diff --git a/common/src/main/resources/config.yml b/common/src/main/resources/config.yml index c48a9d9..66905eb 100644 --- a/common/src/main/resources/config.yml +++ b/common/src/main/resources/config.yml @@ -43,8 +43,6 @@ spoof: # If enabled, metadata (like health, absorption, etc.) will only be hidden for other players. # Entities other than players are ignored (like mobs, animals, etc.). - # This will result in a much smaller cache size, but it will only work for players. - # Caching shouldn't really be a performance concern, but if you want to save some memory, you can enable this. # When enabled, the ignored vehicles, wolves and iron golems settings will have no effect. players-only: enabled: false