Name | Type | Description | Notes |
---|---|---|---|
ClassId | string | The fully-qualified name of the instantiated, concrete type. This property is used as a discriminator to identify the type of the payload when marshaling and unmarshaling data. | [default to "apic.FabricLeafNodeInterface"] |
ObjectType | string | The fully-qualified name of the instantiated, concrete type. The value should be the same as the 'ClassId' property. | [default to "apic.FabricLeafNodeInterface"] |
Dn | Pointer to string | Distinguished Name (DN) of an object within the Cisco Application Policy Infrastructure Controller (APIC) GUI. | [optional] |
FabricLeafNodeDn | Pointer to string | Fabric Leaf Node Distinguished Name. | [optional] |
FabricLeafNodeId | Pointer to string | Fabric Leaf Node Identification Number. | [optional] |
Name | Pointer to string | Name of an object within the Cisco Application Policy Infrastructure Controller. | [optional] |
FabricLeafNode | Pointer to NullableApicFabricLeafNodeRelationship | [optional] |
func NewApicFabricLeafNodeInterface(classId string, objectType string, ) *ApicFabricLeafNodeInterface
NewApicFabricLeafNodeInterface instantiates a new ApicFabricLeafNodeInterface object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewApicFabricLeafNodeInterfaceWithDefaults() *ApicFabricLeafNodeInterface
NewApicFabricLeafNodeInterfaceWithDefaults instantiates a new ApicFabricLeafNodeInterface object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ApicFabricLeafNodeInterface) GetClassId() string
GetClassId returns the ClassId field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetClassIdOk() (*string, bool)
GetClassIdOk returns a tuple with the ClassId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetClassId(v string)
SetClassId sets ClassId field to given value.
func (o *ApicFabricLeafNodeInterface) GetObjectType() string
GetObjectType returns the ObjectType field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetObjectTypeOk() (*string, bool)
GetObjectTypeOk returns a tuple with the ObjectType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetObjectType(v string)
SetObjectType sets ObjectType field to given value.
func (o *ApicFabricLeafNodeInterface) GetDn() string
GetDn returns the Dn field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetDnOk() (*string, bool)
GetDnOk returns a tuple with the Dn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetDn(v string)
SetDn sets Dn field to given value.
func (o *ApicFabricLeafNodeInterface) HasDn() bool
HasDn returns a boolean if a field has been set.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeDn() string
GetFabricLeafNodeDn returns the FabricLeafNodeDn field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeDnOk() (*string, bool)
GetFabricLeafNodeDnOk returns a tuple with the FabricLeafNodeDn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeDn(v string)
SetFabricLeafNodeDn sets FabricLeafNodeDn field to given value.
func (o *ApicFabricLeafNodeInterface) HasFabricLeafNodeDn() bool
HasFabricLeafNodeDn returns a boolean if a field has been set.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeId() string
GetFabricLeafNodeId returns the FabricLeafNodeId field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeIdOk() (*string, bool)
GetFabricLeafNodeIdOk returns a tuple with the FabricLeafNodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeId(v string)
SetFabricLeafNodeId sets FabricLeafNodeId field to given value.
func (o *ApicFabricLeafNodeInterface) HasFabricLeafNodeId() bool
HasFabricLeafNodeId returns a boolean if a field has been set.
func (o *ApicFabricLeafNodeInterface) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetName(v string)
SetName sets Name field to given value.
func (o *ApicFabricLeafNodeInterface) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNode() ApicFabricLeafNodeRelationship
GetFabricLeafNode returns the FabricLeafNode field if non-nil, zero value otherwise.
func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeOk() (*ApicFabricLeafNodeRelationship, bool)
GetFabricLeafNodeOk returns a tuple with the FabricLeafNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ApicFabricLeafNodeInterface) SetFabricLeafNode(v ApicFabricLeafNodeRelationship)
SetFabricLeafNode sets FabricLeafNode field to given value.
func (o *ApicFabricLeafNodeInterface) HasFabricLeafNode() bool
HasFabricLeafNode returns a boolean if a field has been set.
func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeNil(b bool)
SetFabricLeafNodeNil sets the value for FabricLeafNode to be an explicit nil
func (o *ApicFabricLeafNodeInterface) UnsetFabricLeafNode()
UnsetFabricLeafNode ensures that no value is present for FabricLeafNode, not even an explicit nil