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Button.cpp
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Button.cpp
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#include "Button.h"
Button::Button(float WIDTH,float HEIGHT,Font FONT){
width=WIDTH;
height=HEIGHT;
boton.setSize(Vector2f(width,height));
font=FONT;
setFont(font);
text.setCharacterSize(10);
text.setString("Text");
}
void Button::setFont(Font FONT){
font=FONT;
text.setFont(font);
}
void Button::setCharactererSize(int SIZE){
text.setCharacterSize(SIZE);
}
void Button::setCharactererColor(Color COLOR){
text.setFillColor(COLOR);
}
void Button::setText(string TEXT){
text.setString(TEXT);
}
void Button::setTextPosition(float X,float Y){
text.setPosition(X,Y);
}
void Button::setSize(float WIDTH,float HEIGHT){
width=WIDTH;
height=HEIGHT;
boton.setSize(Vector2f(width,height));
}
void Button::setPosition(float X,float Y){
posX=X;
posY=Y;
boton.setPosition(posX,posY);
text.setPosition(posX+(width/2)/2,posY+(height/2));
}
void Button::setColor(Color COLOR){
boton.setFillColor(COLOR);
}
void Button::setOutlineColor(Color COLOR){
boton.setOutlineColor(COLOR);
}
void Button::setOutlineThickness(float thickness){
boton.setOutlineThickness(thickness);
}
void Button::getButton(RenderWindow &window){
window.draw(boton);
window.draw(text);
}
void Button::ButtonOnClick(RenderWindow &window,void FUNCION()){
Vector2i Mouse_pos=Mouse::getPosition(window);
if(Mouse_pos.x>=posX && Mouse_pos.x<=posX+width && Mouse_pos.y>=posY && Mouse_pos.y<=posY+height){
while(window.pollEvent(event)){
if(event.type==Event::MouseButtonPressed){
if(event.mouseButton.button==Mouse::Left){
FUNCION();
}
}
}
}
}
void Button::ButtonOnClickSecond(RenderWindow &window,void FUNCION()){
Vector2i Mouse_pos=Mouse::getPosition(window);
if(Mouse_pos.x>=posX && Mouse_pos.x<=posX+width && Mouse_pos.y>=posY && Mouse_pos.y<=posY+height){
if(event.type==Event::MouseButtonPressed){
if(event.mouseButton.button==Mouse::Right){
FUNCION();
}
}
}
}