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Releases: AscensionGameDev/Intersect-Engine

0.7.2-beta.24

14 Aug 17:51
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0.7.2-beta.24 Pre-release
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What's Changed

  • Introduce new /helptest command to auto build PRs and request help with testing fixes by @jcsnider in #1853
  • 1865: Support mice XButtons in mice input handlers by @AlexVild in #1866
  • avoid description window to delete control twice by @WeylonSantana in #1835

Full Changelog: v0.7.2-beta.22...v0.7.2-beta.24

0.7.2-beta.23

14 Aug 17:51
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0.7.2-beta.23 Pre-release
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What's Changed

  • Introduce new /helptest command to auto build PRs and request help with testing fixes by @jcsnider in #1853
  • 1865: Support mice XButtons in mice input handlers by @AlexVild in #1866

Full Changelog: v0.7.2-beta.22...v0.7.2-beta.23

0.7.2-beta.22

10 Aug 19:44
6aa838e
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0.7.2-beta.22 Pre-release
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What's Changed

  • Fix possible excessive cpu usage due to abandoned maps still being considered active by @jcsnider in #1845

Full Changelog: v0.7.2-beta.21...v0.7.2-beta.22

0.7.2-beta.21

13 Jul 14:10
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0.7.2-beta.21 Pre-release
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Full Changelog: v0.7.2-beta.20...v0.7.2-beta.21

0.7.2-beta.20

25 Jun 20:17
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0.7.2-beta.20 Pre-release
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What's Changed

  • chore(deps): bump NuGet.CommandLine from 4.9.6 to 5.11.5 in /Intersect.Server by @dependabot in #1823

Full Changelog: v0.7.2-beta.19...v0.7.2-beta.20

0.7.2-beta.19

05 Jun 18:56
fa0f117
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0.7.2-beta.19 Pre-release
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What's Changed

  • fix: LoadAnimationTexture, Sprite and TransformedSprite by @Arufonsu in #1807

Full Changelog: v0.7.2-beta.18...v0.7.2-beta.19

0.7.2-beta.18

31 May 05:23
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0.7.2-beta.18 Pre-release
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0.7.2-beta.17

31 May 02:20
7ad4228
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0.7.2-beta.17 Pre-release
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What's Changed

  • fix: fully reset SpriteFrameTimer within ResetSpriteFrame by @Arufonsu in #1809
  • fix: fall back to MapId when oldMap is null by @lodicolo in #1819

Full Changelog: v0.7.2-beta.15...v0.7.2-beta.17

0.7.2-beta.15

07 May 18:44
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0.7.2-beta.15 Pre-release
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0.7.2-beta.14

06 May 19:01
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0.7.2-beta.14 Pre-release
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What's Changed

Full Changelog: v0.7.2-beta.12...v0.7.2-beta.14