From dd918176b0dce9e9ebe3bd28b73ed5f0f541f581 Mon Sep 17 00:00:00 2001 From: Magus Date: Mon, 15 Jun 2020 00:15:58 +0700 Subject: [PATCH] Added critters.lst from RPU to allow the mod to work on UPU seamlessly. Closes #1. --- README.md | 2 +- data/art/critters/critters.lst | 151 +++++++++++++++++++++++++++++++++ docs/changelog.md | 3 + 3 files changed, 155 insertions(+), 1 deletion(-) create mode 100644 data/art/critters/critters.lst diff --git a/README.md b/README.md index eaeb513..d467d68 100644 --- a/README.md +++ b/README.md @@ -17,4 +17,4 @@ This is a Fallout 2 mod enabling party members to change their appearance accord __Notes:__ - You can use the mod with [killap's Unofficial Patch](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch), other modifications or even vanilla game. - NPC armor is **included** in [killap's Restoration Project](https://github.com/BGforgeNet/Fallout2_Restoration_Project). If you use RPU, you don't need to download this mod separately. -- The mod is preconfigured for Fallout 2 (see `mods/npc_armor.ini`). It'll work with other games based on F2 engine, but that might require tinkering with the config. +- The mod is preconfigured for Fallout 2. To work with other games based on F2 engine, it'll require additional configuration in `mods/npc_armor.ini`, and [`critters.lst`](https://github.com/BGforgeNet/Fallout2_Restoration_Project/blob/master/data/art/critters/critters.lst) (which might not be the task for the faint of heart). diff --git a/data/art/critters/critters.lst b/data/art/critters/critters.lst new file mode 100644 index 0000000..d5e4bd0 --- /dev/null +++ b/data/art/critters/critters.lst @@ -0,0 +1,151 @@ +reserv +hapowr,21,1 +harobe,11,1 +hfcmbt,11,1 +hfjmps,11,1 +hflthr,11,1 +hfmaxx,11,1 +hfmetl,11,1 +hmbjmp,11 +hmbmet,11,1 +hmcmbt,11,1 +hmjmps,11,1 +hmlthr,11,1 +hmmaxx,11,1 +hmmetl,11,1 +mabrom,15 +maddog,16,1 +mahand,17 +reserv,18 +mamrat,19 +mamtn2,21 +mamtnt,21 +mascrp,22 +masphn,23 +masrat,24 +mathng,25 +nablue,11,1 +nachld,27,1 +naghul,11 +naglow,11 +napowr,21,1 +narobe,11 +reserv,11 +nfbrlp,11 +nfmaxx,11,1 +nfmetl,11,1 +nfpeas,11,1 +nftrmp,11 +nfvred,11 +nmbpea,11,1 +nmbrlp,11 +nmbsnp,11 +nmgrch,27 +nmlosr,11 +nmlthr,11,1 +nmmaxx,11,1 +reserv,46 +reserv,11 +nmpeas,11 +reserv,49 +reserv,50 +maclaw,51 +mamant,52 +marobo,53,1 +mafeye,54 +mamurt,55 +nabrwn,11,1 +nmdocc,11 +madegg,58 +mascp2,59 +maclw2,60 +hfprim,11,1 +hmwarr,11,1 +nfprim,11,1 +nmwarr,11,1 +maplnt,65 +marobt,66 +magko2,67,1 +magcko,68,1 +nmvalt,11,1 +macybr,16,1 +hanpwr,21,1 +nmnice,11 +nfnice,11,1 +nfvalt,11 +macybr,16,1 +mabran,19 +nmbonc,11 +nmbrsr,21 +navgul,11,1 +malien,80 +mafire,68,1 +nmasia,11,1 +nflynn,11,1 +nawhit,11,1 +maboss,85 +maquen,86 +nmcopp,11 +nmmyrn,11,1 +nmlabb,11,1 +magun2,90 +nmfatt,11,1 +nmrgng,11,1 +nmgang,11,1 +nfasia,11 +nmmexi,11,1 +nmboxx,11 +maantt,97 +nmoldd,11 +marobe,99 +madeth,100 +magunn,101 +mabos2,102 +mawasp,103,1 +haenro,11,1 +nmsulj,11,1 +nmsuca,11,1 +nmsuma,11,1 +nmsupa,11,1 +nmsula,11,1 +nmcaca,11,1 +nmcama,11,1 +nmcapa,11,1 +nmvilj,11,1 +nmvica,11,1 +nmvima,11,1 +nmvipa,11,1 +nmvila,11,1 +maadog,16 +malieu,21 +nfchld,27,1 +NMSOLO +NMBOBA +NMCHEW +NMVADE +MAJABA +MAR2D2 +MAC3PO +NMYODA +NAROYA +nmmaxz,11,1 +nmltbb,11,1 +nmmetb,11,1 +nmmypa,11,1 +nmmyca,11,1 +nmcalj,11,1 +nmjmpb,11,1 +nmprmb,11,1 +nmcana,11,1 +nmkrom,11,1 +reserv,65 +reserv,80 +maplnr,65 +mardog,16,1 +marobb,66 +nmmax8,11,1 +LAGHUL,11,1 +NAGPLT,11,1 +HMBOXS,11,1 +HMBOXL,11,1 +HMBOXB,11,1 \ No newline at end of file diff --git a/docs/changelog.md b/docs/changelog.md index 2b32f04..6eb33c2 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -1,4 +1,7 @@ # Changelog +## Version 2 +Added `critters.lst` from RPU to allow the mod to work seamlessy on UPU. + ## Version 1 Copied over from [RPU](https://github.com/BGforgeNet/Fallout2_Restoration_Project) v9.