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Releases: AppliedEnergistics/Applied-Mekanistics

1.4.0 for Forge on Minecraft 1.20.1

01 Oct 06:39
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Updated to 1.20.1

Full Changelog: 1.3.5...1.4.0

1.3.5 for Forge on Minecraft 1.19.2

03 Sep 03:44
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What's Changed

  • Simplify chemical import and export strategies by @ramidzkh in #32
    Fixes a bug where if multiple chemical types are available, e.g. a tank with gasses and pigments, only the first one will be imported and ignore the rest, even if there is no gas

Full Changelog: 1.3.4...1.3.5

1.3.4 for Forge on Minecraft 1.19.2

03 Feb 23:33
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What's Changed

  • Allow chemical tanks to be sucked up with portable chemical cell item by @ramidzkh in #22
  • Fix #19 by caching HashedItems to AEItemKeys by @ramidzkh in #23

Full Changelog: 1.3.3...1.3.4

1.3.3 for Forge on Minecraft 1.19.2

30 Oct 10:27
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What's Changed

Full Changelog: 1.3.2...1.3.3

1.3.2 for Forge on Minecraft 1.19.2

19 Sep 06:24
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What's Changed

Full Changelog: 1.3.1...1.3.2

1.3.1 for Minecraft 1.19.2

05 Sep 14:27
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What's changed

  • Update to 1.19.2.
  • Remove huge Jade chemical displays for interfaces and pattern providers.

1.2.2 for Minecraft 1.18.2

04 Sep 21:01
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What's changed

  • Remove huge Jade chemical displays for interfaces and pattern providers.

1.3.0-alpha for Minecraft 1.19

04 Aug 08:34
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Update to 1.19. Due to AE2 being in alpha, Forge will crash instead of complain if AE2 was not detected.

What's Changed

  • Fix leftover sky dust placeholder by @62832 in #14

Full Changelog: 1.2.1...1.3.0-alpha

1.2.1 for Minecraft 1.18.2

25 Jun 16:46
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What's changed

  • Fix crash when placing a pressurized tube on an interface containing a non-gas chemical.
  • Play fill and empty sounds when chemicals are interacted with via AE2.

Full Changelog: 1.2.0...1.2.1

1.2.0 for Minecraft 1.18.2

27 May 23:04
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What's Changed

  • Update to support Mekanism 10.2.1 by @Technici4n.
  • Fix #12: Add equal distribution and void upgrades to chem cells by @62832 in #13

Full Changelog: 1.1.1...1.2.0