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[Compat] [and/or bug] Mo' Structures worldgen issue with CTOV villages #190

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TheShadyyOneYT opened this issue Aug 12, 2024 · 2 comments
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enhancement New feature or request

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@TheShadyyOneYT
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TheShadyyOneYT commented Aug 12, 2024

What mod does your feature request relate to? Please briefly describe it.
Mod name: Mo' Structures
Mod ID(optional): 378266
CurseForge: Yes
Modrinth: Yes
Curseforge download(The higher it is, the higher the priority): 6,435,384 curseforge, and 71.3k modrinth
I read this repo's wiki page and issues that this mod isn't on the list of already compatible mod.

  • Yes
  • It is compatible kind of, but not at the same time. The world gen is messed up between these 2 mods. I didn't know if I should label it compat and/or bug.

Describe the compatibility you'd like

For Pillages Mines From Mo' Structures to Spawn near any of the village types to correctly spawn without being disrupted by villages from CTOV, so the structures can spawn a little further away from each other. mainly had issues with the fortified villages, mainly in this image, small/villages_plains_fortified
imgur: https://imgur.com/a/qvXbLBK

For a village building mod, how many villager professions are added by the mod?

I don't think this mod adds any at all, just the vanilla.
Additional context

Whether I did this right or not for the label, whether its a bug or compatibility issue, would love to have this structure spawn issue fixed.

Fabric Modloader: 0.16
Fabric API Version: 0.92.2
CTOV Mod Version: 3.4.6
Mo' Structures Mod Version: 1.4.5
Game Version: 1.20.1

@ChoiceTheorem
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I think it should be fixed from Mo structure' side. Though I think I'll make a patch there

@TheShadyyOneYT
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I did inform them about it, I will have to wait until they respond. But I thought I would do it here as well, just to get it out there. Here is the issue posted on their side: frqnny/mostructures#79

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