Loot table editor #2030
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YES! ADDING MY BRIEFING FOR BOAS HERE: Loot tables: New editor to create loot tables Loot table editor: Use cases: Before: After: When you hit the 3% chance of UBER LOOT TABLE -> 1/4 chance you get MAGIC SWORD, 3/4 chance you get SUPER SHIELD Allow events to roll a loot table as well |
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Allow us to define loot tables that can be called by NPC's loot drops and within events.
This would potentially save a lot of time and reduce the chances of missing something when trying to add/change loot of given NPC's and expand on capabilities of say world chests.
Allow loot tables to be added like we currently add items, allowing us to even use multiple loot tables on a single entity. Such as we could have a loot table for currency and for gems and for gear, all with their own chance to proc. If proced, refer to the loot tables to see what drops.
On the loot table editor, allow us to define if it's only one item that can drop on it (essentially deciding a weight value) or if multiple can drop from the loot table (like a gem table able to drop multiple types of gems).
It's generic and flexible that many could begin incorporating it and doesn't break current functionality.
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