecognizer;
/// this [StreamController] will take input of which function should be called
bool hasError = false;
String currentText = "";
final GlobalKey<ScaffoldState> scaffoldKey = GlobalKey<ScaffoldState>();
@override
void initState() {
onTapRecognizer = TapGestureRecognizer()
..onTap = () {
Navigator.pop(context);
};
super.initState();
}
@override
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
key: scaffoldKey,
body: GestureDetector(
onTap: () {
FocusScope.of(context).requestFocus(new FocusNode());
},
child: Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
child: ListView(
children: <Widget>[
SizedBox(height: 30),
Image.asset(
'assets/verify.png',
height: MediaQuery.of(context).size.height / 3,
fit: BoxFit.fitHeight,
),
SizedBox(height: 8),
Padding(
padding: const EdgeInsets.symmetric(vertical: 8.0),
child: Text(
'Phone Number Verification',
style: TextStyle(fontWeight: FontWeight.bold, fontSize: 22),
textAlign: TextAlign.center,
),
),
Padding(
padding:
const EdgeInsets.symmetric(horizontal: 30.0, vertical: 8),
child: RichText(
text: TextSpan(
text: "Enter the code sent to ",
children: [
TextSpan(
text: widget.phoneNumber,
style: TextStyle(
color: Colors.black,
fontWeight: FontWeight.bold,
fontSize: 15)),
],
style: TextStyle(color: Colors.black54, fontSize: 15)),
textAlign: TextAlign.center,
),
),
SizedBox(
height: 20,
),
Padding(
padding:
const EdgeInsets.symmetric(vertical: 8.0, horizontal: 30),
child: PinCodeTextField(
length: 6,
obsecureText: false,
animationType: AnimationType.fade,
shape: PinCodeFieldShape.underline,
animationDuration: Duration(milliseconds: 300),
borderRadius: BorderRadius.circular(5),
fieldHeight: 50,
fieldWidth: 40,
onChanged: (value) {
setState(() {
currentText = value;
});
},
)),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 30.0),
// error showing widget
child: Text(
hasError ? "*Please fill up all the cells properly" : "",
style: TextStyle(color: Colors.red.shade300, fontSize: 15),
),
),
SizedBox(
height: 20,
),
RichText(
textAlign: TextAlign.center,
text: TextSpan(
text: "Didn't receive the code? ",
style: TextStyle(color: Colors.black54, fontSize: 15),
children: [
TextSpan(
text: " RESEND",
recognizer: onTapRecognizer,
style: TextStyle(
color: Color(0xFF91D3B3),
fontWeight: FontWeight.bold,
fontSize: 16))
]),
),
SizedBox(
height: 14,
),
Container(
margin:
const EdgeInsets.symmetric(vertical: 16.0, horizontal: 30),
child: ButtonTheme(
height: 50,
child: FlatButton(
onPressed: () {
// conditions for validating
if (currentText.length != 6 || currentText != "towtow") {
setState(() {
hasError = true;
});
} else {
setState(() {
hasError = false;
scaffoldKey.currentState.showSnackBar(SnackBar(
content: Text("Aye!!"),
duration: Duration(seconds: 2),
));
});
}
},
child: Center(
child: Text(
"VERIFY".toUpperCase(),
style: TextStyle(
color: Colors.white,
fontSize: 18,
fontWeight: FontWeight.bold),
)),
),
),
decoration: BoxDecoration(
color: Colors.green.shade300,
borderRadius: BorderRadius.circular(5),
boxShadow: [
BoxShadow(
color: Colors.green.shade200,
offset: Offset(1, -2),
blurRadius: 5),
BoxShadow(
color: Colors.green.shade200,
offset: Offset(-1, 2),
blurRadius: 5)
]),
),
],
),
),
),
);
}
}