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vis.mac
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vis.mac
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# Geant4 macro file for interactive session with a graphical viewer
#
# Set verbosity
/control/verbose 2
/control/saveHistory
/run/verbose 2
#
# Change the default number of threads (in multi-threaded mode)
#/run/numberOfThreads 4
#
# Initialize kernel
/run/initialize
#
# Use this open statement to create an OpenGL view:
/vis/open OGL
#
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
#/vis/open DAWNFILE
#
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
#/vis/open VRML2FILE
#
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
/vis/geometry/set/forceAuxEdgeVisible PFRICH_World 10 true
# Draw geometry:
/vis/drawVolume
#
# Specify view angle:
/vis/viewer/set/viewpointThetaPhi -90 0
#/vis/viewer/set/viewpointThetaPhi 0 0
#/vis/viewer/set/viewpointThetaPhi 90 90
#/vis/viewer/set/upVector 0 0 -1
#
# Specify zoom value:
/vis/viewer/zoom 1.6
#
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
#
# Draw coordinate axes:
#/vis/scene/add/axes 0 0 0 1 m
#
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
/vis/scene/add/trajectories smooth
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
#/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# To superimpose all of the events from a given run:
#/vis/scene/endOfEventAction accumulate
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose errors
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
#
# Set visualization to accumulate events into one picture
#/vis/scene/endOfEventAction accumulate