diff --git a/sitemap.xml.gz b/sitemap.xml.gz index f622850..ad4cbf8 100755 Binary files a/sitemap.xml.gz and b/sitemap.xml.gz differ diff --git a/usage/job_description/config_descriptions/object_position/index.html b/usage/job_description/config_descriptions/object_position/index.html index ad802f5..65391ee 100755 --- a/usage/job_description/config_descriptions/object_position/index.html +++ b/usage/job_description/config_descriptions/object_position/index.html @@ -585,7 +585,7 @@

Example Configuration

- id: "obj_pos_1" debug_breakpoint: true -

In the example configuration, the global positions of objects within the scene will be captured with the identifier obj_pos_1. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

+

In the example configuration, the global positions of objects within the scene will be captured with the identifier obj_pos_1. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

Metadata Output

Along with the output files, a metadata.yaml file is generated in the output folder. This file contains metadata about the keypoint output, including the output type, format, description, expected steps, sensor name, and output ID.

diff --git a/usage/job_description/config_descriptions/pixel_annotation/index.html b/usage/job_description/config_descriptions/pixel_annotation/index.html index 504559b..b99176c 100755 --- a/usage/job_description/config_descriptions/pixel_annotation/index.html +++ b/usage/job_description/config_descriptions/pixel_annotation/index.html @@ -663,7 +663,7 @@

Example Configuration

id: "depth1" - debug_breakpoint: true -

In the provided configuration, a variety of pixel annotations are set up, each with their unique identifiers. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

+

In the provided configuration, a variety of pixel annotations are set up, each with their unique identifiers. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

Metadata Output

Along with the output files, a metadata.yaml file is generated in the output folder. This file contains metadata about the keypoint output, including the output type, format, description, expected steps, sensor name, and output ID.

diff --git a/usage/job_description/config_descriptions/rgb/index.html b/usage/job_description/config_descriptions/rgb/index.html index ca4957d..89814df 100755 --- a/usage/job_description/config_descriptions/rgb/index.html +++ b/usage/job_description/config_descriptions/rgb/index.html @@ -608,7 +608,7 @@

Example Configuration

samples: 200 debug_breakpoint: true -

In this configuration, the RGB output with the identifier "MainView" will have a quality of 200 samples per pixel. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

+

In this configuration, the RGB output with the identifier "MainView" will have a quality of 200 samples per pixel. Additionally, if the scene debugging is active, the scene will break and open in Blender before rendering.

Metadata Output

Along with the output files, a metadata.yaml file is generated in the output folder. This file contains metadata about the keypoint output, including the output type, format, description, expected steps, sensor name, and output ID.

diff --git a/usage/job_description/config_descriptions/structured_light/index.html b/usage/job_description/config_descriptions/structured_light/index.html index 2061367..ac0b4bc 100755 --- a/usage/job_description/config_descriptions/structured_light/index.html +++ b/usage/job_description/config_descriptions/structured_light/index.html @@ -585,7 +585,7 @@

Configuration Parameters

debug_breakpoint boolean -If set to true and the scene debugging is active, the rendering process will pause and open Blender before proceeding. +If set to true and the scene debugging is active, the rendering process will pause and open Blender before proceeding. Optional