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fix: dereference of possibly null references in core graphics (#2377)
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- Null Check: RenderingEntities == null checks if RenderingEntities is not initialized.
- Null Check: Globals.MapGrid == null checks if the 2D array is not initialized.
- Removed default Check: Globals.MapGrid is an array, checking against default is unnecessary.
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Arufonsu committed Aug 9, 2024
1 parent 447809f commit b46a210
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Intersect.Client/Core/Graphics.cs
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,7 @@ public static void DrawInGame(TimeSpan deltaTime)
return;
}

if (Globals.NeedsMaps || Globals.MapGrid == default)
if (Globals.NeedsMaps || Globals.MapGrid == null || RenderingEntities == null)
{
return;
}
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