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ApicFabricLeafNodeInterface.md

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ApicFabricLeafNodeInterface

Properties

Name Type Description Notes
ClassId string The fully-qualified name of the instantiated, concrete type. This property is used as a discriminator to identify the type of the payload when marshaling and unmarshaling data. [default to "apic.FabricLeafNodeInterface"]
ObjectType string The fully-qualified name of the instantiated, concrete type. The value should be the same as the 'ClassId' property. [default to "apic.FabricLeafNodeInterface"]
Dn Pointer to string Distinguished Name (DN) of an object within the Cisco Application Policy Infrastructure Controller (APIC) GUI. [optional]
FabricLeafNodeDn Pointer to string Fabric Leaf Node Distinguished Name. [optional]
FabricLeafNodeId Pointer to string Fabric Leaf Node Identification Number. [optional]
Name Pointer to string Name of an object within the Cisco Application Policy Infrastructure Controller. [optional]
FabricLeafNode Pointer to NullableApicFabricLeafNodeRelationship [optional]

Methods

NewApicFabricLeafNodeInterface

func NewApicFabricLeafNodeInterface(classId string, objectType string, ) *ApicFabricLeafNodeInterface

NewApicFabricLeafNodeInterface instantiates a new ApicFabricLeafNodeInterface object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewApicFabricLeafNodeInterfaceWithDefaults

func NewApicFabricLeafNodeInterfaceWithDefaults() *ApicFabricLeafNodeInterface

NewApicFabricLeafNodeInterfaceWithDefaults instantiates a new ApicFabricLeafNodeInterface object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetClassId

func (o *ApicFabricLeafNodeInterface) GetClassId() string

GetClassId returns the ClassId field if non-nil, zero value otherwise.

GetClassIdOk

func (o *ApicFabricLeafNodeInterface) GetClassIdOk() (*string, bool)

GetClassIdOk returns a tuple with the ClassId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetClassId

func (o *ApicFabricLeafNodeInterface) SetClassId(v string)

SetClassId sets ClassId field to given value.

GetObjectType

func (o *ApicFabricLeafNodeInterface) GetObjectType() string

GetObjectType returns the ObjectType field if non-nil, zero value otherwise.

GetObjectTypeOk

func (o *ApicFabricLeafNodeInterface) GetObjectTypeOk() (*string, bool)

GetObjectTypeOk returns a tuple with the ObjectType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetObjectType

func (o *ApicFabricLeafNodeInterface) SetObjectType(v string)

SetObjectType sets ObjectType field to given value.

GetDn

func (o *ApicFabricLeafNodeInterface) GetDn() string

GetDn returns the Dn field if non-nil, zero value otherwise.

GetDnOk

func (o *ApicFabricLeafNodeInterface) GetDnOk() (*string, bool)

GetDnOk returns a tuple with the Dn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDn

func (o *ApicFabricLeafNodeInterface) SetDn(v string)

SetDn sets Dn field to given value.

HasDn

func (o *ApicFabricLeafNodeInterface) HasDn() bool

HasDn returns a boolean if a field has been set.

GetFabricLeafNodeDn

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeDn() string

GetFabricLeafNodeDn returns the FabricLeafNodeDn field if non-nil, zero value otherwise.

GetFabricLeafNodeDnOk

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeDnOk() (*string, bool)

GetFabricLeafNodeDnOk returns a tuple with the FabricLeafNodeDn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFabricLeafNodeDn

func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeDn(v string)

SetFabricLeafNodeDn sets FabricLeafNodeDn field to given value.

HasFabricLeafNodeDn

func (o *ApicFabricLeafNodeInterface) HasFabricLeafNodeDn() bool

HasFabricLeafNodeDn returns a boolean if a field has been set.

GetFabricLeafNodeId

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeId() string

GetFabricLeafNodeId returns the FabricLeafNodeId field if non-nil, zero value otherwise.

GetFabricLeafNodeIdOk

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeIdOk() (*string, bool)

GetFabricLeafNodeIdOk returns a tuple with the FabricLeafNodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFabricLeafNodeId

func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeId(v string)

SetFabricLeafNodeId sets FabricLeafNodeId field to given value.

HasFabricLeafNodeId

func (o *ApicFabricLeafNodeInterface) HasFabricLeafNodeId() bool

HasFabricLeafNodeId returns a boolean if a field has been set.

GetName

func (o *ApicFabricLeafNodeInterface) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ApicFabricLeafNodeInterface) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ApicFabricLeafNodeInterface) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ApicFabricLeafNodeInterface) HasName() bool

HasName returns a boolean if a field has been set.

GetFabricLeafNode

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNode() ApicFabricLeafNodeRelationship

GetFabricLeafNode returns the FabricLeafNode field if non-nil, zero value otherwise.

GetFabricLeafNodeOk

func (o *ApicFabricLeafNodeInterface) GetFabricLeafNodeOk() (*ApicFabricLeafNodeRelationship, bool)

GetFabricLeafNodeOk returns a tuple with the FabricLeafNode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFabricLeafNode

func (o *ApicFabricLeafNodeInterface) SetFabricLeafNode(v ApicFabricLeafNodeRelationship)

SetFabricLeafNode sets FabricLeafNode field to given value.

HasFabricLeafNode

func (o *ApicFabricLeafNodeInterface) HasFabricLeafNode() bool

HasFabricLeafNode returns a boolean if a field has been set.

SetFabricLeafNodeNil

func (o *ApicFabricLeafNodeInterface) SetFabricLeafNodeNil(b bool)

SetFabricLeafNodeNil sets the value for FabricLeafNode to be an explicit nil

UnsetFabricLeafNode

func (o *ApicFabricLeafNodeInterface) UnsetFabricLeafNode()

UnsetFabricLeafNode ensures that no value is present for FabricLeafNode, not even an explicit nil

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