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Sample Problem Solution Collection

Amadeusz Sadowski edited this page Apr 19, 2018 · 2 revisions

Here is a collection of reference implementations for non-obvious problems you may encounter when implementing some restrictions, rules or anything more complicated than 2+2=4.

Multiple defaults in a Group (SEG)

Let's take a look at how T'au Empire Commander has a default of 2 weapons:

image

The group itself has no default set, but instead what happens is, BattleScribe automatically takes Burst Cannon and Missile Pod (because of min 1 constraint) and then no longer enforces these constraints because modifiers come into play.


More examples will be added

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