JSPatch 可以让你用 JavaScript 书写原生 iOS APP。只需在项目引入极小的引擎,就可以使用 JavaScript 调用任何 Objective-C 的原生接口,获得脚本语言的优势:为项目动态添加模块,或替换项目原生代码动态修复 bug。
项目仍在开发中,欢迎一起完善这个项目。
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[JPEngine startEngine];
NSString *sourcePath = [[NSBundle mainBundle] pathForResource:@"demo" ofType:@"js"];
NSString *script = [NSString stringWithContentsOfFile:sourcePath encoding:NSUTF8StringEncoding error:nil];
[JPEngine evaluateScript:script];
self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
[self.window addSubview:[self genView]];
[self.window makeKeyAndVisible];
return YES;
}
- (UIView *)genView
{
return [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 320)];
}
@end
// demo.js
require('UIView, UIColor, UILabel')
defineClass('AppDelegate', {
// replace the -genView method
genView: function() {
var view = self.ORIGgenView();
view.setBackgroundColor(UIColor.greenColor())
var label = UILabel.alloc().initWithFrame(view.frame());
label.setText("JSPatch");
label.setTextAlignment(1);
view.addSubview(label);
return view;
}
});
拷贝 JSPatch/
目录下的三个文件 JSEngine.m
/ JSEngine.h
/ JSPatch.js
到项目里即可。
#import "JPEngine.h"
- 调用
[JPEngine startEngine]
- 通过
[JPEngine evaluateScript:@""]
接口执行 JavaScript。
[JPEngine startEngine];
// 直接执行js
[JPEngine evaluateScript:@"\
var alertView = require('UIAlertView').alloc().init();\
alertView.setTitle('Alert');\
alertView.setMessage('AlertView from js'); \
alertView.addButtonWithTitle('OK');\
alertView.show(); \
"];
// 从网络拉回js脚本执行
[NSURLConnection sendAsynchronousRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://cnbang.net/test.js"]] queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *connectionError) {
NSString *script = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
[JPEngine evaluateScript:script];
}];
// 执行本地js文件
NSString *sourcePath = [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"js"];
NSString *script = [NSString stringWithContentsOfFile:sourcePath encoding:NSUTF8StringEncoding error:nil];
[JPEngine evaluateScript:script];
// 调用require引入要使用的OC类
require('UIView, UIColor, UISlider, NSIndexPath')
// 调用类方法
var redColor = UIColor.redColor();
// 调用实例方法
var view = UIView.alloc().init();
view.setNeedsLayout();
// set proerty
view.setBackgroundColor(redColor);
// get property
var bgColor = view.backgroundColor();
// 多参数方法名用'_'隔开:
// OC:NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:1];
var indexPath = NSIndexPath.indexPathForRow_inSection(0, 1);
// 方法名包含下划线'_',js用双下划线表示
// OC: [JPObject _privateMethod];
JPObject.__privateMethod()
// 如果要把 `NSArray` / `NSString` / `NSDictionary` 转为对应的 JS 类型,使用 `.toJS()` 接口.
var arr = require('NSMutableArray').alloc().init()
arr.addObject("JS")
jsArr = arr.toJS()
console.log(jsArr.push("Patch").join('')) //output: JSPatch
// 在JS用字典的方式表示 CGRect / CGSize / CGPoint / NSRange
var view = UIView.alloc().initWithFrame({x:20, y:20, width:100, height:100});
var x = view.bounds.x;
// block 从 JavaScript 传入 Objective-C 时,需要写上每个参数的类型。
// OC Method: + (void)request:(void(^)(NSString *content, BOOL success))callback
require('JPObject').request(block("NSString *, BOOL", function(ctn, succ) {
if (succ) log(ctn)
}));
// GCD
dispatch_after(function(1.0, function(){
// do something
}))
dispatch_async_main(function(){
// do something
})
详细文档请参考wiki页面:Base Usage
用 defineClass()
定义 Objective-C 的类,对类和实例方法进行动态替换。
// OC
@implementation JPTableViewController
...
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *content = self.dataSource[[indexPath row]]; //may cause out of bound
JPViewController *ctrl = [[JPViewController alloc] initWithContent:content];
[self.navigationController pushViewController:ctrl];
}
- (NSArray *)dataSource
{
return @[@"JSPatch", @"is"];
}
- (void)customMethod
{
NSLog(@"callCustom method")
}
@end
// JS
defineClass("JPTableViewController", {
// instance method definitions
tableView_didSelectRowAtIndexPath: function(tableView, indexPath) {
var row = indexPath.row()
if (self.dataSource().count() > row) { //fix the out of bound bug here
var content = self.dataSource().objectAtIndex(row);
var ctrl = JPViewController.alloc().initWithContent(content);
self.navigationController().pushViewController(ctrl);
}
},
dataSource: function() {
// get the original method by adding prefix 'ORIG'
var data = self.ORIGdataSource().toJS();
return data.push('Good!');
}
}, {})
详细文档请参考wiki页面:Usage of defineClass
一些自定义的struct类型、C函数调用以及其他功能可以通过扩展实现,调用 +addExtensions:
可以加载扩展接口:
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[JPEngine startEngine];
//添加扩展
[JPEngine addExtensions:@[@"JPInclude", @"JPCGTransform"]];
NSString *sourcePath = [[NSBundle mainBundle] pathForResource:@"demo" ofType:@"js"];
NSString *script = [NSString stringWithContentsOfFile:sourcePath encoding:NSUTF8StringEncoding error:nil];
[JPEngine evaluateScript:script];
}
include('test.js') //`include()`方法在扩展 JPInclude.m 里提供
var view = require('UIView').alloc().init()
//struct CGAffineTransform 类型在 JPCGTransform.m 里提供支持
view.setTransform({a:1, b:0, c:0, d:1, tx:0, ty:100})
扩展可以在JS动态加载,更推荐这种加载方式,在需要用到时才加载:
require('JPEngine').addExtensions(['JPInclude', 'JPCGTransform'])
// `include()` and `CGAffineTransform` is avaliable now.
可以通过新增扩展为自己项目里的 struct 类型以及C函数添加支持,详情请见wiki页面:Adding new extensions
- iOS 7+
- JavaScriptCore.framework
- 支持 armv7/armv7s/arm64