From 4f1c9f257b58771713674add01367f995d0d269e Mon Sep 17 00:00:00 2001 From: Rampastring Date: Mon, 14 Oct 2024 02:24:08 +0300 Subject: [PATCH] Add extra depth for DTA resource spreaders --- src/TSMapEditor/Config/EditorRules.ini | 29 ++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/src/TSMapEditor/Config/EditorRules.ini b/src/TSMapEditor/Config/EditorRules.ini index cf0b42cb..9ecc614c 100644 --- a/src/TSMapEditor/Config/EditorRules.ini +++ b/src/TSMapEditor/Config/EditorRules.ini @@ -29,6 +29,35 @@ InvisibleInGame=yes [IMTO] InvisibleInGame=yes +; Increase depth of spreaders because their graphics go far outside of their logical foundation +[TIBSPRDR] +EditorZAdjust=224 + +[TIBSPRDC] +EditorZAdjust=224 + +[TIBSPRDC1] +EditorZAdjust=224 + +[TIBSPRDC2] +EditorZAdjust=224 + +[TIBSPRDV] +EditorZAdjust=224 + +[TIBSPRDA] +EditorZAdjust=224 + +[TIBSPRDAL] +EditorZAdjust=260 + +[TIBSPRDRL] +EditorZAdjust=260 + +[TIBSPRDRH] +EditorZAdjust=300 + + [ObjectOwnerOverrides] GDI1=GDI GDI2=GDI