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I realize that this is a vanilla Minecraft feature, however it would be nice to have something so that when an envoy is opened/removed, the path gets changed from dirt back to the path
That's more of a Minecraft thing.
I would suggest using set spawn locations instead of random spawn locations if you plan to still do it in that area.
If you add a lot of set locations, you can set a limit as to how many of them should spawn.
Would it be possible to add some sort of block blacklist for the Random-Locations option in the config?
Maybe In the config it could look like this
Settings:
Random-Locations:
enabled: true #If true you will need to make sure to set the center location.
blacklist: # Blocks on which the envoys will NOT spawn. Set to [] to allow all blocks. Here are all the options https://jd.papermc.io/paper/1.20/org/bukkit/Material.html
- DIRT_PATH
Spark link
No response
Server Version
1.20.1
Server Platform
Paper
Describe the bug
When an envoy spawns on a dirt path, the block gets set to dirt
Steps to reproduce
Additional context
No response
Agreements
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